War Thunder

War Thunder

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New player wondering why do people hate this game so much?
I'm a new player and this game has been on my radar for a while. I see people that have played for a long time seem to really dislike it, and it puts me off from playing a bit. I played it for a few matches and had fun, though a few things put me off which were:

1) The large amount of menus being shown to me that I don't understand what they do and I'm sort of being automatically piloted to buy certain things, which feels very mobile game-y and I don't like. I have no idea what I'm spending/receiving.

2) The teams don't seem to be based on nations or even eras. I see German planes while flying an American plane. Do the "realistic battles" put you with nation/time period accurate vehicles?

3) I have seen people say that while the game is fun at first, it gets worse overtime. What do people mean by this? If I advance up a tier, will I no longer be able to fight with WWII era vehicles?

Thanks in advance.
Last edited by maser8; May 9 @ 4:31pm
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Showing 1-15 of 80 comments
Smetrix May 9 @ 5:25pm 
I've been playing on and off for about 8 years, so I've seen this game go through many changes, much of which has made the experience more frustrating.

Ever since adding new nations, as well as all of the lend lease vehicles (mostly American vehicles, which many of the new minor nations have a ton of), the game hasn't been "historical" or at the very least "semi-historical" when it comes to allies vs axis, or NATO vs Soviet's for quite a few years now.

Also, yes, the game tends to become less fun as you progress further into each nation. Depending, ~7.0 is generally my cutoff for where I stop consistently having fun, because some nations have wildly superior vehicles compared to others, which makes some nations/tiers very unfun to play.
1) Just like any long-running F2P game, there's tons of stuff to learn, and WT by itself has a learning curve more akin to a cliff, on fire, and covered in bears. Normally, what the game tells you to buy is a vehicle you've finished researching. You can ignore it if you read through the options it offers you when the "Research finished" screen pops up. Besides that, you are not forced to buy anything.

2) Outside of Simulator Battles, matchmaking is pretty open and relies more on just filling teams while maintaining the 1.0 Battle Rating range (meaning if you're matchmaking for a 3.0 match you will face 2.0-4.0 BR vehicles on both sides). There is a bit of a nation-related matchmaking in RB but it is limited to Axis vs Allies and doesn't work most of the time.

3) The crux of the game's issues is the research speed paired with Gaijin marketing the game mostly on modern vehicles you will find at the very end of the research trees. It is abysmally slow and gets slower and slower the higher you go, taking days and weeks and even months to unlock new vehicles unless you have Premium and play religiously. Back before the massive revolt you can see in the reviews if you allow Steam to show off-topic ones, repair costs have also been a major issue, at even middle tiers requiring you to maintain a 2:1+ KD to not *lose money* after the match ends.

The game is at its best when you focus on WW2 ranks, especially considering top tier Realistic Battles become very similar to Arcade Battles.
Last edited by Wandering Flare; May 9 @ 9:30pm
Goif! May 9 @ 9:28pm 
to add to what everyone else has said, dont let the game suck you in. dont feel like you need to advance to X vehicle, or get X lineup, or unlock X aircraft so that you can use it with Y and Z tanks in realistic ground battle mode. dont play to grind new unlocks. dont let the game, or yourself, dangle carrots in front of your face. dont get excited over the glamor of modern vehicles, they come with a whole new set of obnoxious issues.
play for the gameplay, unlock new vehicles at your leasure, enjoy your time spent with what your doing. dont play out of a feeling of necessity to unlock new stuff- dont play for progress. take it slow, have fun. personally, ive nearly hit 1600 hours and i play mainly play WW2 vehicles. i finish 1.0-6.0 in one nation, and i go onto the next.

once you go over the ranks of 6.7, the technological advances of vehicles and weaponry will change a lot. this can be a problem for matchmaking reasons: like pairing your ww2 tanks up against cold war era tanks. unlockable vehicle modifications: your stock, un-upgraded tank will be much, much worse than a fully upgraded tank of the same type. this is not as big of an issue in the earlier ranks. also, in these higher ranks, the gameplay itself also changes in response to vehicles' new technologies. in my opinion, for the worse. you have...

laser range finders to range your shots for you, thermals to see for you, deployable airborne drones to see for you, spawnable airborne drones to send guided missiles down on you, stabilizers to make movement a less dangerous/calculated risk, guided bombs, guided missiles, helicopters hiding behind hills and sending ordinance onto you from 5km away... i recommend you stay away from anything modern in this game. not worth it.
Gebhel May 10 @ 3:18pm 
The thing i hate most about this game is the amount of shells that just vanish when you shoot, this has been a problem for years but gaijin doesnt even try to fix it. Without the ghost shells this would have been a fun game, now its mostly about luck that your shell doesnt vanish
Up-tier
Pay to win
Dodgy game mechanics
Bots
Cheats

But it's still worth playing.
jaxjace May 10 @ 5:31pm 
A full explanation of the economy and menus can be found online but is not ingame.

