War Thunder

War Thunder

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Hypoel Oct 29, 2024 @ 5:01pm
*BUFF BOMBERS*
All in the title . If Gaijin added bombers It's to play them . But they are way too unbalanced , first of all A.I gunners have a ♥♥♥♥ range , not even 900 meters .
The bombers are made out of papers (above 4.3br)
They spawn too low (4km) for normal maps
Last edited by Hypoel; Oct 30, 2024 @ 5:36am
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Showing 1-15 of 34 comments
j.yellow28 Oct 29, 2024 @ 5:16pm 
the title says nerf bombers but the description complains about how ♥♥♥♥ they are.
֎ Oct 29, 2024 @ 7:00pm 
I dunno man.... I agree Bombers can be light on the armor side, but them AI have for sure been buffed recently. You can watch them target surface controls, engines and pilots. Heck, just a couple days ago I killed a bomber and as it was spiraling out of control(dead btw) I passed over the flaming spiraling wreck and the tail gunner pilot sniped me from beneath the fuselage.
tell me ur a kid without telling me
bombers above 5.7 need the BRs dropped drastically as they are neigh unusable unless you climb to space.
Erahth Oct 29, 2024 @ 9:21pm 
Bombers absolutely do not need a nerf. Gunners need to be able to start shooting at 700m-1000m IMO, but not with laser accuracy. There should be a bit of spread, but it shouldn't just be ezmode for a fighter to shoot down a bomber.
SpiralRazor Oct 29, 2024 @ 10:34pm 
I think bombers should be nerfed further.. An across the board reduction in speed by about 25% and max engagement range for gunners should be about 100 feet. Structure could also use a nerf, very hard to kill a bomber with 5mm guns.
֎ Oct 29, 2024 @ 10:47pm 
Originally posted by SpiralRazor:
I think bombers should be nerfed further.. An across the board reduction in speed by about 25% and max engagement range for gunners should be about 100 feet. Structure could also use a nerf, very hard to kill a bomber with 5mm guns.
Agreed. Bombers are incredibly OP in the right hands and the only players that complain about them being "weak" are the one who dive from 3000m and attempt to bomb bases or "climb" by going in a straight line from spawn and somehow to expect to be able to survive the entire enemy team. (Spoiler alert: THEY USUALLY DO)

I just played another round where a b-17 sniped my engine and surface controls from 1.3 km away after taking over 20 37mm HE-T/AP-T rounds and countless 7.62mm AP-I/AI rounds.

Asking for bombers to be further buffed is akin to asking for Gaijin to implement autoplay.
Connor Oct 29, 2024 @ 10:49pm 
*Insert Shrek, "yeah like that will ever happen" clip here*
Last edited by Connor; Oct 29, 2024 @ 10:50pm
SpiralRazor Oct 30, 2024 @ 12:27am 
Originally posted by ЩØȺǶ Ð֎֎Ḏ:
Originally posted by SpiralRazor:
I think bombers should be nerfed further.. An across the board reduction in speed by about 25% and max engagement range for gunners should be about 100 feet. Structure could also use a nerf, very hard to kill a bomber with 5mm guns.
Agreed. Bombers are incredibly OP in the right hands and the only players that complain about them being "weak" are the one who dive from 3000m and attempt to bomb bases or "climb" by going in a straight line from spawn and somehow to expect to be able to survive the entire enemy team. (Spoiler alert: THEY USUALLY DO)

I just played another round where a b-17 sniped my engine and surface controls from 1.3 km away after taking over 20 37mm HE-T/AP-T rounds and countless 7.62mm AP-I/AI rounds.

Asking for bombers to be further buffed is akin to asking for Gaijin to implement autoplay.


I just played a game where a B-29 just flew straight in the middle of the map and it was like the Last Starfighter Death Blossum. 24 kills and still went on to bomb all 3 bases.
Hypoel Oct 30, 2024 @ 5:38am 
Originally posted by SpiralRazor:
Originally posted by ЩØȺǶ Ð֎֎Ḏ:
Agreed. Bombers are incredibly OP in the right hands and the only players that complain about them being "weak" are the one who dive from 3000m and attempt to bomb bases or "climb" by going in a straight line from spawn and somehow to expect to be able to survive the entire enemy team. (Spoiler alert: THEY USUALLY DO)

I just played another round where a b-17 sniped my engine and surface controls from 1.3 km away after taking over 20 37mm HE-T/AP-T rounds and countless 7.62mm AP-I/AI rounds.

