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Also, SPAA isn't OP at higher tiers. If you're getting killed by gun SPAA when you have guided bombs that can be dropped nearly-undetectably from 3 miles away then you have a massive skill issue. That's just how it is. CAS at higher tiers is so fast and has such strong radar warning and detection technology that it would be a herculean task to take them on head to head with anything short of VT shells if you lacked a radar.
Radar isn't a crutch for bad players, it's a technological advancement. Yeah, it makes killing planes significantly easier. Just like thermals and laser rangefinders make killing tanks easier, and active protection systems and laser warning systems make surviving in tanks easier. Would you unironically say the game would be improved at high tier if all of these technologies were nerfed or removed to promote more "skilled" gameplay? Who defines "skill?" You? Clearly not because you're struggling against SPAA vehicles.
You do not represent some silent majority, dude. You're just one of a few people that struggle against SPAA and wanna make it everyone else's problem.
im talking mostly brs 5-10 my highest rn is 11 rb USA ground with 9.7
f-104 air so still havent gotten to guided cas yet so cant speak to that but the fact that aa are regularly out preforming scout and tank destroyer tanks is a problem even more so when u take into account how aa can literally sit in spawn turn on aim assist and pick off diving planes from miles out ya i call that overpowered
Two to three kills is overpowered. Ok then.
I do find the soviet AA to be extremely good, With the ZSU being able to do all the above^
But then you got AA like the wiesel which is fighting jets but can't actually hit them especially with hits turret being locked at a certain angle