War Thunder

War Thunder

View Stats:
Astraea Dec 16, 2023 @ 10:03am
The biggest problem isn't CAS. It's spawn killing (ANGRY rant with possible solutions)
This game is ruined for me for one main reason. Spawn camping. There's nothing remotely realistic about it. It's cartoonish. and it needs to be penalized, much, much harder. It is as disgraceful as teamkilling. I should under no circumstances, spawn, and not even move 2 feet before getting bombed or shot in the side. The game used to blow you up for entering enemy spawn. WHY IN THE UNHOLY MOTHER OF FLIP WAS THAT REMOVED???! yOu aRe iN thE mAgICal EnEmy DeTecTioN ArEa. ISNT ENOUGH. You spawn in the WIDE OPEN. for ALL to see. there needs to be sand dunes, buildings, and rocks to completely block it off. But no. Instead. All you have to do is sit way outside the enemy spawn and pick people off from a distance when they spawn. And you avoid that penalty. There should be something like, "killed a player too soon -4543 SL" because it should take some TIME at least to get to the battlefield. This would discourage planes from bombing helpless tanks. While ample cover and harsher spawn raiding penalties will keep people from spawn camping EVER again and ensure that everyone gets the fairest chance possible.

The only problem, is that you might run into the same problem depending how many datura seeds gaijin is adding to their lentil soup while designing more cover for spawn, Is that you might create a funnel. Where all the tanks come through, so you know to camp there. There's a solution for that, and its that you create multiple funnels that are unpredictable and discourage any spawn camping. The same way certain places on the map are designed to never be completely safe...It should not be re assuring however, to sit at enemy spawn, knowing that the enemy team is distracted ACTUALLY PLAYING THE GAME, and all you have to do is delete all the new tanks. Regardless of whether you're actually helping your team, that certainly doesn't stop people from getting EASY lions.

until this is fixed this game is growing vastly unattractive to me over time. Even if it's everything I could ever ask for mechanics wise. I can deal with so much of its bullshitake, because most of that is my fault. But this isn't. This is player abuse.
< >
Showing 1-15 of 16 comments
if ur getting spawn camped just leave the match and go next doesnt take a rocket scientist to figure it out
Lx2ky Dec 16, 2023 @ 12:12pm 
Originally posted by ????:
if ur getting spawn camped just leave the match and go next doesnt take a rocket scientist to figure it out
if the solution is to leave the game then its not working
Vriz Dec 16, 2023 @ 12:17pm 
Originally posted by Pvt. Lensen:
Originally posted by ????:
if ur getting spawn camped just leave the match and go next doesnt take a rocket scientist to figure it out
if the solution is to leave the game then its not working
When you're getting spawncamped already, it's time to leave regardless
Dr_Talon Dec 16, 2023 @ 12:19pm 
Personally, I enjoy feeling backed into a corner and prevailing, so I like it.
Cvelus Dec 16, 2023 @ 12:22pm 
Originally posted by Vriz:
Originally posted by Pvt. Lensen:
if the solution is to leave the game then its not working
When you're getting spawncamped already, it's time to leave regardless

Pretty much. game is over at that point, just dont make yourself suffer to pad someone's stats.
KevlarBurrito Dec 16, 2023 @ 12:23pm 
Originally posted by Dr_Talon:
Personally, I enjoy feeling backed into a corner and prevailing, so I like it.
Yeah how often does that happen? Cause if it's more than a handful of times a year I call bs
↯Zindy⛦ Dec 16, 2023 @ 1:33pm 
why should anyone let you just drive up to the cap to threaten a recap?

spawncamping doesnt really exist, it is spawn pushing. if you let any enemy tank get to shoot at your spawn then your team is losing and youre on the losing side. being shot in spawn doesnt matter when you will be facing the entire enemy team at the cap and die even if you had it the way you wanted.

you have:
-HUGE enemy detection radius on all maps, so basically wallhack
- at least 10 seconds damage immunity if you stay still, basically god mode

what more could you possibly want? no clip?
Shiver Dec 16, 2023 @ 2:15pm 
Good map design is the best solution, but Gaijin has been moving snail pace for fixing every map. Until then, they need to make spawn protection last longer and not disappear just because you moved a few meters.

Originally posted by ????:
if ur getting spawn camped just leave the match and go next doesnt take a rocket scientist to figure it out

Thanks for explaining why it's a problem.


