War Thunder

War Thunder

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Ritalin Nov 25, 2024 @ 12:40pm
How Could Helicopter PVE be improved?
Any thoughts on the current status on Heli pve?
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Showing 1-15 of 15 comments
Heli PVE is like everything that is not arcade/realistic air/mixed battle: Gaijin don't work on it anymore.

It could be fun and rewarding for players, but probably not enough for Gaijin to improve it.
Understandable from their point of view, but sad for us.
canceros Nov 25, 2024 @ 1:07pm 
Targets are scarce and players are like vultures
Certain helis earn useful actions very hard
But for those who can - not bad for mod research with booster
+AI spaa mad snipers from what i remember hard approach without atgm
j.yellow28 Nov 25, 2024 @ 1:27pm 
buff the RP and SP and add more OBjectives. Mainly obj for earlier helis that have to engage in range of enemy AA. They nerfed a bunch of them after they made it so rockets do no RP and SP to bases in AIr that made its way into helis too i find.
Col. Cornbread Nov 25, 2024 @ 1:40pm 
Double/Tripple RP.

~2 hours for 13k rp is complete crap for first place
fakemon64 Nov 25, 2024 @ 2:02pm 
i think they would be more fun if they were a bit smaller in scale so that there is less time spent traveling to objectives and enemies

i'd like to play missions where we basically fly in to support ai troops on a small offensive or defensive operation. straight to the fight, in and out after about 20 minutes

would also be awesome if the rewards were at least almost decent
Last edited by fakemon64; Nov 25, 2024 @ 2:03pm
ArrowViper Nov 25, 2024 @ 2:05pm 
Originally posted by Ritalin:
Any thoughts on the current status on Heli pve?
More objectives for utility helicpters...for example infantry transport onto a battle zone. Utility helis already have animations for it and there's infantry models from trailers and all that in the game files...just put it in the game.
Nerf SPAA accuracy. They literally aimbot if you get within ~3km.
More Ai targets. There's simply not enough stuff to kill...both in variety and actual numbers. Give us infantry to kill, give us strategic targets like command posts to destroy, maybe give is friendly Ai utility helicopter assault to support etc.
Gaijin could really flash it out but they choose not to.
the_sonderval Nov 25, 2024 @ 2:11pm 
Remove it.
BIG JUNGUS Nov 25, 2024 @ 2:28pm 
Originally posted by Ritalin:
Any thoughts on the current status on Heli pve?
well the best feature would be to not mix p2win helicopters with the standard one. And separate it by BR.

How are you supposed to get parts for stock heli when all kills are being stolen by p2win ka50 with absolutely insane armament? And then you get 3 and have to wait another 5 minutes to get another chance to take the leftovers. All htat to gets 100 RP while you need several tens of thousands just to get first modification.

And just as you maybe though this insanity is just forcing you to buy it with eagles. There is no other way.
Ritalin Nov 25, 2024 @ 2:31pm 
Originally posted by ArrowViper:
Originally posted by Ritalin:
Any thoughts on the current status on Heli pve?
More objectives for utility helicpters...for example infantry transport onto a battle zone. Utility helis already have animations for it and there's infantry models from trailers and all that in the game files...just put it in the game.
Nerf SPAA accuracy. They literally aimbot if you get within ~3km.
More Ai targets. There's simply not enough stuff to kill...both in variety and actual numbers. Give us infantry to kill, give us strategic targets like command posts to destroy, maybe give is friendly Ai utility helicopter assault to support etc.
Gaijin could really flash it out but they choose not to.
I really like these ideas. Troop transport for utility helicopters would be an awesome idea. Perhaps function how the current heli pad landing missions works.
Last edited by Ritalin; Nov 25, 2024 @ 2:31pm
strikingrick Nov 25, 2024 @ 2:32pm 
Getting close won't be a problem (provided you don't fly in a straight line lol), taking them SPAA out with the unguided rockets thats the hardest part *cries in Italian Huey*
Jaes Nov 25, 2024 @ 2:34pm 
- More Ground based Objectives
- Higher RP/SP rewards

These are the two most pressing issues with Helicopter Battles.

I would like to see a wider mixture of units to attack. Seeing the same units over and over again is a downer. Right now, you only see Bradleys, M113s, M60s, M1 Abrams, 106mm AT Guns, Gepards, A-26s, and AD-2s.
Ritalin Nov 25, 2024 @ 2:34pm 
Originally posted by strikingrick:
Getting close won't be a problem (provided you don't fly in a straight line lol), taking them SPAA out with the unguided rockets thats the hardest part *cries in Italian Huey*
I agree, Maybe having a troop transport role for the Utility Helicopters like a Huey would improve game function. Maybe moving artillery or supplies as well.
Fal Nov 25, 2024 @ 2:44pm 
easy to improve it,
1° Remove the SL from that game mode mode 0 earnings and 0 cost for spawn/respawn and just like that you remove the premium bots farming SL

2° limit the players on that game mode, 4 players are enough for how few enemies spawn in there, and for high tier helis you can even go solo and still kill everything and have to wait for new units to spawn in

3° Double/triple the RP rewards or at least make it on pair with GRB i can get 3~4k RP in GRB with just 2min of flight while it takes me 20~30minutes on PVE to make the same amount
Ishida Mitsunari Nov 25, 2024 @ 4:09pm 
I tried once using the MI 4. Never played it again. It is fun yes. But I spend more time flying around the map forever only to get 1 shotted by an ai and repeat the flying again it sucks the fun out of the mode.
Dientes De Sable Nov 30, 2024 @ 7:10am 
I say just let us get the "Modifications" RP from Tank Battles, like it is already with unlocking new helis.
Last edited by Dientes De Sable; Nov 30, 2024 @ 7:11am
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Date Posted: Nov 25, 2024 @ 12:40pm
Posts: 15