War Thunder

War Thunder

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Squad size of 4 is lacking
As the title says limiting your squads to only 4 people makes it really easy to split up a group friends when you try and play as a group.

Large scale realistic battles should support squads of over 4 people

The fact you can't play realistic battles or Arcade as a platoon is stupidly painful.
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Showing 1-10 of 10 comments
Canadian Guitar Feb 6, 2024 @ 9:03am 
4 People already influence matches a crazy amount.
Anymore would make it an instant loss for all opposing teams if the group of 5+ are even halfway competent
CoinSpin Feb 6, 2024 @ 9:15am 
Yah, having a group of more than 4 organized teammates in one team, and the usual random group of savants, idiots and fools filling the rest of your team and the others, I'd say that massively stacks the deck in your favor. Great for those who have the time and regular schedule to actually coordinate being a consistent part of a larger group, but could be construed as highly unfair to those who are more casual players with lives outside of the game that don't allow for that level of schedule consistency...

Making the game more hellish on un-squaded casual players would be a great way to drive away a big chunk of the player base, though, if that's what you're hoping for...
Last edited by CoinSpin; Feb 6, 2024 @ 9:16am
Kermitdaftfrog Feb 6, 2024 @ 12:53pm 
Originally posted by CoinSpin:
Yah, having a group of more than 4 organized teammates in one team, and the usual random group of savants, idiots and fools filling the rest of your team and the others, I'd say that massively stacks the deck in your favor. Great for those who have the time and regular schedule to actually coordinate being a consistent part of a larger group, but could be construed as highly unfair to those who are more casual players with lives outside of the game that don't allow for that level of schedule consistency...

Making the game more hellish on un-squaded casual players would be a great way to drive away a big chunk of the player base, though, if that's what you're hoping for...




You realize most games do this and support it completely fine?


They are already pushing out changes to finding public squads in future updates which you can see posted to there roadmap on there website.


Casual players aren't playing realistic battles on the regular. Those that do have people to play with.

Game also supports in game voice that is available to everyone.

So I feel bad for you if you don't have 5 people to play with that sucks dude but don't let this upset you. Hopefully with the squad finding update you can find some more friends or even start with me and add me 🫡
Kermitdaftfrog Feb 6, 2024 @ 1:15pm 
Originally posted by Canadian Guitar:
4 People already influence matches a crazy amount.
Anymore would make it an instant loss for all opposing teams if the group of 5+ are even halfway competent

How does 4 people influence the game a crazy amount? Team sizes are massive. Unless you are playing low tier or with bots good luck beating 20 randoms at 4-5 rating in realistic battles. This only happens during big up tiers and down tiers where it just turns into a spawn camp fest anyways.


What do you think happens in Hell let loose or Red Orchestra 2 when people get together? Does battlefield and battle bit support playing together?

If you were able to view squads from the spawn menu and move between them then this would allow solo players to join them as well. As well as encourage more communication
Canadian Guitar Feb 6, 2024 @ 1:21pm 
Originally posted by Kermitdaftfrog:
Originally posted by Canadian Guitar:
4 People already influence matches a crazy amount.
Anymore would make it an instant loss for all opposing teams if the group of 5+ are even halfway competent

How does 4 people influence the game a crazy amount? Team sizes are massive. Unless you are playing low tier or with bots good luck beating 20 randoms at 4-5 rating in realistic battles. This only happens during big up tiers and down tiers where it just turns into a spawn camp fest anyways.


What do you think happens in Hell let loose or Red Orchestra 2 when people get together? Does battlefield and battle bit support playing together?

If you were able to view squads from the spawn menu and move between them then this would allow solo players to join them as well. As well as encourage more communication

Those games have larger teams. A 4 person squad in a team of 16 is 25% of that team...
CoinSpin Feb 6, 2024 @ 1:37pm 
Originally posted by Kermitdaftfrog:
Originally posted by CoinSpin:
Yah, having a group of more than 4 organized teammates in one team, and the usual random group of savants, idiots and fools filling the rest of your team and the others, I'd say that massively stacks the deck in your favor. Great for those who have the time and regular schedule to actually coordinate being a consistent part of a larger group, but could be construed as highly unfair to those who are more casual players with lives outside of the game that don't allow for that level of schedule consistency...

Making the game more hellish on un-squaded casual players would be a great way to drive away a big chunk of the player base, though, if that's what you're hoping for...
You realize most games do this and support it completely fine?
And those games all have at least 9 distinct game modes, each with their own subsets of tiers, that split up the player population (arcade, realistic, sim) in a similar configuration to War Thunder, with some modes and tiers being wildly more popular and played than others? Do tell, I'd love to know which games you're comparing this situation to...

Casual players aren't playing realistic battles on the regular. Those that do have people to play with.
Congrats on just assuming you know the entire player demographic, you must be some kind of god or psychic. I alone have at least 10 friends who are playing the game casually, who all play realistic battles (they are like me and hate arcade), just not "on the regular" which was sort of my entire point, which obviously blew way over your head... How do you explain us then, just some kind of random weird outlyers? Or do you have some crystal ball showing the play style of every demographic playing the game? Again, do tell, love to see the facts backing up your claim...

