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Devolving the original maps to support essentially more 3-lane team deathmatch maps with some sprinkle of points to cap that has nerfed rewards is nothing more but animosity towards it's playerbase to push for profit.
Especially after increasing the rewards to be slightly better from last year after a cataclysmic backlash for the plan to further decrease rewards and pushing higher repair cost to push players to buy premium time to break even should be apparent of Gaijin's distaste and corporate push from people in suits that sees players as nothing more but $$$ in their eyes.
Good to have a vast selection of vehicles in the game, but under no circumstance should the excuse be that the grind is for the player to not be overwhelmed with so many options to play in the same maps, modes and issues that continuously plague the game.
Spawncamping for instance could be better handled by actually putting in the effort to implement a base with static artillery or even AI tanks to defend. Even have AA, both cannon and / or missiles depending on what tier, to defend properly. All of these assets are already in the game, Gaijin has already changed maps to incorporate hills or such to mitigate spawncamping but creating something of effort to better the experience of the playerbase right out the gate is just apparently too much.
That said, War Thunder does advertise itself as realistic but not full realism. There are concessions that must be made in order to make a gamee fun for most players. The gameplay is usually first and foremost in making a game fun and while War Thunder could use some more variety, it is currently a fun game and thus still has promise. If the game didn't have any promise, why would anybody play it for the first time? Why would the F2Ps stick around?
Since these matches are not skill based (there being no method to determine skill)
There is nothing money can buy that will not be found on both teams.
Is the frustration with the game or with your performance?
had a PUMA A PUMA in a 6.7 Match bounce 2 shots and absorb another shot from a Super Pershing
I had PT-76s Eating rounds to the side. and front
This game is becoming plagued with Bots and cheaters slowly but surely.
Servers are crappy at times even tho you are 50 ping and below somehow the server is seeing everything entirely different
I had a game where I was laying into someones plane with mine,
I watched my video and I was nailing him so much
The Server Replay showed I was over 400m off in the wrong direction.
Despite No lag in my gameplay, No Packet loss and my ping as below 42
I honestly feel spawn camping would be fixed by having the players spawn along a front instead of one or two designated spots that can be encircled, it would be a less messy solution than adding AI guns. It would also have the added benefit of changing up optimal pathing and were high traffic areas occur
i do see that premium members vehicle for vehicle get more kills you have same vehicle as player but he has camouflage and all sorts when you hit him your shots just bounce off something is wrong
the problem his the money... it s become unfair for the one that have little money to spend.
one the thing i ate most is when we battle with tanks , it s the plane ...the tank become no match for then ...
plane againts plane,,,,And tanks against tanks ..ONLY...