War Thunder

War Thunder

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nokknokkopenup Jul 11, 2023 @ 10:31am
Why does Russian get Modern MBTs and Nato not?
T80BVM, T72B3
The T80BVM is from 2018, the T72B3 is from 2012 every other Top Tier MBT is from the 2000s why does Russia get such modern MBTs but other Countrys dont?
Leopard 2A6 2001
M1A2 Sep 2001
Challenger 2E <2005
The BVM is a Tank that is so extremly good because it fights Tanks that are 2 Decades older


Pantsir S1
The First Pantsir was Produced in 2010 why did russia need it the Tunguska is a Extremly good AA it was it before the Pantsir came into the game
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Showing 1-15 of 140 comments
Raider Jul 11, 2023 @ 10:32am 
skill issue
Last edited by Raider; Jul 11, 2023 @ 10:32am
nokknokkopenup Jul 11, 2023 @ 10:33am 
Originally posted by ♥♥♥:
skill issue
i got the T80BVM and Pantsir you cant just say skill issue
Eldgrim - Cole 505 Jul 11, 2023 @ 10:40am 
Russian game
nokknokkopenup Jul 11, 2023 @ 11:01am 
Originally posted by Eldgrim - Cole 505:
Russian game
Yep
Qu Rahn Jul 11, 2023 @ 11:04am 
The idea is to have vehicles balanced by capability, not by year of introduction - which is the INcorrect choice for gameplay.

Balancing by year of introduction would make certain vehicles completely OP at certain eras.
44-65 would be dominated by USSR with the IS series, 279, T-64 series. Germany wouldn't even have tanks until 1965. 80s would be M1s stomping on everyone else.
Most people would play the strong vehicles, leading to a lot of mirror matches and overall dull game experience.

Minor nations would suffer even more with lack of decent lineups, and perhaps an even worst offender to balance would be CAS. Have you taken a look at the year of introduction for planes and ground units? We have planes 40+ years older than the ground units they play with. Can you imagine how much worse the CAS issue would be if Harriers were playing with 60s tanks? F14s playing with units from the 70s.
Check what SPAAs you would have available at those years. Yeah, not good at all.

Now, there are certainly problems with balance right now, but the way I see it they come from coding issues: volumetric armor/shells worsened situations in which shots that hit 'edges' behave weirdly, imo that seems like the number one problem with russian super survivability, the many ERA blocks means lots of edges, which means lots of weird interactions.
I agree though that Gaijin has overbuffed ERA in non-buggy situations as well, and the ruskie spall liners are overperforming. Gaijin seems to have increased fuel explosion in russian tanks, I suppose to compensate for buggy ERA. I don't think this is a good way to balance the game, but neither would be being laser bombed while playing leopards, pattons & T-series.
Patriot03 Jul 11, 2023 @ 11:05am 
I'm confused, you have the M1 Abrams M1A2, The Challenger 2, and the Leopard2A6(right?), etc.

Are they supposed to add tanks that don't exist?
Last edited by Patriot03; Jul 11, 2023 @ 11:07am
nokknokkopenup Jul 11, 2023 @ 11:07am 
Originally posted by Patriot03:
I'm confused, you have the M1 Abrams M1A2, The Challenger 2, Leopard2A6(right?), etc.

Are they supposed to add tanks that don't exist?
Leopard 2A7
M1A2 Sep V3
nokknokkopenup Jul 11, 2023 @ 11:09am 
Originally posted by Qu Rahn:
The idea is to have vehicles balanced by capability, not by year of introduction - which is the INcorrect choice for gameplay.

Balancing by year of introduction would make certain vehicles completely OP at certain eras.
44-65 would be dominated by USSR with the IS series, 279, T-64 series. Germany wouldn't even have tanks until 1965. 80s would be M1s stomping on everyone else.
Most people would play the strong vehicles, leading to a lot of mirror matches and overall dull game experience.

Minor nations would suffer even more with lack of decent lineups, and perhaps an even worst offender to balance would be CAS. Have you taken a look at the year of introduction for planes and ground units? We have planes 40+ years older than the ground units they play with. Can you imagine how much worse the CAS issue would be if Harriers were playing with 60s tanks? F14s playing with units from the 70s.
Check what SPAAs you would have available at those years. Yeah, not good at all.

