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While there are pay-to-win aircrafts on this bracket, but there is also good standard aircrafts. The 10.3's in general are beasts that completely stomp the lower tiers with their superior missiles.
R-60's are high maneuverable, but short ranged. So you have to play by the "speed is life" motto with super sonic jets. As no counter-measures are available. This is bit harder to do against the US AIM-9D's that have longer range, but inferior G's compared to R-60.
Also think Su-25 is the only one with R-60M's at that tier, so this missile is least of your worries. And front-aspect IR missile can be locked on to with missile of your own.
Keep your speed instead of dumping it on the first enemy and the R-60s can't touch you. Vast majority of my missile kills in it are purely because of 2 reasons.
1: People don't pay attention to see that I am on intercept course, I get close and missile them. None of them look around, obviously they die. They're all faster than me, they can outspeed the missile, but not when fired from the front or side at 1.5km
2: They dump all of their speed with the first enemy they encounter, only to get missiled by someone that has missiles.
Too many times i've seen Milans, some Sabres, CL-13s, Ariete etc run into the first enemy, immediately turn, dump all of their speed, then act surprised they got picked off by a missile.
Too many times i watched people going over mach 1, no point to fire a missile, it'll never reach, they dump to "catch" someone that's keeping their speed and running away, while they presumably see that the guy running has multiple team mates closing it, they are now going 400-500km/h, and you're acting surprised they got missiled or plain shot out of the sky.
The problem with 10.3 IMO isn't the fact that uptiers suck. That alone I can deal with eventually. The problem is, it costs me anywhere between 10k and 16k to get BTFO by a missile I have no hope of dodging.
The uptiers are bad. The costs are so much worse. The reason you see so many paypiggies is because its the only way to afford games. Planes in air RB are obviously balanced based on their ground RB performance and rank. Planes like the F-5C would be better off at 9.3 but then that wouldn't be fair to the trans-sonics. BRs should go up to 14 or so, by my estimation, to actually balance top tier air RB. Technology from 1960 to now advanced so quickly it's probably the best place to implement era-correct matches.
The repair cost yes, particularly in any plane that doesn't have countermeasures which at that BR is still surprisingly many.. I really think for balance sake, above a certain BR everyone should get a base number of countermeasures, regardless if they could have them IRL.
Max BR raised to 14 yes please. Would solve so damn much. F-5C at 9.3 tho, wat?? What would motivate that? Don't own it myself but the only obvious negative to say about it in my experience is unspectacular missiles
F-5C has terrible missiles. Beastly gunfighter though. Those uptiers to seeing MiG-23s can be hard though.
The F-5C's problem is that while its great at gunfighting it's size barely means anything against modern missiles. AIM-9Bs are 8.7+ so it belongs somewhere around there. There are great gunfighters at 9.7 that can counter it except for the fact it's barely supersonic. That's the part that makes it difficult to balance into a correct BR. Expansion to 14 BR levels means it can stay where it's at. Fact of the matter is at 10.3 it's lackluster at everything it does. Every semi-modern aircraft outperforms it in every way including turning.