Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you have proof that the gun gets lowered to nearly scrape the engine deck on irl examples, send it to Gaijin, otherwise don't expect to get those degrees because it's not how Gaijin works.
Is that really what you think? If so then oooooo boy have I got news for you.
Also this isn't an argument like you seem to think it is, we aren't on twitter. The matter of fact is that there is space for the gun to depress and its an unnecessary nerf that doesn't improve gameplay at all. There are no counter arguments to this because as I said this isn't an argument. It is what it is.
According to some other people apparently knowing about this is that it's a safety measure in real life to not damage the barrel but it can be turned off if necessary with the gun stabilisation. So I don't see why it shouldn't be able to do that in the game. At least let it lower it straight over the engine deck without this lift.
It is what it is indeed and would be long in the game if it were a Russian tank.