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Emotional "Free to Play" is Warframe.
How about we use free to play players to satisfy paying customers?
How?
by adjusting few numbers (manipulate gameplay)
Who shows up for work or pays people to show up for work for free and design a game? Baulder's Gate was good and I'm not going to explain why. If you can't figure it out then I'm not wasting my time.
Let's just cut the BS and stop with free to play and I'll stop telling you there is such a thing as Santa Claus.
There is also the Strikemaster plane that is so comically undertiered that I would consider it actually P2W. (It takes a pathological moron at the stick to get shot down in one of those at their BR)
you can get prem's if you ( work hard / just get some skill ) for free. considering they are not that great but still free
The grind is eternal.
Reality can be a ♥♥♥♥♥ sometimes but just give me a price and lets stop screwing around.
Don't come back with "Oh, you have to pay for blue tooth if you want to listen to music" BS. It's a flawed system and BS.
The solution to the riddle is simple: people just don't perceive it as 'playing' if they can't play the best (or the most hyped, these not always overlap) a game can offer, like MBTs, Mach 2+ jets, strike aircrafts and helicopters with guided ordnance in our case. Works amazingly well since VoreGnome company found it out (or even some devs before them) and continued to exploit this players' mentality weakness until today. However, technically, you may have fun playing only reserves you are provided with for free after account creation and pay the Snail not a single cent (just pay bills for the electricity or computer rental in a club, but those are different people after all, not Gaijin) so yes, the game is F2P.
Check out the screenshots they have on Steam and imagine someone downloading the game purely off of them to be met with an I-15 and a BT-5 when they load up the game after like an hour it took them to download.