War Thunder

War Thunder

Statistiche:
US props at 4.0 air rb are absolute trash.
I am a meh pilot, my best performance so far are in my YAK 3 with 100 deaths and about 1100 kills. I wanted to try out some of the US props, and found out that, they are near impossible to do good or win matches in them.

I am currently playing with the P38, and its basically torture, due to the sluggishness and compression, therefore, it is near impossible to get guns on enemy.

Simply, if i am in the same situation, with any other planes such as a Yaks or ki44, i would have much better performance and fun.

I simply think that, american props at 4.0 have 0 competitiveness in air Rb, and the only exception is the premium xp50.
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Visualizzazione di 16-30 commenti su 30
f4u1d is one of my fav US planes, it's good at rolling, you can just spiral fight anyone on your 6, get the rockets and if youre decent enough, use them as air to air missile. set detonation range to your gun alignment.
Messaggio originale di ↯Zindy⛦:
Messaggio originale di Astra Militarum:
Meh pilot. 100 deaths 1100 kills. Bad bait. American early props are the best and p38 isnt comparaple to something like a yak or ki. Try the single engine aircraft.
this basically

no excuses, with enough energy discipline you should be able to bnz most opponents or energy fight them, use the right belts and actually aim for the fuel tanks. But above all else, american planes get ORDINANCE for ground pounding other nations can't compare to. If you don't like the way the planes handle then choose another nation, that's what I did. Started with US and wanted more speed and agility then chose japan&germany.

I only play Air RB for US, and when you have things like J2m2 , spitfires, yaks and 109s above you, which can out turn and out climb you.
You are basically pushed down to the deck and get BNZed to death. Energy means nothing, when the opponent have more energy then you.
Messaggio originale di ↯Zindy⛦:
f4u1d is one of my fav US planes, it's good at rolling, you can just spiral fight anyone on your 6, get the rockets and if youre decent enough, use them as air to air missile. set detonation range to your gun alignment.

Bombs and Rockets are dead weight, spiral climb dog fight are basically suicidal, because it benefits planes with high T/W and turn rate, which in the f4u1d case, lacks both of them.

Having good ordinance means nothing, and does not make a plane good.

Ultima modifica da Bing_Chilling; 12 nov 2023, ore 21:10
Messaggio originale di Bing_Chilling:
Messaggio originale di ↯Zindy⛦:
f4u1d is one of my fav US planes, it's good at rolling, you can just spiral fight anyone on your 6, get the rockets and if youre decent enough, use them as air to air missile. set detonation range to your gun alignment.

Bombs and Rockets are dead weight, spiral climb dog fight are basically suicidal, because it benefits planes with high T/W and turn rate, which in the f4u1d case, lacks both of them.
T/w?

just backclimb near your spawn. the only 2 reasons that your opponents are higher/ gained more energy than you is 1. your team is hopelessly impatient/doesnt care and/or 2. you're hopelessly impatient/don't care. This is just not a nation where you pile on 10 kills as you claim with russia. You have to play more as a team to win, using your energy and weight to your advantage, luring, rolling etc.

dont underestimate spiral fight since you have weight meaning you can go into the vertical longer than a lighter plane like a spit granted said spit doesnt dive down to your level first. you're overall less vulnerable to compression with some exception (p38). basic physics dude...
Planes like spitfires and a6ms stalls extremely late, they will simply prop hang you and spray you down.

Also ,the reason why my opponents are higher because US props cant climb for crap.
Ultima modifica da Bing_Chilling; 12 nov 2023, ore 21:29
Messaggio originale di Bing_Chilling:
Planes like spitfires and a6ms stalls extremely late, they will simply prop hang you and spray you down.

Also ,the reason why my opponents are higher because US props cant climb for crap.
this is happening because youre climbing into the middle of the map like a dingus. meeting them head on at best. no amount of prop power from a spit or a a6m is gonna survive a series of vertical immelmans. If you cant play them for air combat then I would suggest option 2. rush with the attackers full wep and ground pound. quit match rinse and repeat. seriously though, if you're not carrying ordinance you're not contributing to the match, there's always some bunkers that need to be blown up and if the enemy has such OP planes, why not try acheiving a win this way?
Messaggio originale di ↯Zindy⛦:
Messaggio originale di Bing_Chilling:
Planes like spitfires and a6ms stalls extremely late, they will simply prop hang you and spray you down.