Game also supports in game voice that is available to everyone.
Which is relevant how? If you meant to help with my comment on communications on fully international servers, that's not going to help in the least. Bad enough trying to read a different language, let alone have a bunch of different language conversations in your ear...

So I feel bad for you if you don't have 5 people to play with that sucks dude but don't let this upset you. Hopefully with the squad finding update you can find some more friends or even start with me and add me 🫡
I appreciate the sympathy you have for me. Did I come across as upset by that, though? Or even that the argument always applied to me? I mean, my examples clearly pointed out the delays that can happen when trying to connect in a squad with the current server structure, which sort of implies I DO have people I play with at different times. But, I'm realizing that you likely just skimmed my post to look for things to argue with, rather than actually reading it and understanding the points being made...
Last edited by CoinSpin; Feb 6, 2024 @ 1:43pm
FD_Stalker Feb 6, 2024 @ 3:54pm 
Easy, just kill them all
Kermitdaftfrog Feb 7, 2024 @ 8:41am 
Originally posted by CoinSpin:
Originally posted by Kermitdaftfrog:
You realize most games do this and support it completely fine?
And those games all have at least 9 distinct game modes, each with their own subsets of tiers, that split up the player population (arcade, realistic, sim) in a similar configuration to War Thunder, with some modes and tiers being wildly more popular and played than others? Do tell, I'd love to know which games you're comparing this situation to...

Hi so games like cod that are also free to play and played internationally have 12 plus game modes. Dmz, warzone, hardcore, ranked, casual, zombies and multiple playlists within each

Casual players aren't playing realistic battles on the regular. Those that do have people to play with.
Congrats on just assuming you know the entire player demographic, you must be some kind of god or psychic. I alone have at least 10 friends who are playing the game casually, who all play realistic battles (they are like me and hate arcade), just not "on the regular" which was sort of my entire point, which obviously blew way over your head... How do you explain us then, just some kind of random weird outlyers? Or do you have some crystal ball showing the play style of every demographic playing the game? Again, do tell, love to see the facts backing up your claim...


Sure so most people starting out int warthunder playing arcade mode figuring out maps vehicles and ranking up. Usually once your regular and familiar with the game you swap to realistic battles. Now having more than let's say 20 hours puts you past casual and onto an average player level which seems reasonable

Game also supports in game voice that is available to everyone.
Which is relevant how? If you meant to help with my comment on communications on fully international servers, that's not going to help in the least. Bad enough trying to read a different language, let alone have a bunch of different language conversations in your ear...

As someone with 10k hours on Dota 2 in game voice not only greatly enhances gameplay but encourages social interaction between players. Again multiple others games with voice like overwatch counter strike cod Dota all have voice and it's easy to find other English speakers. Most games also give you a preferred language setting as well

So I feel bad for you if you don't have 5 people to play with that sucks dude but don't let this upset you. Hopefully with the squad finding update you can find some more friends or even start with me and add me 🫡
I appreciate the sympathy you have for me. Did I come across as upset by that, though? Or even that the argument always applied to me? I mean, my examples clearly pointed out the delays that can happen when trying to connect in a squad with the current server structure, which sort of implies I DO have people I play with at different times. But, I'm realizing that you likely just skimmed my post to look for things to argue with, rather than actually reading it and understanding the points being made...

Something simple like being able to view open squads when in a game would fix this. You join a game look at squads and either join on or go it solo. The current system just puts two random solos into a squad and says have fun. This is a basic feature from 15 year old battlefield games.

Don't you think if you were able to view squads on a team and move between them it would be beneficial to the gameplay?
CoinSpin Feb 7, 2024 @ 9:16am 
Originally posted by Kermitdaftfrog:
Something simple like being able to view open squads when in a game would fix this. You join a game look at squads and either join on or go it solo. The current system just puts two random solos into a squad and says have fun. This is a basic feature from 15 year old battlefield games.

Don't you think if you were able to view squads on a team and move between them it would be beneficial to the gameplay?

That would be a great mechanic, for sure! Could be very helpful for at least having a little choice in your random squad composition.

But, it still doesn't address the core point I was making about how limited matchmaking is when it has to consider already existing squads. Making larger squads of potentially even more combinations of nations would make it even slower for queueing, as the system currently stands. And a large coordinated gang who works together constantly will have a massive advantage in a game when put up against smaller squads or pairs, or even just random solos (even if they can do some basic choosing of a squad to join when entering). That established coordination and experience working together would be an extreme advantage.

Ideally maybe there could be a "platoon" mode, where you can join up in a team of 8 and go against another established platoon of 8, something like that. Still would be a challenge maybe for matching BR levels, but in that kind of situation you could ignore trying to match nations, since there would be no random players joining. Be a great way to hone those cooperation and tactics skills for squad mates.
Blamite Delight Feb 7, 2024 @ 12:58pm 
I agree, even with a squad of 4 you can still lose a match because the rest of the 12 people on your team are just fodder for the enemy team
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Date Posted: Feb 6, 2024 @ 8:55am
Posts: 10