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Buildings are generally inconsistent its very much a map by map case.
People use sound to pinpoint vehicles behind buildings(You can reduce your own engine noise from your perspective in the settings making it easier to point point enemys).
Scout marks persist behind cover so thats also a option though they are only a imprecise indicator
also watch server replays for "more" accuracy, clientside replays can be wrong as well or just buggy.
Thank you.
i mean, no. it's just inaccurate killcam.
they probably shot you out in the open then moved behind something