War Thunder

War Thunder

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Fast Aug 12, 2024 @ 1:59pm
2
Uptiers and why they are stupid.
THink about if they did this in LITERALLY ANY OTHER GAME.

Lets pit you with weaker gear against players with better gear as a standard in x FPS and wow all of a sudden its the most stupid design in history. The only other place this is accepted is P2W mobile games and P2W MMOS.

Uptiers exist solely to make the game feel worse so you give money.

"WAAAH WAHH ITS ONLY 4 TANKS ON EACH SIDE THAT ARE FULL UPTIERS," average WT andy brain.

what does it matterr if you are 5.0 it means still means the rest of the players can be at 5.7 or 5.3 you are still fighting an uneven playing field for the sole purpose of causing frustration.

Whats the solution? Reduce uptiers to a maximum of .7 or .3. Why? Because this in most circumstances achieves mild semblance of balance that is currently impossible with an entire 1.0 uptier.

Why they wont do it? Cause money.

Uptiers never really feell fun or rewarding it relegates players to sitting around behind those luckier players who ended up in the middle or at the full uptier most of the time. Sure there are exceptions but my god its boring af.

The entire reason uptiers exist is to make it feel worse to play so people spend money to skip those parts. Thats it. There is no obscure reasoning for player counts or some made up strategy to keep queues shorters. Its an inconvenience added so you can pay to remove it or reduce it. The end.
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Showing 16-30 of 73 comments
Uollie Aug 13, 2024 @ 12:24am 
Originally posted by Fast:
Originally posted by Sogaki:
PSA: If you get long streaks of uptiers (i'm talking ridiculously long 6-10 streaks of full +1 uptiers) CHECK YOUR LINEUP
There are BR brackets in which your nation has tanks, but other nations have almost none (or they have some but they're terrible and almost nobody uses them)
In that case the chance to get a full +1 uptier become very close to 100%

Personally the only uptiers I'm against are the ones near substantial generational changes.
+1 BR usually doesn't make a big difference unless you're in a late WWII heavy tank and are facing early cold-war era vehicles that pierce your armour as if it is warm butter.

Other than that I'd rather be uptiered than wait 5 minutes for a match, full +1 uptiers are almost never the most fun matches but it beats having to wait more (at least in my opinion)

TBH if you play germany you can regularly see 15-20 uptiers in a row.
Its defo more bearable in USSR / USA as i often fail to go a streak of 10+ in those factions without seeing a full downtier.

It still doesnt make the game any better. Or the design any better. Frankly its some of the most poorly designed matchmaking system out there.

Interesting, I switch back and forth between USA and Germany and only have gotten as high as 5.3 in USA and 4.3 in Germany.

When I play USA I get DESTROYED and I can never kill anything. Just all bounces which tells me im either uptiered or the new tanks I'm seeing have way smaller weak points.

When I play Germany around that BR, I feel like I'm always winning.
there is zero reason not to put BR spread to 0.7, matches take literally seconds for me to join any time of the day or night, 24/7. so fast that often i dont get time to cancel if i immediately click cancel after searching for a game.

their excuse for the 1.0 spread is to reduce wait times, i don't see any wait times to reduce.
That's why I switched to playing SB mode for air and ground, there's no random in br balancing, you beforehand know what models you will fight against, and the only reasons to visit RB for me is to complete some BP challenges or unlock vital modifications a tank or a plane is going to suffer without. Unfortunately, there are still some tanks that can't fight against equal or weaker opponents in ground SB, like in the case of B1, 2C or Matilda, which have to face Pz IV H and J (just because they would be monsters against rank I vehicles, and making an additional 2_1_1 setup for these three to fight more convenient opponents like Pz IV and StuG III with short-barrelled 75mm is too difficult), or T-62, T-62M-1, T-10A, M551 and such, which always face much stronger MBTs with stabilizers, thermals, laser rangefinders, faster reload, better ammunition choice etc.
Dick Justice Aug 13, 2024 @ 2:36am 
.7 max uptier would make many br's much more playable.
Golden Knight Aug 13, 2024 @ 2:39am 
bro never met 7.3 ussr lowtier
Chaoslink Aug 13, 2024 @ 8:29am 
Originally posted by Piggy INSOMNIAC 3D:
there is zero reason not to put BR spread to 0.7, matches take literally seconds for me to join any time of the day or night, 24/7. so fast that often i dont get time to cancel if i immediately click cancel after searching for a game.

their excuse for the 1.0 spread is to reduce wait times, i don't see any wait times to reduce.
By the same token, I don't see any reason why they should change it at all. Its fine how it is with the exception of a few BRs where technology gaps create severe advantages/disadvantages and that's really only a high tier issue anyway. Most of the time, any given vehicle can fight any other vehicle a full BR above them just fine. Sometimes even multiple full BRs higher.

