War Thunder

War Thunder

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Desperadoscres 11 OCT 2023 a las 8:29 a. m.
I feel like their should be a system to detect kill stealing, and allowing people to teamkill the kill stealer
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Mostrando 31-45 de 53 comentarios
Canadian Guitar 11 OCT 2023 a las 11:05 a. m. 
Publicado originalmente por Desperadoscres:
Publicado originalmente por Eldgrim - Cole 505:
There is no such thing as kill stealing, you failed to kill the enemy so someone else took the chance. This is a skill issue.
" their is no such thing as theft, you were to weak to keep your phone now it's his "


Publicado originalmente por Desperadoscres:
Publicado originalmente por Chaoslink:
Kills cannot be stolen, only secured. If you did not get kill credit, it wasn’t your kill. Killing a teammate over something so petty is pathetic.
" you cannot steal something you can only aquire him at someone else's cost "
Until an enemy is killed, it is not dead.
What is not killed, cannot have been stolen.
Desperadoscres 11 OCT 2023 a las 11:05 a. m. 
Publicado originalmente por Hotschi48:
There is no such thing as "kill-stealing" no matter how often this nonsense is repeated.

As long as there is no "target destroyed" message displayed, no vehicle is killed.
" their is not such thing as theft, since you dont have it now that mean you never had it "
Desperadoscres 11 OCT 2023 a las 11:06 a. m. 
Publicado originalmente por Canadian Guitar:
Publicado originalmente por Desperadoscres:
" their is no such thing as theft, you were to weak to keep your phone now it's his "


Publicado originalmente por Desperadoscres:
" you cannot steal something you can only aquire him at someone else's cost "
Until an enemy is killed, it is not dead.
What is not killed, cannot have been stolen.
" If something is taken from you, it isent stolen, since now it's yours anymore "
Desperadoscres 11 OCT 2023 a las 11:07 a. m. 
Publicado originalmente por Levi:
People here be like "It's a team game" and next sentence go "I want individual rewards" and act surprised when everyone acts out of their own interest.

Imagine seeing a Brit picking away at a Tiger they disabled and you just come over and kill him because your gun is able to just kill the whole crew in a single shot. Sure he had the kill in the bag, but if you hadn't you wouldn't have gotten any points for your grind.
The guy who disabled his gun and chunk of the crew might have gotten the kill with the next shot (after unloading 3 or so into it before to disable it), but you've just so happened to come by and get the last shot.

Or a plane in a death spiral. Sure, you could let the plane crash and save some ammo, but then again, if you do that you're missing out on effectively free points.
The guy who effectively killed him gets reduced rewards because you decided to give a basically stationary target 10 more rounds.


I will repeat it again: the garbage grind removes all sense of commradery from many people.
I think the game should had more reward for teamwork, like if you helped but couldent damage the plane, but forced him to defense fly and lose energy so a friend could kill him it should give you the assist
Desperadoscres 11 OCT 2023 a las 11:09 a. m. 
Publicado originalmente por ErickaUnlimited:
So if someone kills a target you deem "yours", you'd rather handicap your team by killing your own teammate instead of taking the assist and moving on to try and win the match?

Yeah, I don't see Gaijin implementing that.
Yes, if the ally have no sens of teamwork and only work for themself why doas it matter to handicap the team, no one cared about it anyway
Canadian Guitar 11 OCT 2023 a las 11:28 a. m. 
Publicado originalmente por Desperadoscres:
Publicado originalmente por Hotschi48:
There is no such thing as "kill-stealing" no matter how often this nonsense is repeated.

As long as there is no "target destroyed" message displayed, no vehicle is killed.
" their is not such thing as theft, since you dont have it now that mean you never had it "
Correct. Now you're understanding, despite your implied sarcasm
ErickaUnlimited 11 OCT 2023 a las 11:30 a. m. 
Publicado originalmente por Desperadoscres:
Publicado originalmente por ErickaUnlimited:
So if someone kills a target you deem "yours", you'd rather handicap your team by killing your own teammate instead of taking the assist and moving on to try and win the match?

Yeah, I don't see Gaijin implementing that.
Yes, if the ally have no sens of teamwork and only work for themself why doas it matter to handicap the team, no one cared about it anyway
Yeah, a system like that would not only be an absolute nightmare to make, but wouldn't even be able to differentiate a "steal" from someone "helping".

Gaijin isn't going to promote people killing their teammates, so its a moot point anyway.
Última edición por ErickaUnlimited; 11 OCT 2023 a las 11:30 a. m.
Levia 11 OCT 2023 a las 11:39 a. m. 
Or do the Wargaming approach and don't give any rewards for kills and only for damage dealt.

Also remove diminishing rewards for GRB.

Als increase rewards for GRB, RAB is much better.
Chaoslink 11 OCT 2023 a las 3:03 p. m. 
Publicado originalmente por Piggy INSOMNIAC 3D:
Publicado originalmente por Eldgrim - Cole 505:
There is no such thing as kill stealing, you failed to kill the enemy so someone else took the chance. This is a skill issue.


