War Thunder

War Thunder

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Cpt. Obvious Mar 27, 2023 @ 12:56pm
Phantom FG.1 / FG.2
Worthless. Missles are useless. You only see 12.0 games. The radar is unreliable and barely ever functions even with PDV / HDN enabled. Why is this "Top Tier" For Britian when the only thing you ever see are things like the F-16 (And it's and many copy paste's.) The F-14, Mig-29's ect ect. It's not competitive and the only Air to Air Kill I have achieved on a player was a head on with the ♥♥♥♥♥♥ gun pod. Why is rank 8 locked behind owning 3 rank 7's. (Which there are only 3.) Two of which are The Fg.1 and Fg.2 which are copy paste's of each other with the only difference being the landing gear because one was used for Carrier ops and the other was not. Am I missing some important detail as to how this thing is supposed to work? It suffers are altitude so no reason to climb to space and duke it out with radar missles. every module is an arm and a leg because it's a end of the line jet. Is there some secret insight I am missing as to why this thing is a massive turd?
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With my experience, all phantoms are really like this. The 10.0 F4C for the US is actually kinda viable because you can slap a lot of gunpods on it and use it like that, and radar missiles aren't as big of a threat as around 11.0 or so.

But yeah, for the most part with every phantom, they require very niche game play that just doesn't feel as consistent to use as other vehicles. I mean, going from the F-4E to the Mig-23MF (0.3 difference) is a complete difference. I think the main thing that holds back Soviet vehicles is really just low flare/chaff amount, but you can still mitigate that with defensive flying for the most part.
Cpt. Obvious Mar 27, 2023 @ 1:11pm 
Originally posted by 『Sinner』:
I mean, going from the F-4E to the Mig-23MF (0.3 difference) is a complete difference. I think the main thing that holds back Soviet vehicles is really just low flare/chaff amount, but you can still mitigate that with defensive flying for the most part.

So what you are saying is they are ♥♥♥♥♥♥♥♥ go play russia. Got it.
Originally posted by Cpt. Obvious:
So what you are saying is they are ♥♥♥♥♥♥♥♥ go play russia. Got it.

I mean, my post was really negative, but they do have their bonuses. Some of mine was a bit of a vent from using the F4-S to grind to the F-16 right now while switching between the F4E and Mig-23MF for breaks.

When it comes to the radar, I would imagine there's more I can personally do to use it. I find that switching the IRST mode to whatever the second mode for the F4-S works better than the standard mode in most scenarios, but ground clutter does break lock easy.

Which I would pick though is probably the Phantom. The Mig-23MF has had a really hard learning curve simply because of the missiles, limited chaff/flares, and the main gun having something like only 200 rounds. Is the radar better? For sure, but it doesn't feel like it has better missiles.

In either case though, yeah it seems the F-16 and the Mig 29 are kinds of anything close to their BR atm.
Cpt. Obvious Mar 27, 2023 @ 1:33pm 
The F4S and Fg.1 share the same radar. the secondary mode is the PDV / HDN setting that use's pulse which should work better but It only consistently locks up far target's which neither the aim 7E or the SkyFlash can deal with. And you keep referring to the Mig-23MF. Which doesn't compare to the Phantom Fg.1 because it gut stomps it in almost every situation. Access to R60MK's and R-27's (A far better radar missile then the 7E or the SkyFlash that the British Phantoms get.) So what if you have fewer flares you get all aspects while both the 4S and Fg.1 are stuck with rear aspect IR missles the 9G's and 9H's. over all a underwhelming turd that I had to get in hopes of finding a greener pasture with the Harrier GR.7 or the Tornado Fg.3. the TL:DR being the Phantoms are over BRed and forced to face far better aircraft at lower or similar BR's. And god forbid fighting a 12.0 which is every game.
Originally posted by Cpt. Obvious:
The F4S and Fg.1 share the same radar. the secondary mode is the PDV / HDN setting that use's pulse which should work better but It only consistently locks up far target's which neither the aim 7E or the SkyFlash can deal with. And you keep referring to the Mig-23MF. Which doesn't compare to the Phantom Fg.1 because it gut stomps it in almost every situation. Access to R60MK's and R-27's (A far better radar missile then the 7E or the SkyFlash that the British Phantoms get.) So what if you have fewer flares you get all aspects while both the 4S and Fg.1 are stuck with rear aspect IR missles the 9G's and 9H's. over all a underwhelming turd that I had to get in hopes of finding a greener pasture with the Harrier GR.7 or the Tornado Fg.3. the TL:DR being the Phantoms are over BRed and forced to face far better aircraft at lower or similar BR's. And god forbid fighting a 12.0 which is every game.

The Mig-23Mf is pretty much the only real reference I have outside of the Su7 and Mig-19, so I can't really say.

I didn't know about the long distance part of PDV, actually makes sense now that I think about it. But yeah, it's not the best time at all, but here's to grinding to F-16s
musthavecake Mar 27, 2023 @ 1:47pm 
In what world are the missiles useless lol
Cpt. Obvious Mar 27, 2023 @ 1:51pm 
Originally posted by musthavecake:
In what world are the missiles useless lol
In a World where you see All Aspect missles like the Aim 9L, R60M / R60MK, Magics ect ect exist with 30g's of pull most of those are all aspects and the 9H and G are both locked to 18g's of pull. And let's not even compare a SkyFlash to a R-27, Aim 7F or M. So maybe that will put some perspective into it for you and finding an air frame that doesn't out maneuver a Phantom is a challenge.
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Date Posted: Mar 27, 2023 @ 12:56pm
Posts: 7