Also ,the reason why my opponents are higher because US props cant climb for crap.
this is happening because youre climbing into the middle of the map like a dingus. meeting them head on at best. no amount of prop power from a spit or a a6m is gonna survive a series of vertical immelmans. If you cant play them for air combat then I would suggest option 2. rush with the attackers full wep and ground pound. quit match rinse and repeat. seriously though, if you're not carrying ordinance you're not contributing to the match, there's always some bunkers that need to be blown up and if the enemy has such OP planes, why not try acheiving a win this way?

I am afraid to tell you but, I also side climb with my ki44 and primary focus on US p51, or p47 who are side climbing. They literally cannot no do anything, as their are too slow and sluggish to react, as i BNZ them to death.
Side climbing is a terrible cope. If your plane takes 50% longer to climb then it's bad at climbing period and should have an airspawn or be good at something else.
Messaggio originale di Tongan_Boy01:
What you have is a skill issue, America 4.0 is pretty good and the P-38 is OP asf, what are you on about XD Most planes at 4.0 America aren't turn fighters which is the mistake most people make.

People talking about "skill issues" are mainly trolls.

My experience after 400 hrs with US:
Tanks from BR 3.3 till minimum 6.3 are weak as the boring aircraft are. On ground, the first obstacle was the T-34... but that's nothing what awaits US drivers further up in BR: Germans.

US fighters deserve a good turn fighter in their ranks as well as a tank with fat armor, great optics and ammo for insta-kills with one shot instead of 5. Germans got it all; incl. utilizing jets with tank rifles; they have the upper hand while US need to employ tactics like disenganging, fleeing and fking up various shots while facing insta-deaths. Germans tanks come in through the front door and eat dozens of shells while dealing killing blows with one shot.

US works only if the team is good and has good comm-skills. But this is never the case since everyone is solo'ing. Flanking eats time and many maps don't allow for it except when driving fast vulnearable tanks who shoot bananas.
The problem is that P-51s and P-38s were designed as bomber escort and not as interceptors, which the game doesn't acccount for.

They didn't need fast climbrates as they usually had lots of time to get altitude before reaching hostile air spaces. Typical problem of realisticly modeled vehicles in an arcade environment
Messaggio originale di Lucky_Star_Fan:
Side climbing is a terrible cope. If your plane takes 50% longer to climb then it's bad at climbing period and should have an airspawn or be good at something else.

Yeah you are right, side climbing is not a fix all tactics, any competent enemy will focus on you immediately, as you post the highest threat.
Messaggio originale di Black_Fox:
The problem is that P-51s and P-38s were designed as bomber escort and not as interceptors, which the game doesn't acccount for.

They didn't need fast climbrates as they usually had lots of time to get altitude before reaching hostile air spaces. Typical problem of realisticly modeled vehicles in an arcade environment

I know you should not turn fight in US props, but sometimes, you need to turn in order to dodge, or you will give your 6 at your opponent and let them hose you down.
side climbing is valid. dont be within sight of the enemy and “challenge” then to a climbing duel this is 200% skill issue

also not all planes are designed to do the same thing
Ultima modifica da ↯Zindy⛦; 13 nov 2023, ore 7:19
In more time-limited matches, the planes that need more time are disadvantaged.

With P-38, often it's best to just do the Interceptor thing. Shoot down a Bomber, and then turn back or to the side before the Yak's and etc. can reach you.

Once it's spaded up, the P-38 from its Interceptor spawn will often be the highest plane. The climb is not that bad. It makes a great support fighter if you've got allies you can work with.

And although this doesn't score points or SL, simply running interference and wasting the enemy players' time does help a lot towards winning matches. Like if you're alone at high altitude, you can often get multiple enemy fighters to chase you, and in War Thunder, once engaged, players will rarely disengage - so you can use that to advantage. You can draw them into allies, or just draw them across the map wasting their time and thereby shielding your allies. You can make them lose all their altitude, and very often invite them to kamikaze themselves on your airfield AA. Then they will blame you for their choices.

Always keep an escape route in mind.

These planes are more fun in SB, where you have time to climb, and airfield choices.
Messaggio originale di Jaes:
Skill issue friend.

US aircraft have very different piloting requirements compared to Yaks and Ki-44s, which are both relatively easy to use.

US aircraft have a higher skill floor and ceiling while stuff like Yaks and KI-44s have lower requirements. I'll take a highly skilled US pilot over a highly skilled Yak or Ki pilot any day.

Also, the P-63A-10 is pretty much the best 4.0 aircraft. If you know what you're doing anyways.
I’d take the player in the better plane because then they can distract the enemy for longer
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Data di pubblicazione: 12 nov 2023, ore 18:26
Messaggi: 30