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You have to set the fuse before shooting for it to detonate but because they are ideally used against aircraft, the shell never hits because it explodes with the set distance from rangefinder, so it will always explode further away than the plane that the distance was set for.
In the end, it would be better to use a normal shell against aircraft since you don't waste time trying to adjust the distance for the shell every second when you could use that time shooting and adjusting your angle.
Though an honorable mention goes to the rockets on that Russian low tier rocket tank. Them things can only kill open tops and the platform they're on doesn't do that very well.
For planes practice shells in some british stock belts. Those things shouldn't even belong on the battlefield
worse than HEAT-FS in every aspect, maybe besides against soft targets.
You mean HE-VT?
HE-VT will explode when it close to object(tank, plane both teammate and enemy).
HE-TF have to set range and it will explode at that range or when hit. If you miss it, it will not explode over enemy roof.
Niche, but it is a viable use of the HE-TF.
A HESH round is basically a weaponized soft headed shaped charge. It goes "splat" against the hull of the vehicle, and then detonates, setting off a shockwave that travels through the vehicle and causing internal spalling. It was designed to, in essence, look at every Soviet tank and go "I don't care how thick and curved/slanted/sloped your armor is. I'm going to turn the inside of your crew compartment into something out of Event Horizon."
It's not just War Thunder, WOT also can't get it to model correctly. Gaijin just has no interest in making it work properly because that would negatively affect their bottom line, since more people fight tanks that use HESH than buy tanks that use HESH.
on the other hand WoT uses HESH as high penetrating high explosives they dont care how it works IRL they bend them for their own purposes