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1. Yes I understand that but in realistic mode most people suck and rarely get any hits on you, point is I have been hit by short bursts of 1-5 bullets and it just shuts down the plane without hitting any systems (pulley/hydraulics, fuel, or engine)
2. Yes but only vital areas
3. Yes I explained that myself earlier but bullet holes dont add enough drag to cancel the lift of an aircraft.
4. Yes I am because im only talking about when I get hit and not any systems that actually control anything or are vital. Its like how in GTA 5 you kick the car and it weighs less kinda physics is what I am pointing out.
Joking
I dunno man my luck is ♥♥♥♥. I get snipped by turret ai from players and ai planes a like at max range. Almost 70% of the time a turret ai will one shot my engine as soon as I get in range, and im not even flying straight xd
if you're going at like mach 1.5 and suddenly your wing blows out it's probably going to be an issue.
2. if a big HE round his your plane it doesnt matter where they hit you you are going to be missing a large chunk of your plane
3. you fill the wing with holes making it look like swiss cheese you are going to have problems, remember HE rounds cause damage in a number of spots cause of the fragments of the casing
Giving us a server replay of you having these problems will help us understand what you are talking about
2. Im talking about regular ass like 7.62 and 12mm rounds AP not HE.
3. Yes that's a given im not saying anything against that but a few holes dont just shut down physics. The more holes the less aerodynamic. It still has lift and can still guide the aircraft.
4. Im talking in general about basic ♥♥♥♥. Yeah i might share a replay if I remember but thats unlikely cuz i got college, work, and try to enjoy most of my free time. I am literally just pointing out how when a part of an aircraft takes only a little bit of damage for some reason the physics engine bugs out and makes you lose more control than you should. Again nothing vital no HE rounds, and again im not ♥♥♥♥♥♥♥ retarded I know you dont see all the bullets but its pretty easy to estimate only a few rounds hit you because most aircraft dont shoot 100 rounds in less than a second and only a small portion of the burst will hit you unless they have a perfect shot. And like I said nothing vital being hit, just being hit to yellow on wings, tail, flaps, or hull without system damage and usually my aircraft just loses its ability to climb and maneuver.
Shall we call a general vote about who did the more thinking about damage modelling, you or some devs?
Surprise, you still might lose despite of them being Gaijin.
You don't think some holes and flapping aircraft skin can screw your flight?
I'm not suggesting at all that Gajin got the solution but they show some effort at damage modelling.
How about ice, can that screw your flight?
Show some humility and be glad nobody cares about modelling icing.
https://www.youtube.com/watch?v=ozinSmylTmQ
Isn't it the other way around? Meaning the faster you're going, the less impact reduced lift on a wing has for the overall stability? At least in SB EC I tend to be able to bring back home a damaged plane with a fast approach, while flying slow'd lead into a stall.
this is why we dont have MiG-25 and jets with similar speeds, because the engine cant handle it.
As to how much damage a wing can take that is a curious question.
we can't really know the answer to that as this is not only a issue of surface area but also what was hit inside the wing.
the game isn't modelling that.
as for stories of planes flying with a missing wing and such.
yes that did happen but how many pilots managed to safe their planes in such conditions or would have been able to evade getting shot down by a enemy?
planes damaged to that extent would still be considered mission kills so in the context of the game it seems fitting to consider the plane destroyed.
MiG-25 main arnament AA-6/R-40 goes max. M 4.5 which is already achieved with R-27ER.
The main reason will be the dissappointment that no bomber target is there to shoot at and going Mach 2+ with 5G-Limit will be boring as ♥♥♥♥.
You also have the MiG-31 Su-11 & Su-15 where this argument doesnt work, this could be extremely fun with the R-33 or R-37, and thats Mach 6-8 and mach 10-12 for the R-37M
It is not an engine probem - it is a problem of transporting information over the internet in a timely manner to render a solution between several not cooperating entities.