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thing is, the gun just doesnt pen at all, you would have to face the kv frontally to pen, if you have the slightest of angles it's just not going through, same thing with the ♥♥♥♥♥♥♥ gas tanks in soviet tanks
im just saying that its ♥♥♥♥♥♥♥♥ the 17lb nonpens the kv1 a lot of the time
Plenty of people with thousands of hours still don't know or understand many parts of the game.
To say the gun can't pen a Kv-1 is just factually wrong, and people offering you advice are right to do so; otherwise, what was the point of your topic?
my point is they should fix their game.
really expect me to not say anything about kv1's deflecting 17pdr ap shells like nothing when it turned tigers and panthers into dust
we all know the kv1's performance mid war-late war
Personally i never had that problem with KV-1 deflecting a 17-pounder or a 77mm gun but its probably just volumetric screwing up as always
Between the turret and the hull, hitting the turret ring is not optimal, since scraping the top of the hull or the bottom of the turret makes the shell disappear lol. Straight on, a few pixels is the difference between successful penetration, and the equivalent of 1500mm, which makes zero sense since the shell would still ricochet into the turret ring, but it literally just disappears, even in the analysis mode lol.
There's also a black hole at the very top of the drivers viewing port. 1 pixel too high and it has 400mm+ of equivalent protection lol.