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LMFAoooooo
What a flex.
The reason devs open their games up to this sort of player is they provide content for longer term players by keeping queues consistently short.
More active games look more attractive to newer players providing a constant stream of disposable free players and the occasional paying customers who pay these ‘rip off prices’ as some call them because they are subsidising the game for everyone else
Tbh about half a year ago i heard that only 2% of created accounts still play the game.
So ... yeah
I bought some GE and premium ground & heli vehicles and use the token to buy some events vehicle which I didn't have time to gain, It's about 100 bucks every year.
But everytime I paid and build for a new lineup on GRB, they will destory it soon, the recently is the funny US GRB 10.0, I build a 10.0 LT lineup and they destory it again. Do you guys really think the 0.3/0.4 BR changing can make the currently funny shiithole ground game more better and fun?
The ♥♥♥♥♥ German bias med tier game use totally 1.5-2.0 BR changing to balanced the game.
You guys never played this game.
And for the funny Ground SB mode, there isn't any balanced since 2 yrs ago, it's totally died and the ♥♥♥♥♥ cheater and scripts premium to gain the ♥♥♥♥♥ ton of RP.
I have played this game over 4000 hours. And you guys never hear about the players.
Not just that, but the amount of people who have abused the RaF for rewards, meaning 1 paying customer may of had 10+ free accounts for RaF rewards to their main also can sway the numbers easily. Even though they were just acounts used soley to hit a milestone and rarely used again they count, as do the many who played and quit early, or those who forgot old accounts and remade.
The amount of inactive accounts that are used for stats like these are usually quite a large percentage of overall accounts.
*Metrics count every single account that has been made since beta. Metrics may not include people paying lower then a certain threshold. Metrics will ignore inactive accounts that paid in the past. Metrics of whales will be ignored for purposes of skewing how much we actually make. Players who do not agree with us will be ignored.
The 80% number is probably the true player retention rates AKA 80% dropped after realising how bad the grind is. Because I am pretty damn sure the vast majority of active players have spent at least some money. They are too high on greed and disconnected from reality at this point.
of course we know
Gaijin just spent a whole post lecturing us about it
oh wait we already knew how it worked and they're just coping