War Thunder

War Thunder

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Sr.ElChapo May 15, 2022 @ 10:28pm
Why do I uptier an entire BR 90% of the time.............
Its tough when an AA can kill your ♥♥♥♥ plane out of spawn or pen your heavy tank. Get a formula. Dont do it every game Gaijin..... The pumas and A10's can wait more than 5 seconds for a battle.
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Showing 1-7 of 7 comments
FizzyElf May 15, 2022 @ 10:31pm 
They can, maybe even should, but do they want to?
Eftwyrd May 15, 2022 @ 11:57pm 
just with the way matchmaking is designed uptiering 75% of the time is to be expected in a vacuum, the deviation in reality comes from the trees and players online.

if there is a big gap in one or more trees where too few vehicles for a good lineup exist then playing near to that BR you are unlikely to get downtiers when players at those BRs are rare.

The opposite also exists at BRs where large numbers of vehicles and/or extremely popular vehicles exist and there are significantly more players than the BRs around them (something the community calls a black hole) then playing too close below such a BR will lead to excessive uptiers

smart players design their lineups not just around the vehicles they like or do well in but also around the expected lineups and population density they could meet to avoid these as much as possible, the ideal situation to minimise uptiering would be playing at a BR black hole where a gap in population can be expected immediately above your BR so there simply arent enough players to uptier all of you the expected 75%. This is unlikely though as there will always be some trying to fish for those elusive downtiers by playing just above a black hole

nothing can realistically be done unless gaijin simply chose not to create matches where the players are available and BRs are in range in favor of waiting to see if closer BRs become available in the matchmaking pool but on less populated servers outside of peak times there are no guaranties that is even going to be possible
Last edited by Eftwyrd; May 16, 2022 @ 12:06am
Wiesell May 16, 2022 @ 1:57am 
You know what's weird is that I can barely wait when doing matchmaking since it only takes like 3-10 seconds or even less for the game to find a match. Even with the fast matchmaking, the game still allows for undertiering and uptiering. What's with that? I thought that's for when the players are lacking. Why not give us battles that are in one BR or so or basically more compact than -1/+1 BR?
-reno-FR- (Banned) May 16, 2022 @ 2:16am 
Originally posted by Wiesell:
You know what's weird is that I can barely wait when doing matchmaking since it only takes like 3-10 seconds or even less for the game to find a match. Even with the fast matchmaking, the game still allows for undertiering and uptiering. What's with that? I thought that's for when the players are lacking. Why not give us battles that are in one BR or so or basically more compact than -1/+1 BR?
Because usually there is no problem for a vehicule to kill other one that is 1 BR higher.

I give you a secret : even 2-3-4 BR higher, it can be done.

But the problem, because there is a problem, is just the player himself.
You have 2 categories of players : the ones who adapt themselves, and the others.
76561198930915140 May 17, 2022 @ 9:44am 
... to avoid these as much as possible, the ideal situation to minimise uptiering would be playing at a BR black hole where a gap in population can be expected immediately above your BR so there simply arent enough players to uptier all of you the expected 75%. This is unlikely though as there will always be some trying to fish for those elusive downtiers by playing just above a black hole...



the best way to avoid constant uptiers is playing bad :D its a fact that personal statistics have massive influence on the mm.

why?
because of two reasons:
first to balance the teams
and second to keep players playing. Good player might be uptiered more often and face worse players in better vehicles to balance the skill difference. thats the reason why some players get matched uptiered or even fully uptiered in nearly 100% of the battles. I experienced that it gets really worst if focusing on kd with a really good kd of 10/1 or even better. With the yak-9 i reached a kd of 23/1 (7 kills per battle in average) and allthough my results in battle werent as good i get matched uptiered or fully uptiered in nearly 100% of the battles.

and for sure there are some br`s where the chance getting matched uptiered is bigger. br 3.0 or 3.3 is a good example (for aviation) because many players play around br 4.0
ukalex08 May 17, 2022 @ 9:54am 
Originally posted by -reno-FR-:
Originally posted by Wiesell:
You know what's weird is that I can barely wait when doing matchmaking since it only takes like 3-10 seconds or even less for the game to find a match. Even with the fast matchmaking, the game still allows for undertiering and uptiering. What's with that? I thought that's for when the players are lacking. Why not give us battles that are in one BR or so or basically more compact than -1/+1 BR?
Because usually there is no problem for a vehicule to kill other one that is 1 BR higher.

I give you a secret : even 2-3-4 BR higher, it can be done.

But the problem, because there is a problem, is just the player himself.
You have 2 categories of players : the ones who adapt themselves, and the others.
That's bait right there. Lmao.
76561198930915140 May 17, 2022 @ 10:55am 
well i can understand the frustrating of some players. its definitv right that its not a big thing killing planes 1 or 2 br higher but it should always be a fair competition! and for sure sometimes it makes more fun playing downtiered. players who are saying the opposite are probably those players getting matched downtiered constantly. in the soccer champions league bad teams arent get given a goal at the beginning of the match as well.
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Date Posted: May 15, 2022 @ 10:28pm
Posts: 7