War Thunder

War Thunder

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mwesthoff Sep 27, 2023 @ 6:36pm
I'm not understanding how to test the missile
The vertical axis of the missile will only go down and I'm not sure if I have my key bindings set wrong or if it's broke because it's part of the test. Do I even need to complete the mission? Is it possible to hit the ship or is the guidance faulty? If it is faulty, how would I know what part to choose that makes it go up and down and what is the point of testing if the parts don't relate to the problem?
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MLGrocket Sep 27, 2023 @ 6:42pm 
it tells you to test the keybinds before you can launch the missile. the entire event is scripted, and every missile that fails is guaranteed to fail, with the only randomization being what part fails. for you that would seem to be the rudder. when you're able to destroy the ship, you'll know. if you're not, something is faulty and you're supposed to figure that out by repeating the test.

for example: if you can't control the missile at all, that would likely be either the receiver or the receiver antenna, just have to look at the possible faulty parts on the destruction report and decide from there.

if the missile doesn't go left/right, likely the rudder. up/down, likely the elevator.

you just have to pay attention to when and how it fails, and then look at the possible faulty parts in the report and pick what makes the most sense. for my second missile it exploded about halfway into the slight, and the only thing that made sense in the options was the rocket motor, and that was correct.

you'll know if you picked correctly if you get 3 material boxes, otherwise you only get one.
Sev07Sniper Sep 27, 2023 @ 6:49pm 
Originally posted by MLGrocket:
it tells you to test the keybinds before you can launch the missile. the entire event is scripted, and every missile that fails is guaranteed to fail, with the only randomization being what part fails. for you that would seem to be the rudder. when you're able to destroy the ship, you'll know. if you're not, something is faulty and you're supposed to figure that out by repeating the test.

for example: if you can't control the missile at all, that would likely be either the receiver or the receiver antenna, just have to look at the possible faulty parts on the destruction report and decide from there.

if the missile doesn't go left/right, likely the rudder. up/down, likely the elevator.

you just have to pay attention to when and how it fails, and then look at the possible faulty parts in the report and pick what makes the most sense. for my second missile it exploded about halfway into the slight, and the only thing that made sense in the options was the rocket motor, and that was correct.

you'll know if you picked correctly if you get 3 material boxes, otherwise you only get one.


I picked rocket motor and it was incorrect
mwesthoff Sep 27, 2023 @ 6:56pm 
The missile wouldn't go up and elevator was not a broken parts option. It's good to know that the failure was part of the event and not my key bindings. I had to reset them because they were already being used. None of the parts options related to the missile's steering so I chose the missile itself and it was wrong.
mwesthoff Sep 27, 2023 @ 7:02pm 
Originally posted by Sev07Sniper:


I picked rocket motor and it was incorrect

I picked the missile and it was also incorrect.
MLGrocket Sep 27, 2023 @ 7:04pm 
Originally posted by mwesthoff:
Originally posted by Sev07Sniper:


I picked rocket motor and it was incorrect

I picked the missile and it was also incorrect.
picking the completed missile is telling the game it's combat ready, so unless you are able to destroy the target, which i assume would be the third missile for everyone, it's incorrect. just remember the faulty part is the only random part of the test
Last edited by MLGrocket; Sep 27, 2023 @ 7:05pm
mwesthoff Sep 27, 2023 @ 9:18pm 
Originally posted by MLGrocket:
picking the completed missile is telling the game it's combat ready, so unless you are able to destroy the target, which i assume would be the third missile for everyone, it's incorrect. just remember the faulty part is the only random part of the test

Thanks! That is nice to know. Wonder why they didn't separate the menus? Why put the missile in the faulty menu and expect players to know that you only select it when nothing is wrong? This is the stupidest most poorly explained event I have ever seen.
mogami_99 Sep 27, 2023 @ 9:26pm 
While I am with holding final judgement I have to agree the event has been extremely confusing.
First people thought building the missile was the object.
Then testing was the point (me included)
Now it seems building missiles and testing are just 2 more steps.
I will wait to see when I get the coveted final report.
How ever it does seem that extreme amount of effort is required. The last event actually allowed you to buy stages.
Last edited by mogami_99; Sep 27, 2023 @ 9:27pm
mwesthoff Sep 27, 2023 @ 9:40pm 
Originally posted by mogami_99:
While I am with holding final judgement I have to agree the event has been extremely confusing.
First people thought building the missile was the object.
Then testing was the point (me included)
Now it seems building missiles and testing are just 2 more steps.
I will wait to see when I get the coveted final report.
How ever it does seem that extreme amount of effort is required. The last event actually allowed you to buy stages.
If I understand everything in this post correctly there is no need to mission test it, just choose the missile from the faulty equipment menu on the third try after the first two fails each round and it should give the report. If I'm understanding it. I will never use this POS plane or missile because the game won't let me set the axis to the keys I want.
Catteus Of Mars Sep 27, 2023 @ 10:26pm 
you get extra resource boxes if you test it correctly i had faulty war head on my first one and got 3 boxies. steered and launched just fine but only made a "thud" when it hit the target ship.
Last edited by Catteus Of Mars; Sep 27, 2023 @ 10:27pm
Catteus Of Mars Sep 27, 2023 @ 10:44pm 
Originally posted by mwesthoff:
Originally posted by mogami_99:
While I am with holding final judgement I have to agree the event has been extremely confusing.
First people thought building the missile was the object.
Then testing was the point (me included)
Now it seems building missiles and testing are just 2 more steps.
I will wait to see when I get the coveted final report.
How ever it does seem that extreme amount of effort is required. The last event actually allowed you to buy stages.
If I understand everything in this post correctly there is no need to mission test it, just choose the missile from the faulty equipment menu on the third try after the first two fails each round and it should give the report. If I'm understanding it. I will never use this POS plane or missile because the game won't let me set the axis to the keys I want.
Theres buttons for missile control in settings.
83athom Sep 27, 2023 @ 10:56pm 
Several missiles in, it seems the correct choice is always the one on the very left.
DrBubba Sep 27, 2023 @ 11:08pm 
Originally posted by 83athom:
Several missiles in, it seems the correct choice is always the one on the very left.

Not for me.

Also, the whole "it failed, make another" is a BS mechanic.
mwesthoff Sep 27, 2023 @ 11:10pm 
Originally posted by Catteus Of Mars:
Originally posted by mwesthoff:
If I understand everything in this post correctly there is no need to mission test it, just choose the missile from the faulty equipment menu on the third try after the first two fails each round and it should give the report. If I'm understanding it. I will never use this POS plane or missile because the game won't let me set the axis to the keys I want.
Theres buttons for missile control in settings.
Not if you use keyboard, controller and mouse. It assumes the controller is a console and forces you to use it instead of the keyboard.
mogami_99 Sep 27, 2023 @ 11:31pm 
So people who have tested 2 missiles. What happens with the 20 data sheets? Do you get any kind of report?
mogami_99 Sep 27, 2023 @ 11:33pm 
Originally posted by DrBubba:
Originally posted by 83athom:
Several missiles in, it seems the correct choice is always the one on the very left.

Not for me.

Also, the whole "it failed, make another" is a BS mechanic.

I think the entire point here is not to make missiles but to test missiles. (Of course you have to make them to test what I mean is the missiles are not the goal the tests are the goal)
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Date Posted: Sep 27, 2023 @ 6:36pm
Posts: 29