War Thunder

War Thunder

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Lightsider Nov 25, 2015 @ 1:32pm
There is a rangefinder in wt?!?!
What the actual fu*k :steamfacepalm:. I just saw in the controls tab that there is a rangefinder for full-real controls then i tested it in test drive and it worked. You just aim at something then press the button you assigned for the rangefinder, wait 3 seconds and it gives you an approximate range. This will probably break the whole comcept of the map Kursk.
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Showing 1-10 of 10 comments
Blutkind Nov 25, 2015 @ 1:47pm 
Only works on select vehicles that actually had them (Test drive has it for all vehicles), and you still have to aim correctly.
Knowing the range won't just you instant god like ability to hit people. If anything, it will throw off those who have aimed for so long without them.
Rumpelcrutchskin Nov 25, 2015 @ 1:48pm 
Most of the tanks that get rangefinder mod are tier 5, it's not available in all tanks.
Lightsider Nov 25, 2015 @ 1:50pm 
and i thought rangefinders were only a thing in the 70s and beyond
Tankfriend Nov 25, 2015 @ 1:50pm 
Rangefinders were introduced with 1.53 not too long ago, so it's not surprising that you haven't seen it before.
They're also only available on tanks that have a rangefinder.
New modification/module “Rangefinder” added for M103, M47, M60, Leopard-I, SU-122-54, Panther F, Panther 2 and Tiger 2 105. This will allow the measurement of range of up to a distance of 2.5km in realistic battles and 1.5 km in arcade battles.
http://warthunder.com/en/game/changelog/current/499
Originally posted by Lightsider:
and i thought rangefinders were only a thing in the 70s and beyond
Laser rangefinders are 70s+ stuff, but these ones are optical rangefinders that were already well in place during the war, especially on ships. Doesn't take much to go from there to tanks once you realize that it's a good idea to have them. The challenge was to make them small and accurate enough, and to fit them into tank turrets.
Last edited by Tankfriend; Nov 25, 2015 @ 2:00pm
Foxtrot39 Nov 25, 2015 @ 2:03pm 
Originally posted by 116th | Blutkind:
Only works on select vehicles that actually had them

Err you sure? My Pz IV can use them, like al the other tank i drive
Lightsider Nov 25, 2015 @ 2:04pm 
i saw that almost all shermans have a rangefinder but with a maximum range of 760 meters
Blutkind Nov 25, 2015 @ 2:09pm 
Originally posted by Foxtrot39:
Originally posted by 116th | Blutkind:
Only works on select vehicles that actually had them

Err you sure? My Pz IV can use them, like al the other tank i drive

Originally posted by Lightsider:
i saw that almost all shermans have a rangefinder but with a maximum range of 760 meters

The will appear in the modifications tab. If the tank does not have it listed there, it does not have it. You can use any tank and test the range finder in a 'test drive' but when actually playing the game, the button you bind will do nothing.

KuatYards Nov 25, 2015 @ 2:42pm 
Originally posted by 116th | Blutkind:
Originally posted by Foxtrot39:

Err you sure? My Pz IV can use them, like al the other tank i drive

Originally posted by Lightsider:
i saw that almost all shermans have a rangefinder but with a maximum range of 760 meters

The will appear in the modifications tab. If the tank does not have it listed there, it does not have it. You can use any tank and test the range finder in a 'test drive' but when actually playing the game, the button you bind will do nothing.
So my 2 Pz IV's, my Pz III J, my Flakpanzer, and my Stug III F all have a rangefinder that works out to 1Km even though it's not on the list? dang didn't realise there was a moduel research for that, been using that to land long range shots for weeks in RB and Sim
Last edited by KuatYards; Nov 25, 2015 @ 2:42pm
BiggySmalls Nov 25, 2015 @ 7:08pm 
So does it change the aiming reticle or does it just give you a referance you can use?
KuatYards Nov 25, 2015 @ 7:10pm 
Originally posted by cmegone:
So does it change the aiming reticle or does it just give you a referance you can use?
You push the button, wait a few seconds, and it gives the range up to it's effective max (determined by your crew skills)

Anything higher is shows as >[max]
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Date Posted: Nov 25, 2015 @ 1:32pm
Posts: 10