War Thunder

War Thunder

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War Thunder Top Tier Maps
How does the community generally feel about the map pool of ground RB?

I have about 600+ hours of grinding Top Tier USA, I have maxed out the ground tree, most of the helis (up to ah1z and ah6m) and got the f16A and F14b in air. (I hate playing air rb in top tier.)

But I come from playing Arma 3 with close to 6k hours in the game total, and if any of you readers are familiar arma 3s maps are massive, sometimes 20 sq kms or even bigger.

I personally feel like the maps of war thunder ground RB are entirely way too small, when we have artillery tanks and SPAA that can kill 15km away (further than an air spawn to the AO btw). I just wish they would take some time to integrate some longer games/ modes with larger maps and I feel like this would help with every problem I have read from you guys (being spawn camped after 1 minute of a game, being insta killed by pansir/ spaa, etc etc etc.)

What do you guys think about the current state of Top Tier ground rb?
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Showing 1-5 of 5 comments
They are overall ♥♥♥♥ to be honest, designed to force encounters like MOBA or COD maps.
Especially vehicles past World War 2 are way too fast and way too effective on long range to work on them.

Then there is clear favorism of one spawnside on many of them, stupid 1 cap versions and if they decide to make maps bigger they fill them with pointless, open fields (Big version of Poland).

The maps are probably the reason why I will stop playing in the near future because ♥♥♥♥ do they downgrade the game
Last edited by Black_Fox; Apr 14 @ 3:23pm
Hoggi Apr 14 @ 7:11pm 
Arma Maps > WT Maps
Maprikan Apr 15 @ 4:57am 
On a lot of maps there is so much beautiful terrain out of bounds that would be perfect for top tier tanks. Sadly it is just decoration and we are stuck brawling it out in a tiny square kilometer.
Originally posted by Black_Fox:
They are overall ♥♥♥♥ to be honest, designed to force encounters like MOBA or COD maps.
[...]

Pretty much this and this applies not only to Top Tier. The map situation in general is awful. Even if I don´t mind unbalanced maps. The more challenging it is, the more satisfying is a win. Gaijin caters too much to Call of Duty kiddies and leaves those who like a more tactical approach behind.
Last edited by Fifty Fathoms; Apr 15 @ 5:41am
Originally posted by Its Too Soggy:
What do you guys think about the current state of Top Tier ground rb?

Completely obsolete for the modern combat focus they want to go with the game

Abrams and F-18's play on the same maps and game mdoes as Tigers and Stukas. that paired with jets that are 14.0 are at 12.0 when they go to ground battles, which to put it in a polite way is completely idiotic and it's 100% clear it's a decision made by someone who has never played the game



At this point, the game is better suited for the aparently upcoming infantry combat than for full on vehicle warfare, without any sort of exaggeration, some Battlefield maps feel bigger than those in WT
Last edited by xCrossFaith; Apr 15 @ 1:51pm
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