War Thunder

War Thunder

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ONDIER Dec 14, 2023 @ 2:30pm
Why is the game forcing us to use unassigned backups?
The latest "feature", that is, the "ability" to assign backups to vehicles during a match, quite literally forces us to use our reserved, unassigned vehicle backups during matches.

Have enough spawn points for a vehicle with no backups? Bad luck, buddy, you're going to assign those backups or quit the match prematurely.

I have not seen a penalty for leaving a match under these circumstances YET, but knowing Gaijin and their predatory tactics, it's only a matter of time.
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Showing 1-15 of 26 comments
xCrossFaith Dec 14, 2023 @ 2:49pm 
¿?

I've been playing all evening today and have not used a single backup, the ♥♥♥♥ are you talking about?
Shy_ShyGuy Dec 14, 2023 @ 3:02pm 
How are you upset over a really nice QoL change?
ONDIER Dec 14, 2023 @ 3:14pm 
Originally posted by Shy_ShyGuy:
How are you upset over a really nice QoL change?

Brother, if my backups aren't assigned that is because I don't plan on using them. I agree it is a good QoL change in theory - but they're not giving you the OPTION of using them, they are MAKING you use them - the only way to avoid respawning in whichever vehicle you have the points for, using an UNASSIGNED BACKUP, is by quitting, prematurely.
Ulvhamne Dec 14, 2023 @ 3:29pm 
Originally posted by KaiserZandrich:
Originally posted by Shy_ShyGuy:
How are you upset over a really nice QoL change?

Brother, if my backups aren't assigned that is because I don't plan on using them. I agree it is a good QoL change in theory - but they're not giving you the OPTION of using them, they are MAKING you use them - the only way to avoid respawning in whichever vehicle you have the points for, using an UNASSIGNED BACKUP, is by quitting, prematurely.

Running out of vehicles is also quitting prematurely. Just a different menu.
I haven't actually run out of vehicles before match end today, so I have no idea if it actually requires you to use your backups before quitting or else it gives you a punishment. Is that the case?
Kay Dec 14, 2023 @ 3:46pm 
Originally posted by Ulvhamne:
~snip~

It is not, no crew lock for not using backups if you can't spawn anything else for the past few years at least.
Lucky_Star_Fan Dec 14, 2023 @ 4:15pm 
You aren't crew locked for leaving without using backups.
Originally posted by KaiserZandrich:
The latest "feature", that is, the "ability" to assign backups to vehicles during a match, quite literally forces us to use our reserved, unassigned vehicle backups during matches.

Have enough spawn points for a vehicle with no backups? Bad luck, buddy, you're going to assign those backups or quit the match prematurely.

I have not seen a penalty for leaving a match under these circumstances YET, but knowing Gaijin and their predatory tactics, it's only a matter of time.
what does this even mean? what makes you think you're being forced to use backups?

Its literally just a QoL feature that lets you quickly assign a backup for a vehicle you just died in, Its literally the exact same system before the update, you aren't being forced to use backups. Just select a different vehicle like you've always done before, you don't get a penalty because you already used the vehicle lol.

I have literally no idea what you're on about, there is no issue you speak of other than the one you created for yourself.
Chief Beef Dec 15, 2023 @ 11:53am 
You won’t get crew locked for not using a vehicle backup, gaijin simply made it so that you don’t have to “assign” backups and they are all readily available no matter what vehicle you are in. This was definitely one of their better changes this update.
ONDIER Dec 21, 2023 @ 12:58pm 
Originally posted by Chief Beef:
You won’t get crew locked for not using a vehicle backup, gaijin simply made it so that you don’t have to “assign” backups and they are all readily available no matter what vehicle you are in. This was definitely one of their better changes this update.

Thanks for the info friend.

I agree it is a very convenient addition, but the implementation is shoddy; I can't tell you how many backups I've wasted clicking "BATTLE", not realising it still has the same vehicle highlighted. I know a bunch of shills are bound to jump on it and say "well it's your fault" - no friends, that's cruddy UX.
slydog Jan 1, 2024 @ 6:22pm 
Originally posted by Lucky_Star_Fan:
You aren't crew locked for leaving without using backups.

I have been Crew locked several times due to this damned QoL change.
it's a nice change, if it where ♥♥♥♥♥♥♥ optional :steamsad:
ONDIER Jan 7, 2024 @ 2:13am 
Originally posted by slydog:
Originally posted by Lucky_Star_Fan:
You aren't crew locked for leaving without using backups.

I have been Crew locked several times due to this damned QoL change.
it's a nice change, if it where ♥♥♥♥♥♥♥ optional :steamsad:

I think the shady snail's long-term goal is to desensitise players to backups, and using backups - tying something disposable to the use of Eagles and eventually treating the use of backups as common as consumables to squeeze Eagle purchases out of more hesitant buyers.

They'll no doubt add incentive to the use of backup vehicles, like significantly reduced repair costs for each consecutive deployment etc. which none of us would really object to, because it adds greater utility to a mechanic that has existed in the game for a long time before this QoL change.

