Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
That's the point, I don't have 7.0 unlocked yet, I'm grinding for it. Like I said, up until 5.3 it's been really fun and seemed pretty well balanced but now it's gotten rough.
But yes, just about every US tank above 4.0 is a bit too high. The M4A1 76mm shouldn't be so high. The hull is crap and maneuverablility isn't great either. You can be penetrated by just about anything since you have 37mm of armor wrapping to your front from the sides. You can't angle it. If you look at the performance of other guns at the tier, 4.7 is just too late to be giving USA their better gun. Frankly, I don't think its that much stronger than a Panzer IV, the stabilizer being its only boost. So being only a hair higher than the PZ IV I feel is very fair.
The other two, the M4A2 and M4A3 should honestly take its place at 4.7 since they do have more workable armor and mobility.
Other tanks like the T14 should also drop a step. Jumbo too. You can make these tanks work at their current rank, but its far more effort than the other tanks they share a BR with now. All things considered, I'd argue the KV-85 is better than the Jumbo, or at least comparable. Sure, the KV-85 doesn't have armor nearly as strong, but it is still workable armor and the gun allows it to defend itself quite well. I do think its a bit low, it belongs at 5.0 at the very least, but the Jumbo should share its BR.
It just kinda sucks how annoying it can be to play USA around those BRs. You can make it work, but it always feels like an uphill battle. Even a downtier feels like an uptier since everything you face can deal with you.
Personally, I just stuck to 4.0 and played that. Having bought the Calliope a long while ago, its a great lineup sporting the M4A2, Calliope, M19 and whatever CAS planes tickle my fancy at the time, usually the P-61 and PBJ. I try and enjoy the slightly higher BRs for USA, but just can't most of the time. Not unless I'm just in it for the shennanigans of flying the B-17 in GRB or something.
Does that include Cold War era? Cause my whole goal for USA tree is to unlock Cold War tanks and that would really suck if literally everything above BR 4 is like that.
I used my stabiliser a fair bit. It is mainly to pop from cover, shoot and swiftly reverse back into cover.
Right now, I am researching my M1A2 SEP.
At 5.3, you have two standouts, the 76mm M4A2 and the Jumbo. The 76mm is a pure flanker, lacking the armor to survive shots you need to rely on the advantage your stabilizer gives you to get that first shot off. Don't discount this. If you encounter an enemy at close range while both of you are moving, you will get the first accurate shot off, and you can kill or disable any enemy you will face if you place it well.
The Jumbo has the armor to ignore most guns at the tier (So long as you aren't uptiered, and as always I recommend against relying on heavy tanks in an uptier as much as possible), but the gun is it's weakness.
The trick to get both of those to work is to know when to go for barrel shots and when to go for weakspots. Most enemy tanks at this BR have nice large muzzle breaks that make it very easy to disable their gun at close range, while your .50 can shred their tracks. So if you come up against something you cannot penetrate, like an angled Tiger, you can still use your reaction advantage to track and barrel them before moving in for the kill.
At 5.7, you get the Hellcat, which gives you the mobility to put that gun where it needs to be to work, as well as the M36B2, which gives you HEATFS to deal with the heavily armored stuff you'll be constantly fighting. Also the M4A3 76, which is barely an upgrade over the M4A2.
Things get better at 6.7, the T34, T26E5 and various light tanks are all strong. After that though, it's a slog until like 9.0ish.
if you're grinding US just to stop at cold war then i would just save yourself the disappointment. M60 and m103 are trash and you get matched against stabilized MBT's and rocket spam. one of the worst BRs for US
LOL f--k no. That's like over 200 bucks for those vehicles. That right there is the reason why Gaijin treat the community like s--t and get away with being such a--holes. Their business model is to make you get frustrated and spend tons of money, and you fell for it.
I play WT because I'm a tank history nerd and I like the gameplay. But I think Gaijin is overall a scumbag company and so only *occasionally* buy some Premium time.
Look man, I get what you're saying but I'm not spending 200+ dollars on video game tanks. If you wanna do that whatever you do you.
I buy a month of Premium time two or maybe three times a year. 20$-30$. That's it.
And like I said up until BR 5.3 USA I've been enjoying this game immensely, and now I'm just about to unlock the T-26E5, so this rough patch is almost done.
use the stabilizer advantages, you can hide in corner then ambush enemy or ambush when enemy driving in front of you since most of the enemy doesn't have stabilizer you can easily shot first