War Thunder

War Thunder

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there might be russian bias, but not in the way you might think
There are two possible things for this:

1. So from what I've heard, Russia ended up giving Gaijin a lot of info on tanks in order for them to be modeled as accurately as possible, which might have meant that Russian hand picked their best versions OR

2. Because they only got unprecedented heaps of information from Russia to make their tanks, NATO/Western/Other Tanks may not have been modeled down to the same level of detail as Russian Tanks, inadvertently getting things wrong about NATO tanks as a lot of NATO tanks are classified.

I'm leaning towards the second one, but no matter what it really is, it's a really minor difference and overall was most likely an accident.
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Showing 1-15 of 30 comments
Wandering Flare Aug 9, 2024 @ 6:36am 
Abrams' turret ring is well known to not be the thickness it has in-game, Gaijin still does nothing. NATO tanks may not have the same amount of info as Russian, but the devs have a very particular preference to which ones they feel like updating sooner than others.
mogami_99 Aug 9, 2024 @ 6:45am 
A person using American/NATO vehicles might be concerned when actual battle results do not match in game results. Specially in the more modern BR. Well you could argue the crew levels in recent conflicts could be lower in those employing Soviet vehicle versus their NATO opponents the record is pretty clear on which vehicles launched their turrets into space after taking hits which had nothing to do with the crew skills. .
Last edited by mogami_99; Aug 9, 2024 @ 6:46am
Eldgrim - Cole 505 Aug 9, 2024 @ 6:53am 
Everyone is just assuming that the info russia sent Gaijin is correct, apparently it isnt.
Wandering Flare Aug 9, 2024 @ 7:07am 
Originally posted by Eldgrim - Cole 505:
Everyone is just assuming that the info russia sent Gaijin is correct, apparently it isnt.
We know the info isn't correct, but common sense hasn't ever prevailed over hard numbers here.
Last edited by Wandering Flare; Aug 9, 2024 @ 7:36am
BurakZG Aug 9, 2024 @ 7:08am 
The concept to make realistic behaviour of modern military vehicles is flawed. The endless discussions are just a result of this decision. This can never be achieved.
You could implement some realism on WW2 vehicles, but you would need to narrow the number of them on on e battlefield.
The bias come from the culture. Notice that for russian vehicles best performance you can observe in all kind of protopes. That comes from the belief in Russia that they had "wonderful" constructors but there were "some others" who always disturbed the production. In reality these prototypes were simply bad.
Ricochet Aug 9, 2024 @ 7:35am 
i used a patton at abrams br and i bounced more shots in that thing than i do in any abrams
I wanted to clarify that I put the title like this because I knew people would click on it. I don't think there is, but I just though the thing about how the Russian Government allowing companies like Gaijin unprecedented access to historic Russian Vehicles, may have inadvertently led to them being more powerful because almost anything the Russian government says is ♥♥♥♥♥♥♥♥.
And another thing, War Thunder is first and foremost meant to be fun (kinda)(sorta)(not really)(no). Gaijin will tweak things that yes make the game less realistic, but are necessary to make the game fun. Nobody would play the USSR/Russia if it were historically accurate, one such example being that nobody would play T-34s if Gaijin added a feature where even if a shot didn't penetrate the armor, the tank could still be killed due to spalling.

Second, the game cannot be realistic because it relies on numbers of armor, angles, velocity, distance, and shot penetration capability to see if a round would penn. The problem being that penetration tables are complete and ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥, there are far too many factors that go into whether a shot will penetrate armor aside from those things. Like how a round may not penn because it's too close, resulting in the round smacking against the armor because it's too hot. Anyone who says something along the lines of "The Number tell me everything" is a dumbass, as the fat pig once said, penetration tables "are not worth the pixels they take up on your screen."
Wandering Flare Aug 10, 2024 @ 6:02am 
1
Originally posted by pre malone:
I wanted to clarify that I put the title like this because I knew people would click on it. I don't think there is, but I just though the thing about how the Russian Government allowing companies like Gaijin unprecedented access to historic Russian Vehicles, may have inadvertently led to them being more powerful because almost anything the Russian government says is ♥♥♥♥♥♥♥♥.
It's part of it. Russian bias comes down to mainly 3 things:
1) Documents being used as reference being from Russia, which are full of propaganda ♥♥♥♥♥♥♥♥ since at least the creation of USSR.
2) Gaijin being more inclined to check references provided if they are related to USSR, unless of course those references show that NATO nation vehicles are doing better in the game than they do in reality, case in point the Challenger engine nerf and AIM-120 changes. If the references show that NATO nation vehicles are underperforming or USSR vehicles are overperforming compared to real life, they are ignored for extended periods of time.
3) Potential shadowbuffs to USSR vehicles that have been datamined over the years and in some cases turned out to be credible, like the infamous T-series no-spall "bug".
Last edited by Wandering Flare; Aug 10, 2024 @ 6:03am
FireFromBehind (Banned) Aug 10, 2024 @ 6:07am 
IMO russian bias is a cope mechanisam (exception being Pantsir)

From my experience at top tier, Sweden is the scariestthing you can face. Good armor, good mobility, heavy hitting cannon and lots of empty space

And the thing I love to say the most, if Russian bias was real, wouldn't russia dominate air/ground/water on all BRs?
Last edited by FireFromBehind; Aug 10, 2024 @ 6:08am
Wandering Flare Aug 10, 2024 @ 6:11am 
Originally posted by FireFromBehind:
From my experience at top tier, Sweden is the scariestthing you can face. Good armor
Ha.
Hahahahahahah.
HAHAHAHAHAHAHAHAHAHAHAHHAHAHAH!