Teams are not based by Era nor are they based on Nation alliances, its one large mishmash and the only balance is the BR spread. IE if in a 6.0 you can only ever face 5.0-7.0 players no more no less.

The gameplay doesnt get any harder in fact the gameplay gets easier and easier as you advance, the GRIND is what people mean by it gets worse. Your starting vehicles cost a few thousand RP (XP) and Silver Lions (ingame freemium currency) but if you look you will see that the higher you go in BR the cost of the vehicles DRAMATICALLY increases. Im talking 2,000,000+ silver to get a single vehicle battle ready, 400,000 xp to unlock, another 400,000 to get 100% capabilities. You will notice you make more silver and xp in higher br vehicles but the income does not scale with the cost of the vehicle so the grind gets nearly exponentially longer the higher you go.
Last edited by jaxjace; May 12 @ 1:12am
you'll find out after about a year of playing.
Originally posted by Gebhel:
The thing i hate most about this game is the amount of shells that just vanish when you shoot, this has been a problem for years but gaijin doesnt even try to fix it. Without the ghost shells this would have been a fun game, now its mostly about luck that your shell doesnt vanish
it's essentially a a core feature now because of volumetric shells and armor. These things are no longer glitches they're pretty much part of the game now.
Becuase german never get the good things.
I have a love, hate, most of the time hate, relationship with the game. I live for the 1 in 30 rounds where I feel like I had a great round. The rest of the time not so much. Seeing the same maps back to back to back, up-tierd, being bombed into oblivion or getting killed by someone who somehow fit an entire forest on his tank.

But despite it all, I come back for more punishment every day.
Originally posted by maser8:
I'm a new player and this game has been on my radar for a while. I see people that have played for a long time seem to really dislike it, and it puts me off from playing a bit. I played it for a few matches and had fun, though a few things put me off which were:

1) The large amount of menus being shown to me that I don't understand what they do and I'm sort of being automatically piloted to buy certain things, which feels very mobile game-y and I don't like. I have no idea what I'm spending/receiving.

2) The teams don't seem to be based on nations or even eras. I see German planes while flying an American plane. Do the "realistic battles" put you with nation/time period accurate vehicles?

3) I have seen people say that while the game is fun at first, it gets worse overtime. What do people mean by this? If I advance up a tier, will I no longer be able to fight with WWII era vehicles?

Thanks in advance.
Because the community is plain stupid most of the time
Because the game before more and more pay to win, ive seen people buy a whole tree throught intended loop hole
While a player that dosen't pay will literaly spend a thousand hour or more for a single tech tree
( And im a wallet warrior ive spent over 500 euro on this game )
calling it a vehicle game without developing the context of a vehicle that is the the whole of supporting elements that exist around a vehicle which gives the vehicle its purpose and reason of existence, trying to balance something that is unbalanced without the context and taking shortcuts that wouldn't be necessary with the context, a need to deliver a plethora of vehicles (why? to keep people interested) and then trying to balance those vehicles without all elements present, why progress with radar and radar warning receivers and missiles but leave out all the electronic warfare that happened as context inbetween not to mention not even having the targets those missiles were designed for, balancing dissimilar air combat - for friggin sake its called dissimilar air combat for a reason - if you want fairness and balance build a game with one plane, two missiles types that is the same for everyone and only skins to keep both sides apart.

To balance an unfair idea that is air combat by itself deliver the historical context. There is no balance to be found in your mind playing something which is supposed to be inheritly unfair if you don't deliver the enviroment, the same historical friggin odds as they happened in the real world in a given time period.
Donut May 11 @ 2:36am 
*Shrug* been playing for awhile and i don't hate the game but there are some things i dislike about it such as Questionable Vehicle B.Rs / ranks, Common frequencies of up tiers, Strong premium vehicles, People pay 2 win to get to top tier only to crash and burn because they didn't learn to play, Ghost Shells...., And Cas spam (not that it can't be dealt with), Are just some of the things that kinda bother me, Some of them are within my control and some aren't and it's just kinda "how it is"
Last edited by Donut; May 11 @ 2:36am
Berkolok May 11 @ 3:26am 
they are sucks at this game so they blame the game instead
Originally posted by Berkolok:
they are sucks at this game so they blame the game instead
nah, i can get a 8 kill game and still have a bad time and complain about the fact i didn't got the last 3 kill
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