War Thunder

War Thunder

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parceval May 27, 2024 @ 8:19pm
IRCCM missiles were a mistake
It makes top tier air battles, one of most brain dead gameplay. There have been couple of "guides" lately on how to defend from those irccm missiles. If you are x meter away, and directly behind, and flare in this pattern, and turn this way, and ... ( the dude keeps on going on for next 5 minutes ). If you regularly play top tier, tell me honestly how many times are you able to pull that off ?
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Showing 1-4 of 4 comments
Kay May 27, 2024 @ 10:25pm 
Most of the time. It's genuinely not that hard to decoy even missiles with IRCCM unless they're launched very close to you, which is also avoidable.
Jaes May 27, 2024 @ 10:34pm 
Originally posted by parceval:
If you regularly play top tier, tell me honestly how many times are you able to pull that off ?


Quite often as long as I maintain situational awareness. With the option for smaller lobbies coming up with the next update, it's going to be even more important to know how to defeat these missiles as the folks that do know what they're doing are going to sweep aside those that don't and dominate matches.
JuX May 28, 2024 @ 5:07am 
The issue is the sheer amount of players and limited counter-measures. And pretty much how missiles used to be, until everything was made completely flare sensitive.

This change made counter-measures around 10.3 area very overpowering, so their limited number is more then sufficient, as you only need to press the button once and beat any incoming missile.

But the IRCCM missiles are like the original missiles we had, so requires more counter-measures to deal with, in most cases. So the amount of counter-measures we get in top tier is not enough for the amount of players firing these missiles. Even with the optional player reduction to the original 12 players. So you will still have lot of missiles to deal with and sensory overload that compels you to do waste counter-measures just to be safe.
Last edited by JuX; May 28, 2024 @ 5:08am
HOBO ACTUAL May 31, 2024 @ 10:49pm 
Originally posted by parceval:
It makes top tier air battles, one of most brain dead gameplay. There have been couple of "guides" lately on how to defend from those irccm missiles. If you are x meter away, and directly behind, and flare in this pattern, and turn this way, and ... ( the dude keeps on going on for next 5 minutes ). If you regularly play top tier, tell me honestly how many times are you able to pull that off ?

Don’t purposely get into head ons or join the fray of like 8 jets flying around trying to kill each other. Wait at the side of the map. Solo out a player that’s separated from others and not paying attention engage at a range and dip. Wait and repeat. Most engagements come down to who shoots first.
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Showing 1-4 of 4 comments
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Date Posted: May 27, 2024 @ 8:19pm
Posts: 4