Oh that was a good one, cracks me up every time, just like all those darts flying at any point of my Strv 122 hull or breech area, about to turn my entire turret crew into Bubba and me into a fresh respawn.
Originally posted by Wandering Flare:
Originally posted by pre malone:
I wanted to clarify that I put the title like this because I knew people would click on it. I don't think there is, but I just though the thing about how the Russian Government allowing companies like Gaijin unprecedented access to historic Russian Vehicles, may have inadvertently led to them being more powerful because almost anything the Russian government says is ♥♥♥♥♥♥♥♥.
It's part of it. Russian bias comes down to mainly 3 things:
1) Documents being used as reference being from Russia, which are full of propaganda ♥♥♥♥♥♥♥♥ since at least the creation of USSR.
2) Gaijin being more inclined to check references provided if they are related to USSR, unless of course those references show that NATO nation vehicles are doing better in the game than they do in reality, case in point the Challenger engine nerf and AIM-120 changes. If the references show that NATO nation vehicles are underperforming or USSR vehicles are overperforming compared to real life, they are ignored for extended periods of time.
3) Potential shadowbuffs to USSR vehicles that have been datamined over the years and in some cases turned out to be credible, like the infamous T-series no-spall "bug".
that was fast jesus christ
FireFromBehind (Banned) Aug 10, 2024 @ 6:34am 
Originally posted by Wandering Flare:
Originally posted by FireFromBehind:
From my experience at top tier, Sweden is the scariestthing you can face. Good armor
Ha.
Hahahahahahah.
HAHAHAHAHAHAHAHAHAHAHAHHAHAHAH!

Oh that was a good one, cracks me up every time, just like all those darts flying at any point of my Strv 122 hull or breech area, about to turn my entire turret crew into Bubba and me into a fresh respawn.
For me Leopard 2 series is just a meanace. I had more success with swuadron 2 PL (which is an uparmored 2A4) then with a T-80/90 series of tanks
Wandering Flare Aug 10, 2024 @ 6:37am 
Originally posted by FireFromBehind:
Originally posted by Wandering Flare:
Ha.
Hahahahahahah.
HAHAHAHAHAHAHAHAHAHAHAHHAHAHAH!

Oh that was a good one, cracks me up every time, just like all those darts flying at any point of my Strv 122 hull or breech area, about to turn my entire turret crew into Bubba and me into a fresh respawn.
For me Leopard 2 series is just a meanace. I had more success with swuadron 2 PL (which is an uparmored 2A4) then with a T-80/90 series of tanks
Outside of 2A7 Leopards are even more of a joke when it comes to survivability. A7 at least has that thin strip of armor between UFP and LFP that someone might hit by accident once in a while, everything before that is a cardboard box you can kill without aiming as long as you do as little as get your sight on the tank instead of around it.

Same thing applies to the Strv 122s, if you actually check the protection analysis you will see that the "weakspots" on it are not even weak spots, they're weak barns. I don't know why people hail NATO armor as good when cheeks is all they have, I'm guessing it's some kind of WW2 reflex carryover because there cheeks are the best place to shoot in many cases.
Last edited by Wandering Flare; Aug 10, 2024 @ 6:45am
Kay Aug 10, 2024 @ 6:38am 
Originally posted by Wandering Flare:
2) Gaijin being more inclined to check references provided if they are related to USSR, unless of course those references show that NATO nation vehicles are doing better in the game than they do in reality, case in point the Challenger engine nerf and AIM-120 changes. If the references show that NATO nation vehicles are underperforming or USSR vehicles are overperforming compared to real life, they are ignored for extended periods of time.

I wanted to clear something up about this in particular.

They buffed the AIM-120, along with all of the other ARH missiles, by stopping them from overcorrecting and reducing their drag.

They buffed it again by reducing the time until the seeker becomes active from 1.4 seconds to 0.5 seconds.

They then increased that time by 0.1 seconds, to a new value of 0.6 seconds, overall the missile is doing better than it was at launch and it's still by far the best ARH missile in game.

However, all of the other non-Russian missiles also got buffed. Importantly the AAM-4 (NATO adjacent) missile which received a massive increase in range thanks to a bug report about it having a two stage booster.

What I think you're mistaking for malice here, is that Gaijin asks for proper documents for bug reports. It's easier to get these for Russian vehicles in part because of their export agreements, which means it's easier to bug report them with substantial evidence.
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Date Posted: Aug 9, 2024 @ 6:27am
Posts: 30