Asking for bombers to be further buffed is akin to asking for Gaijin to implement autoplay.


I just played a game where a B-29 just flew straight in the middle of the map and it was like the Last Starfighter Death Blossum. 24 kills and still went on to bomb all 3 bases.
Ho my god I din't saw that I put nerf instead of bugg sorry am dumb
Hypoel Oct 30, 2024 @ 5:39am 
Originally posted by j.yellow28:
the title says nerf bombers but the description complains about how ♥♥♥♥ they are.
lol
kain jar'jo Oct 30, 2024 @ 5:49am 
sadly bombers for most of us past the 1.7 range are so weak there un playable about .001% of the time i even get my bombs off on a tank thats on the frunt and iv never had my guners even hit any one past 2.3 and yes i have a level 75 crew [ maxed crew ] and talasmined bomber with gold whin i was able to play b4 the current easy anti cheat bug breaking the game for anyone whos useing windows 11
iluxa3224 Oct 30, 2024 @ 12:00pm 
From one side: the only good bombers is American ones, also a long-range bombers of 3-4th rank(PE-8, ME-210(or how it calls btw, high-caliber one) aaaand... nothing more? Also, even USA bombers are awful in choose of MG ammo belts. So... yeah... Bombers are awful.
Their survaviablity getting close to "None", since they cannot survive even one or two bursts from 20mm guns(and could die from only 1 shot of 30+ mm guns). Their gunners are worthless(less ya get 20mm guns and control gunners by yourself). So... yeah... they are made of wood or paper, they almost ALWAYS cant fight back and most of them spawn on too low altitude from the 3rd rank(where reaching 4000 km+ altitude is not that hard for most fighters).
From the other side: we got PE-8. Bloody devastator of tank battles who can destroy half of a map without any consequences(in 1st run btw), Privateer, B-something-something "Flying Fortress" and a German heavy bomber. Only this 3 guys could be playable, but even they have their own weakspots(PE-8 is very vulnerable from above or in dogfights, ME-???? too slow, B-???? got his 12 mm guns with worst ammunition ever).
But devs dont care. They never care by the way. The only thing they want is your money.
Last edited by iluxa3224; Oct 30, 2024 @ 12:03pm
iluxa3224 Oct 30, 2024 @ 12:05pm 
Originally posted by ЩØȺǶ Ð֎֎Ḏ:
I dunno man.... I agree Bombers can be light on the armor side, but them AI have for sure been buffed recently. You can watch them target surface controls, engines and pilots. Heck, just a couple days ago I killed a bomber and as it was spiraling out of control(dead btw) I passed over the flaming spiraling wreck and the tail gunner pilot sniped me from beneath the fuselage.
You can start shooting bomber from 1.5-2.0 km distance. That is kinda illegal Ai gunners cant see anything past 600 meters.
֎ Oct 30, 2024 @ 12:11pm 
Originally posted by iluxa3224:
Originally posted by ЩØȺǶ Ð֎֎Ḏ:
I dunno man.... I agree Bombers can be light on the armor side, but them AI have for sure been buffed recently. You can watch them target surface controls, engines and pilots. Heck, just a couple days ago I killed a bomber and as it was spiraling out of control(dead btw) I passed over the flaming spiraling wreck and the tail gunner pilot sniped me from beneath the fuselage.
You can start shooting bomber from 1.5-2.0 km distance. That is kinda illegal Ai gunners cant see anything past 600 meters.
Again.... you are expecting the game to play itself. You are more than welcome to take control of your gunners and start firing well before 2.0km

You shouldnt expect a buff on aircraft just because you refuse to learn how to use its advantages, you should be grateful that bombers have AUTOLOCK/AUTOFIRE at all.
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Date Posted: Oct 29, 2024 @ 5:01pm
Posts: 34