+/-1 BR is fine.
Chaoslink Aug 13, 2024 @ 8:32am 
Originally posted by Uollie:

Interesting, I switch back and forth between USA and Germany and only have gotten as high as 5.3 in USA and 4.3 in Germany.

When I play USA I get DESTROYED and I can never kill anything. Just all bounces which tells me im either uptiered or the new tanks I'm seeing have way smaller weak points.

When I play Germany around that BR, I feel like I'm always winning.
US tanks always have just a "good enough" gun where you need to know exactly where to hit to penetrate and often the weakspot is quite small. German guns tend to just punch through anything, meaning you don't have to aim for weakspots nearly as much. However, German armor doesn't really start to come into play too much until the Tigers/Panthers, making their Panzers basically paper thin with poor angles whereas the Sherman armor is quite effective until you start facing things of BR 4.7 and above when guns start to get really powerful on most tanks.
Fast Aug 13, 2024 @ 8:40am 
Originally posted by ♥♥♥♥ Justice:
.7 max uptier would make many br's much more playable.

I agree. 0.3 would probably be the best for players, but 0.7 would be a much more reasonable spread.
Dropdead Aug 13, 2024 @ 9:13am 
long as everything stays within the same bracket, I don't much care about BR.
Fighting higher BR within the same rank bracket is fine by me.
At least, as far as Ground goes... I have no idea what it's like for Air or Naval.
Toblm Aug 13, 2024 @ 9:20am 
Originally posted by Dropdead:
long as everything stays within the same bracket, I don't much care about BR.
Fighting higher BR within the same rank bracket is fine by me.
At least, as far as Ground goes... I have no idea what it's like for Air or Naval.
Rank has zero to do with vehicle performance. Rank only has an effect of research efficiency.
Stone Aug 13, 2024 @ 11:34am 
Rank doesn't matter.
kingjames488 Aug 13, 2024 @ 12:02pm 
if it was actually only ever a 1.0 difference it'd be ok, but it's hard to even make a full lineup at the same tier so you often end up with differences more like .7-1.7 in individual engagements.

maybe reducing the targeted difference from 1 to .7 difference would help a bit.

tho they do it to make matchmaking faster and it's already slow at times.
Last edited by kingjames488; Aug 13, 2024 @ 12:03pm
mogami_99 Aug 13, 2024 @ 12:07pm 
OK explain to me again why they are stupid? Unless you can find the means to make every battle both sides every player exactly the same BR
Chaoslink Aug 13, 2024 @ 12:17pm 
Originally posted by kingjames488:
if it was actually only ever a 1.0 difference it'd be ok, but it's hard to even make a full lineup at the same tier so you often end up with differences more like .7-1.7 in individual engagements.

maybe reducing the targeted difference from 1 to .7 difference would help a bit.

tho they do it to make matchmaking faster and it's already slow at times.
The only time you have a 1.7 difference is when you yourself take a vehicle of a lower BR into a battle with higher BR vehicles in your lineup. You have to CHOOSE that, and that many people do this and make it work just fine... No. 1.0 is fine. It doesn't need to change.
mogami_99 Aug 13, 2024 @ 12:19pm 
Originally posted by Chaoslink:
Originally posted by kingjames488:
if it was actually only ever a 1.0 difference it'd be ok, but it's hard to even make a full lineup at the same tier so you often end up with differences more like .7-1.7 in individual engagements.

maybe reducing the targeted difference from 1 to .7 difference would help a bit.

tho they do it to make matchmaking faster and it's already slow at times.
The only time you have a 1.7 difference is when you yourself take a vehicle of a lower BR into a battle with higher BR vehicles in your lineup. You have to CHOOSE that, and that many people do this and make it work just fine... No. 1.0 is fine. It doesn't need to change.

You mean there are people who make a lineup and then do not start with their highest BR?
(looking at you naval with your tricky MTB starting battles )
and ground where you start some race car to cap before getting into your monster tank to kill enemy trying to retake the cap you took with your race car.
Last edited by mogami_99; Aug 13, 2024 @ 12:21pm
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Date Posted: Aug 12, 2024 @ 1:59pm
Posts: 74