Originally posted by ↯Zindy⛦:
why should anyone let you just drive up to the cap to threaten a recap?

spawncamping doesnt really exist, it is spawn pushing. if you let any enemy tank get to shoot at your spawn then your team is losing and youre on the losing side. being shot in spawn doesnt matter when you will be facing the entire enemy team at the cap and die even if you had it the way you wanted.

you have:
-HUGE enemy detection radius on all maps, so basically wallhack
- at least 10 seconds damage immunity if you stay still, basically god mode

what more could you possibly want? no clip?

LOL "HUGE enemy detection radius" meanwhile enemy can literally just hide right outside spawn and shoot into them on too many maps.
"10 Seconds damage immunity" is only enough for one or 2 shots and only the dumbest spawn campers expose themselves to spawn. Or there are so many of them that you'll need a dozen shots to take out all of them.
Last edited by Shiver; Dec 16, 2023 @ 2:17pm
Originally posted by Shiver:
Good map design is the best solution, but Gaijin has been moving snail pace for fixing every map. Until then, they need to make spawn protection last longer and not disappear just because you moved a few meters.

Originally posted by ????:
if ur getting spawn camped just leave the match and go next doesnt take a rocket scientist to figure it out

Thanks for explaining why it's a problem.


Originally posted by ↯Zindy⛦:
why should anyone let you just drive up to the cap to threaten a recap?

spawncamping doesnt really exist, it is spawn pushing. if you let any enemy tank get to shoot at your spawn then your team is losing and youre on the losing side. being shot in spawn doesnt matter when you will be facing the entire enemy team at the cap and die even if you had it the way you wanted.

you have:
-HUGE enemy detection radius on all maps, so basically wallhack
- at least 10 seconds damage immunity if you stay still, basically god mode

what more could you possibly want? no clip?

LOL "HUGE enemy detection radius" meanwhile enemy can literally just hide right outside spawn and shoot into them on too many maps.
"10 Seconds damage immunity" is only enough for one or 2 shots and only the dumbest spawn campers expose themselves to spawn. Or there are so many of them that you'll need a dozen shots to take out all of them.
back to Reddit
Ulvhamne Dec 16, 2023 @ 5:01pm 
Originally posted by ↯Zindy⛦:
why should anyone let you just drive up to the cap to threaten a recap?

spawncamping doesnt really exist, it is spawn pushing. if you let any enemy tank get to shoot at your spawn then your team is losing and youre on the losing side. being shot in spawn doesnt matter when you will be facing the entire enemy team at the cap and die even if you had it the way you wanted.

you have:
-HUGE enemy detection radius on all maps, so basically wallhack
- at least 10 seconds damage immunity if you stay still, basically god mode

what more could you possibly want? no clip?

I'd say the helis going straight for the spawn and covering it in rockets might be a bit spawn campy. And they can do it from outside of the map for the ground forces. But yeah, when your team has failed so bad that the enemy is all next to your spawn, you done goofed.

That said, I've actually had a few games where the enemy were all in my team spawn and got their ♥♥♥♥ handed to them and then my team won. Great feeling when you manage to push back like that.
Lave Dec 17, 2023 @ 8:47am 
Originally posted by Vriz:
Originally posted by Pvt. Lensen:
if the solution is to leave the game then its not working
When you're getting spawncamped already, it's time to leave regardless

Airplanes can start spawn camping when you are 2-3 minutes into the battle.
Dentariunoux Dec 17, 2023 @ 9:19am 
If you are getting team killed that's your teams L. At least it'll be over soon.
2D > 3D WEEB 4 LIFE Dec 17, 2023 @ 10:18am 
Gaijin is just terrible at map design so enjoy the flat rush maps with sight lines into at least one base and helicopters camping spawns behind hills.
Astraea Dec 17, 2023 @ 12:19pm 
Originally posted by ↯Zindy⛦:
why should anyone let you just drive up to the cap to threaten a recap?

spawncamping doesnt really exist, it is spawn pushing. if you let any enemy tank get to shoot at your spawn then your team is losing and youre on the losing side. being shot in spawn doesnt matter when you will be facing the entire enemy team at the cap and die even if you had it the way you wanted.

you have:
-HUGE enemy detection radius on all maps, so basically wallhack
- at least 10 seconds damage immunity if you stay still, basically god mode

what more could you possibly want? no clip?

