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The leopards are solid. They are not OP but in the right hands you can do wonders. Their only drawback is bad armor on the hull but as every nation goes, it has strenght and weaknesses. For exampel when fighting the russians use the elevation to your advantage due to their poor gun depression. City maps are sadly a pain to play due to the hull being exposed most of the time due to flat terrain.
3.3 is very good as you get the p4 f2 wich is awsome, the p3 M is also great, 3.0 is similar with the stuh and the p3 L but you cant get 4.3 uptiers wich is very nice. 4.3 i mostly use the hetzer, brumbär, and the 8.8cm flak(sometimes also the t34 and the Sturer Emil). p4s also still work great in this br range.
I think everyone agree that 11.7 is great, right? I haven't played it myself, but I never saw someone complaining about it.
11.3 has just one tank, so we can fold it into 11.7.
10.3 is in my opinion controversial from what I see.
It is not bad, it is possible to do well and have fun, but your tanks are not helping you much. On maps with gentle hills you can do well, but so can quite a lot of others nations. In cities, as you mentioned they suffer a lot. They also suffer a lot on big planes, maps with cliffs rather than hills and so on. The tanks they face, especially on up-tier, have huge advantage. I do not think it is good BR in current meta.
9.7? I skipped that, so I do not know.
9.3 is good, all agree, right? TAM 2IP (9.0) is MVP. Begleitpanzer 57 is very versatile and fun. KPz-70 is decent (I need to play it more). There is T-72M1 which is worse that T-72 it will face, but it is still amazing tank. Leo 1s are good base, even if they have rather unfortunate matchups. I wish I could try C2A1, it seems interesting as well.
8.3?
7.7?
6.7 is just bad. Tigers 2 can be penetrated from the front. If up-tiered they are free food.
6.3 I think is significantly better. There is super lineup of tank destroyers here JPz 4-5 (MVP), two Jagdpanters that are awesome, and you have some backups in form Panters and a Tiger, which already struggle, but as a backup they still work. It is very specific BR, but I think it is really good for Germany. The biggest issue I have here is IS-3, but JPz 4-5 can eat it easily.
6.0 - how do you like it? I think it is good, but I am not sure if it can be described as one of the best. Two Tigers and Panters are solid, but I think they are over hyped a bit and it is hard for them to carry the lineup.
5.7 has not enough good options and matches poorly against other 6.7s
5.3 the same as 5.7 for me.
4.3 I kinda skipped it, so I need more opinions.
4.0 the same as 4.3
3.7 all agree it is a very good BR, right?
More opinions on 1.0 - 3.3 please.
I like 4.3.
I have the Hetzer, Jagdpanzer IV (/70A), STUG IIIG, Pz IVH as a line-up. I play 4.3 a lot.
Is me, the guy from the russian version, kek.
4.3 germany is one of my GE grinding lineups.
Techtree 4.3 germany is barren. Jagdpanzer 4 and Hetzer are the only ones at 4.3.
Panzer 4s with the long 75mm still work and the baby Puma (Scout thing at 3.3) can still do it's thing, but it's more of a "Why bother going to 4.3?" kind of thing.
Jagdpanzer 4 sells itself by having a low silloutte.
Hetzer sells itself with having good armour without being slow.
However 4.3 germany premium is massive.
Now to why it's one of my SL grinding lineups: I got 6 Premiums in there.
- T-34-747: angled 60mm UPF with the turret's strongest point being 106mm. Since you play germany you also don't have to fight guns with good pen (This is a theme down there)
- Panzer 4 (or everything with a long 75mm): still works fine here. I just prefer having a turret.
- Panzer IV/70(A): This is basically a Jagdpanzer 4/70 on a Panzer 4 hull. If you can get hulldown, you're basically invulnerable but you also get a Panther gun (200mm pen APHE) + some grenades at 4.3.
- Churchill/Poor man's KV-1B: Germany doesn't have a heavy tank, so it helps when you want a Brawler at a downtier
- Brummbär: Can launch a 155mm HE shell with 9.3kg filler all 17 seconds. In addition, you have a 100mm thick, angled UPF (roughly 125mm) which most tanks struggle to pen.
- SPAA of your choice: I prefer Wirbel personally.
6.7 germany is tricky but i wouldn't say bad. Germany has good guns and the armour is fine/good. It however requires you to now only know the armour layout of enemies but also the pen of their guns.
- LeKPz M41: A must have. stock grind sucks. Get HEAT and APDS asap. It's your only Tank (with 1 seasonal exception) at that BR that can easily pen everything it sees with good mobility.
- SPz 12 (Seasonal): Average mobility, 433mm pen HEAT shell, 20mm autocannon to rip apart light vehicles. The 106mm gun is crewless, which means that you are nigh invulnerable (As long as you don't get shot with HE) hull down.
- Tiger II H: Great gun, good at range fine mobility, Armour at the front is fine outside the MG port.
For the turret however: 185mm flat. With this one you have to know the pen of your enemy. Russian 85mm? Can't pen. American 90mm? Struggles at range. Russian 100mm, Russian 122mm and american 120mm? Will pen you easily.
- Ferdinand: Slow. roughly 210mm armour everywhere, fast firing 88mm.
The armour is similar to the turret face of the Tiger 2, except that you can now reliably block american 90mm.
- Jagdtiger: Faster than Ferdi, 128mm with 272mm of pen with almost 800g of filler however watch the long reload, extremely good armour. The armour will protect you reliably from basically everything as long as it isn't APDS or HEAT (if you don't get shot in the side or back)
Honourable mentions (6.3):
Jagdpanther: You give up armour for better speed and a smaller sillouette. You also keep a fast firing 88mm.
JPz 4-5: Fast, small sillouette, 5,6 second reload, fires a 320mm pen HEAT shell that has a velocity of 1200m/s. Considering the amount of heavy tanks you will face at that BR, it can do really well.
I wrote enough, maybe i'll add my thoughts on 7.7 and 8.3 germany some time later.
Ferdinand is a nice sniper tank, anything you shoot at with the Jagdtiger is pretty much a free kill and the M41 is a light tank with HEAT, JPz 4-5 is fast with a good gun and a good HEAT round.
Just keep an eye out for American and Soviet heavies and don't forget their weak points and it's easy score.
It may be a bit controversial but I do not like M41. I prefer JPz 4-5 for some reason. I have tried to play it, for a long time, I was never happy with it. On paper, "perfect light tank" - in practice I really do not like it at all.
My conclusion with Ferdi and Jagdtiger was the same as with Tigers 2 - too heavy, not tanky enough. Sure, at least with these two you have a really powerful punch, but they are even slower and more situational. Their armour is not trivial, but with common access to HEATFS shell at this BR it also is not a big deal.
I had really fun games with them tho. Once I had like 6 or 7 kills in a row while constantly moving forward. Opponents seemed not to see me at all. I stopped only at their spawn point :-P
So, I am not saying those tanks/this BR can be fun, I just don't this this is German tech tree at its best by comparison to others. Those either outdated tanks, or very situational tanks (with exception of M41, I guess I need to learn it, but so far I failed at that).
More opinions are still welcomed on this and other BRs.
Oh yeah that's insane, 5.0 is where it's at.
6.0 is good because all the Panthers
5.0 good for the OP kv1