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Vehicles them selves have no training level. It is better then it sounds. You began at BR 1.0 tier 1 and started training the slot. As you progressed you placed newer vehicles into the slot but did not have to begin training all over again. When you reach top tier the training level of the slot will stretch back to the beginning.
Tech trees have branches. Assign a slot to each branch and only place new vehicles into their proper slot. For ground I use 1 for light tanks 2 for medium 3 for heavy 4 for AA and 5 for TD 6 and 7 are for air.
- Crews always stay in their slot and keep all existing crew points (and expert and ace rank for vehicles)
- You then transfer a new/other vehicle to a crew slot, paying for basic crew training for said vehicle (and expert training if you want)
- Sending a crew on holiday actually just removes the current vehicle from a crew slot. All the skill and training of the crew stays the same
- If you put a vehicle into a crew slot that they are already trained to use, there is no cost whatsoever to it
close but vehicles can be moved to new slots and they do not take the old training level with them. They become whatever the new slots training level is and you repay to qualify them.
It is not a good idea to move slots unless you are going to a higher training level and do not mind paying the qualification over again.
Placing a new vehicle into a slot where the previous vehicle was ace would make the new vehicle basic (the cost for putting into new slot) and you would have to pay for expert and ace. But it is the normal thing we do. We put newer stuff into trained slots and pay to qualify them.
Where you say putting vehicle into slot it is already trained for I say you put the vehicle into a slot it already qualified for. Sending a vehicle on holiday only keeps the training if you place it back into that slot. Moving it to a new slot could either increase or decrease the training but you'd have to pay the qualification.
Vehicles themselves have no inherent training or qualification. slots have no inherent qualification only training
Is all this done within one tech tree? I can't have slot 1 with USA, slot 2 with British, right?
You will end up in ground for example with slot 1 light tank slot 2 medium tank slot 3 heavy tank slot 4 AA slot 5 TD and 6 and 7 air (one fighter 1 bomber.
You have the same thing for every ground tree.
Naval 3 slots blue water 1 slot torpedo boat 2 slots air (1 torpedo bomber 1 level bomber)
Air realistic you only need 1 slot or 1 slot fighter 1 slot strike and 1 slot bomber Arcade is different in that you can respawn.
The slots do not cross over slot 1 for USA is not Slot 1 for Germany. There is a set number of free slots for each nation and you have to buy slot beyond that. Use of the slots is one of the fine arts of War Thunder
but the critical thing to remember is you train the slots not the vehicles. Vehicles only have qualification when you place them into a slot and they have that training level.
Making a lineup for ground for example will require at least 3 slots.
Click 'Research', select a tank, 'choose a crew', assign it to that crew. The game will tell you how much it costs to train that crew to drive that tank.
The crew skills apply to whatever tank they are then driving. So a crew with maxed out reload will have maxed out reload on any tank it drives.
You can train multiple crews to drive the same tank. So they could all be trained to drive the Tiger E, say, but it will cost you to train each crew.
Each nation has separate crews.
Only your not training any of these crews. You are qualifying them for the slot but you are not training them in the sense that they will take anything with them if you change slots. .
For example in slot 1 you have a max trained Tiger I Ace crew.
You Place a Panther into that slot you have to pay for basic, expert and then Ace but you now have a max trained Panther. You put the previous max trained Ace Tiger I into slot 6 that has 0 training. You now have a basically trained tiger I and can't even upgrade to expert.
Sure. Make it sound that complicated. Go nuts.
You think it sounds complicated? It is very very simple. You train the slots not the vehicles.
One very good reason to stay low tier/BR for a while is to train the slots.
My personal belief is training the slots is much more important then grinding new vehicles at least till the slots can at least be expert
I simplified it. Are you getting paid by the word?
I kind of see your point but I think you missed the point where OP was asking if each nation had a specific slot
"Is all this done within one tech tree? I can't have slot 1 with USA, slot 2 with British, right?"
which is why I went into more detail.
The crew will gain xp and levels from using the vehichle in that crew slot.
All xp and levels are kept by crew not vehichle itself so if u have a lVL30 crew in slot 1 and put a new tank in that slot, that tank will have a level 30 crew.
IF you put a tank in a slot u never had a vehichle in before they will have a level 0 crew untill u use that slot enuf to gain levels.
Nations dont share crew slots so u CANT level a crew in britin and try to use germany with a experienced crew. It will all be level 0
every nation has its own set of slots