shiver already gave a good reply to this. You need to understand. That 10 seconds is not long. There are maps, such as sun city, where even if im in a freakin AML or M18, CANNOT escape within 10 seconds. Even if i hit the gas and screw to the nearest obvious cover, it ISNT enough time. And god forbid an enemy is hiding in the only place I could escape to as well. And yeah, spawn PUSHING is just as much of a problem, in fact it's kind of what I meant to focus on. Spawn is naked as a ♥♥♥♥♥ on drugs...It is almost as if it is designed into the game. I hate being on and not on the team who is pushing spawn. because it is dumb. I would rather not know where people are funneling through at all times. Because that would actually be engaging and competitive. the simplest fix for this I can think of, would be not necessarily to create elaborate pathways, But to simply have people spawn BEHIND various cover, Like multiple buildings/hills etc dotted around spawn. That way you always have the element of surprise when spawn is being pushed. I don't see why the enemy needs to be allowed to push much further than past the last point or roughly 75% of the map, because that is not where the game is supposed to be played. And there should absolutely not be places where you can SEE most of the map, including enemy spawn...

I'm not sure what im ranting about though. this is a piece of ♥♥♥♥♥♥♥ free game. that they don't want to be good. Because they are not human beings at gaijin, they are clearly lizard people who want to compromise the sanity of the poor humans playing their game of abyssal evil. Which ISNT TOO FAR OFF from the truth. I got so addicted to this game that I found myself spending all my free time on it. My social skills started to plummet. I would go to work feeling like I never left the damn computer. I realize all of that is my problem... I'm doing a lot better now, but the point is, they designed this game to essentially hack your brain to some extent...so if you play it, you need to keep that in mind. It's BASICALLY a free mobile game on steroids.
Last edited by Astraea; Dec 17, 2023 @ 12:23pm
Alabama Toothpick Dec 17, 2023 @ 12:24pm 
Originally posted by stonethemason13:
Originally posted by ↯Zindy⛦:
why should anyone let you just drive up to the cap to threaten a recap?

spawncamping doesnt really exist, it is spawn pushing. if you let any enemy tank get to shoot at your spawn then your team is losing and youre on the losing side. being shot in spawn doesnt matter when you will be facing the entire enemy team at the cap and die even if you had it the way you wanted.

you have:
-HUGE enemy detection radius on all maps, so basically wallhack
- at least 10 seconds damage immunity if you stay still, basically god mode

what more could you possibly want? no clip?

shiver already gave a good reply to this. You need to understand. That 10 seconds is not long. There are maps, such as sun city, where even if im in a freakin AML or M18, CANNOT escape within 10 seconds. Even if i hit the gas and screw to the nearest obvious cover, it ISNT enough time. And god forbid an enemy is hiding in the only place I could escape to as well. And yeah, spawn PUSHING is just as much of a problem, in fact it's kind of what I meant to focus on. Spawn is naked as a ♥♥♥♥♥ on drugs...It is almost as if it is designed into the game. I hate being on and not on the team who is pushing spawn. because it is dumb. I would rather not know where people are funneling through at all times. Because that would actually be engaging and competitive. the simplest fix for this I can think of, would be not necessarily to create elaborate pathways, But to simply have people spawn BEHIND various cover, Like multiple buildings/hills etc dotted around spawn. That way you always have the element of surprise when spawn is being pushed. I don't see why the enemy needs to be allowed to push much further than past the last point or roughly 75% of the map, because that is not where the game is supposed to be played. And there should absolutely not be places where you can SEE most of the map, including enemy spawn...

I'm not sure what im ranting about though. this is a piece of ♥♥♥♥♥♥♥ free game. that they don't want to be good. Because they are not human beings at gaijin, they are clearly lizard people who want to compromise the sanity of the poor humans playing their game of abyssal evil. Which ISNT TOO FAR OFF from the truth. I got so addicted to this game that I found myself spending all my free time on it. My social skills started to plummet. I would go to work feeling like I never left the damn computer. I realize all of that is completely my problem... I'm doing a lot better now, but the point is, they designed this game to be like that...It is DESIGNED to be psychologically usurping...if you play it, you need to keep that in mind. It's BASICALLY a free mobile game on steroids.
i mean to be fair moving removes the spawn protection, so not exactly surprising you cant escape
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Dec 16, 2023 @ 10:03am
Posts: 16