Publicado originalmente por Chaoslink:
Kills cannot be stolen, only secured. If you did not get kill credit, it wasn’t your kill. Killing a teammate over something so petty is pathetic.
kill absolutely can be stolen. if a plane is death spinning to the ground on fire, dont be a ♥♥♥♥ and swoop in and get the last shot in and steal the kill. in a game where you're fighting against your own team just to get kills this ♥♥♥♥ needs to change
If the pilot is alive, the plane can still be dangerous. I've been thrown into a spin like that myself, only to still drop a bomb or launch a rocket that then leads to a kill. If "Target Destroyed" doesn't appear on screen, you didn't get the kill yet. The kill is not yours until otherwise.

So no, I don't agree. Kills cannot be stolen.
Chaoslink 11 OCT 2023 a las 3:10 p. m. 
Publicado originalmente por Canadian Guitar:
Imagine seeing a Brit picking away at a Tiger they disabled and you just come over and kill him because your gun is able to just kill the whole crew in a single shot. Sure he had the kill in the bag, but if you hadn't you wouldn't have gotten any points for your grind.

Imagine seeing your teammate, in a British vehicle, picking apart a Tiger they disabled. You drive past to find other targets. You get killed from the Tiger because you didn't guarantee
the kill, and he recovered enough to finish the British player, or decided you were the bigger threat.
I've seen this too many times too. If that tank is still a possible threat and there's no bigger obvious threats in play, then I will secure that kill every time. I don't care how hard someone was working at killing that tank, I wanted it dead and made it so.

As far as rewards go, I don't grind. I have everything I could want. I'd give away my RP and SL at this point, its worthless to me. I don't "steal" a kill for rewards, I don't want them. I just want to know that the vehicle in question is no longer a potential threat. I've seen plenty of times where an ally is picking away at an enemy tank only for the enemy to have an ally save him. I've even been the enemy in that situation, getting picked apart only for allies to save me.

Always take the kill. Always.
Chaoslink 11 OCT 2023 a las 3:13 p. m. 
Publicado originalmente por Desperadoscres:
Publicado originalmente por Aaron:

Why should an Assist give the same Reward as killing an Enemy? If you are to dumb to destroy an Enemy you shouldn't complain that an Ally finishes the Job because that Enemy Tank can still possibly fire or be potentially saved by another of their Teammates
I dont think assist should give anything, so people would take kill stealing more seriously
That would only make the situation worse, because now the kill is the only thing that matters. Just by saying this you prove you've not thought this through. Again, this is coming from someone who wouldn't care if kills AND assists didn't give rewards. I don't grind, just play.
Chaoslink 11 OCT 2023 a las 3:14 p. m. 
Publicado originalmente por Desperadoscres:
I think the game should had more reward for teamwork, like if you helped but couldent damage the plane, but forced him to defense fly and lose energy so a friend could kill him it should give you the assist
Now explain that using coding language. How would you actually get the game to detect these things?
Chaoslink 11 OCT 2023 a las 3:27 p. m. 
Publicado originalmente por Desperadoscres:
" you cannot steal something you can only aquire him at someone else's cost "
Take a moment and think about this. You're promoting team play right? You're also saying a teammate shouldn't pitch in and help you because it takes away your rewards. Do you not see how hypocritical you're being? You want teammates to work together only when it doesn't hurt your bottom line. That's self-contradictory.

Take a scenario where you shoot a tank's track to make it hold still, then you shoot the turret and clear it of crew. Then I drive up and hit its ammo. Did your shot on the crew matter? The ammo detonation would've killed it regardless, all you've done is hold the enemy still with the track shot. Assuming that I came from a flank where I wasn't in danger of their turret, your second shot did nothing to help me kill the target. Only the track shot mattered. You could've also shot out the engine and cannon barrel. None of that matters for my shot. So in that situation, you think that I shouldn't have shot the ammo and "stolen" that kill? Just sat there and watched a teammate put hole after hole into a target? No, I'm going to help by finishing it off.

Players who complain about kill stealing don't care about teamwork or their teammates. They just care about their rewards and progression. If you want to promote team play, you also have to encourage kill stealing. They're part of the same things.
karabaş 🐕‍🦺 11 OCT 2023 a las 3:39 p. m. 
no
Desperadoscres 11 OCT 2023 a las 10:20 p. m. 
Publicado originalmente por Levi:
Or do the Wargaming approach and don't give any rewards for kills and only for damage dealt.

Also remove diminishing rewards for GRB.

Als increase rewards for GRB, RAB is much better.
the probleme with that is that in war thunder a single boullet can put you in a flat spin without doing real damage
While with some gun you could shoot at a bomber about 2000 time in a spot that cant break and he will be perfecly fine
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Publicado el: 11 OCT 2023 a las 8:29 a. m.
Mensajes: 53