Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Average points per game 1500 (for me). The multiplier is 1.33, which means we have almost 2000 points per battle.
Does simple mathematical calculations and we get about 3.5 hours.
That's what I really liked about the 2013 summer event - 3 weeks to shoot down 1.000 enemies with a nation to get a reward, still the best system they ever had
*Gaijin replaces them with the easy 40k*
"nooooo its too hard!!!!"
This is what you guys wanted when you cried that the 3/5 star event was too hard.
Before the 40k points started ~2 years ago the Christmas and summer events were get 3 out of the 5 tasks every 2 days.
you could get Ground air and naval done in ~2 hours with those tasks (Air tasks could be done in ground RB), but people ♥♥♥♥♥♥♥ that they were too hard so we got the 40k points which take 2-3 hours per star.
Unfortunately bud exclusivity is profitable meaning the less people get the thing the more that thing is worth.
It's a feature not a bug.
Those events were based, only ♥♥♥♥♥♥♥ complained
that´s why me and my clan don´t do any event for years... it´s allways a waste of time doesn´t matter what event it is. And that is ONE of many reason why we left a negative review.