I don't mean to be the one putting on a tinfoil hat, but we also shouldn't underestimate the psychology of games, in particular that of microtransactions - in general, but also in light of Gaijin's recent push-back against the playerbase, and their past past/ongoing efforts at subverting us.
xCrossFaith Jan 7, 2024 @ 2:19am 
Originally posted by KaiserZandrich:
Originally posted by slydog:

I have been Crew locked several times due to this damned QoL change.
it's a nice change, if it where ♥♥♥♥♥♥♥ optional :steamsad:

I think the shady snail's long-term goal is to desensitise players to backups, and using backups - tying something disposable to the use of Eagles and eventually treating the use of backups as common as consumables to squeeze Eagle purchases out of more hesitant buyers.

They'll no doubt add incentive to the use of backup vehicles, like significantly reduced repair costs for each consecutive deployment etc. which none of us would really object to, because it adds greater utility to a mechanic that has existed in the game for a long time before this QoL change.

I don't mean to be the one putting on a tinfoil hat, but we also shouldn't underestimate the psychology of games, in particular that of microtransactions - in general, but also in light of Gaijin's recent push-back against the playerbase, and their past past/ongoing efforts at subverting us.
As much as Gaijin is closer to a mobile game company in terms of trying to monetize everything, this is absurd

I very rarely use those backups, never been crew locked for not using them, and never used them accidentally, do people playing this game have so much trouble with something as simple as paying attention to what they are doing?
ONDIER Jan 7, 2024 @ 2:35am 
Originally posted by xCrossFaith:
Originally posted by KaiserZandrich:

I think the shady snail's long-term goal is to desensitise players to backups, and using backups - tying something disposable to the use of Eagles and eventually treating the use of backups as common as consumables to squeeze Eagle purchases out of more hesitant buyers.

They'll no doubt add incentive to the use of backup vehicles, like significantly reduced repair costs for each consecutive deployment etc. which none of us would really object to, because it adds greater utility to a mechanic that has existed in the game for a long time before this QoL change.

I don't mean to be the one putting on a tinfoil hat, but we also shouldn't underestimate the psychology of games, in particular that of microtransactions - in general, but also in light of Gaijin's recent push-back against the playerbase, and their past past/ongoing efforts at subverting us.
As much as Gaijin is closer to a mobile game company in terms of trying to monetize everything, this is absurd

I very rarely use those backups, never been crew locked for not using them, and never used them accidentally, do people playing this game have so much trouble with something as simple as paying attention to what they are doing?

The UI/UX design is supposed to offload menial tasks and considerations. It's not a field limited to video games, it exists everywhere. Its application is simple; can the user accidentally deploy a vehicle with a backup they didn't intend to? If yes, add a y/n pop-up that informs them. There are no pop-ups for normal, non-backup deployments, so they wouldn't even need to read the window to realise they've picked a vehicle that will be deployed using their backups - and decide from there.

In Elite Dangerous, not purchasing little limpet robots make certain tasks impossible to do efficiently and effectively, but it is easy to forget to purchase them before leaving a station and getting on route to your location - instead of blaming their playersbase for "not paying attention", they plaster in-game advertisements on the billboards in stations reminding players to resupply their limpets. Simple application of very rudimentary user experience principles, and it's effective.

If Gaijin wasn't trying to encourage unrestricted use of backups, they would make it more apparent than the single little line in the tiny box. They're not a small company, and I can promise you they have plenty of UX professionals working on their projects. This wasn't a small change to how the game works, I can guarantee at least one UX designer was involved, and the only reason that one UX designer wouldn't request such a simple change was because Gaijin had other ideas for the mechanic.
Fal Jan 7, 2024 @ 2:45am 
Originally posted by KaiserZandrich:
... If Gaijin wasn't trying to encourage unrestricted use of backups, they would make it more apparent than the single little line in the tiny box. They're not a small company, and I can promise you they have plenty of UX professionals working on their projects. This wasn't a small change to how the game works, I can guarantee at least one UX designer was involved, and the only reason that one UX designer wouldn't request such a simple change was because Gaijin had other ideas for the mechanic.

More apparent than have to choose the back up click on use and then confirming in the next screen that your really want to use the back up??
-reno-FR- (Banned) Jan 7, 2024 @ 2:55am 
Originally posted by KaiserZandrich:
The latest "feature", that is, the "ability" to assign backups to vehicles during a match, quite literally forces us to use our reserved, unassigned vehicle backups during matches.

Have enough spawn points for a vehicle with no backups? Bad luck, buddy, you're going to assign those backups or quit the match prematurely.

I have not seen a penalty for leaving a match under these circumstances YET, but knowing Gaijin and their predatory tactics, it's only a matter of time.
Funny.

I have been playing a while & never been obligated to use anys Backup thing.
I have the option to, but I have also the liberty to accept or to leave the battle.

You should try to "think" a little. It can help.
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Date Posted: Dec 14, 2023 @ 2:30pm
Posts: 26