Now, there are certainly problems with balance right now, but the way I see it they come from coding issues: volumetric armor/shells worsened situations in which shots that hit 'edges' behave weirdly, imo that seems like the number one problem with russian super survivability, the many ERA blocks means lots of edges, which means lots of weird interactions.
I agree though that Gaijin has overbuffed ERA in non-buggy situations as well, and the ruskie spall liners are overperforming. Gaijin seems to have increased fuel explosion in russian tanks, I suppose to compensate for buggy ERA. I don't think this is a good way to balance the game, but neither would be being laser bombed while playing leopards, pattons & T-series.
Top tier is getting Dominated by russia your comment makes no sense, russia gets modern vehicles and dominates top tier 70% win rate, i just want that they add newer types of vehicles for the nations
Last edited by nokknokkopenup; Jul 11, 2023 @ 11:11am
nokknokkopenup Jul 11, 2023 @ 11:10am 
Originally posted by Qu Rahn:
The idea is to have vehicles balanced by capability, not by year of introduction - which is the INcorrect choice for gameplay.

Balancing by year of introduction would make certain vehicles completely OP at certain eras.
44-65 would be dominated by USSR with the IS series, 279, T-64 series. Germany wouldn't even have tanks until 1965. 80s would be M1s stomping on everyone else.
Most people would play the strong vehicles, leading to a lot of mirror matches and overall dull game experience.

Minor nations would suffer even more with lack of decent lineups, and perhaps an even worst offender to balance would be CAS. Have you taken a look at the year of introduction for planes and ground units? We have planes 40+ years older than the ground units they play with. Can you imagine how much worse the CAS issue would be if Harriers were playing with 60s tanks? F14s playing with units from the 70s.
Check what SPAAs you would have available at those years. Yeah, not good at all.

Now, there are certainly problems with balance right now, but the way I see it they come from coding issues: volumetric armor/shells worsened situations in which shots that hit 'edges' behave weirdly, imo that seems like the number one problem with russian super survivability, the many ERA blocks means lots of edges, which means lots of weird interactions.
I agree though that Gaijin has overbuffed ERA in non-buggy situations as well, and the ruskie spall liners are overperforming. Gaijin seems to have increased fuel explosion in russian tanks, I suppose to compensate for buggy ERA. I don't think this is a good way to balance the game, but neither would be being laser bombed while playing leopards, pattons & T-series.
and i never said ones BR should be determent by Histroy
Patriot03 Jul 11, 2023 @ 11:12am 
Originally posted by nokknokkopenup:
Leopard 2A7
M1A2 Sep V3

1. Not sure if those are in service, they're a planned upgrade package for the Leapard 2 A6 featuring things like improved air conditioning etc

2. Expected delivery is 2028


I guess we should get those when we get the T-14 Armata
nokknokkopenup Jul 11, 2023 @ 11:13am 
Originally posted by Patriot03:
Originally posted by nokknokkopenup:
Leopard 2A7
M1A2 Sep V3

1. Not sure if those are in service, they're a planned upgrade package for the Leapard 2 A6 featuring things like improved air conditioning etc

2. Expected delivery is 2028


I guess we should get those when we get the T-14 Armata
What are you talking about the Leo 2A8 is in development and is being Ordered thers alreaday a Leo 2A7V but that would break the game balance the Leo2A7A1 would also be a option to balance it
Patriot03 Jul 11, 2023 @ 11:15am 
Originally posted by nokknokkopenup:
What are you talking about the Leo 2A8 is in development and is being Ordered thers alreaday a Leo 2A7V but that would break the game balance the Leo2A7A1 would also be a option to balance it

I mean let's face it, an upgraded Leopard 2 isn't going to change much in game since they're so similar to the current A6 variant, I tried looking up the A7 variant and it doesn't look like it's a completed upgrade yet. "In development" is usually a decade away with these things btw..
Last edited by Patriot03; Jul 11, 2023 @ 11:15am
Toxa Jul 11, 2023 @ 11:15am 
Bait post, do a research on the vehicles.
nokknokkopenup Jul 11, 2023 @ 11:16am 
Originally posted by Patriot03:
Originally posted by nokknokkopenup:
Leopard 2A7
M1A2 Sep V3

1. Not sure if those are in service, they're a planned upgrade package for the Leapard 2 A6 featuring things like improved air conditioning etc

2. Expected delivery is 2028


I guess we should get those when we get the T-14 Armata
There are no Planned upgrade Packages those are already out Leopard 2A6M
nokknokkopenup Jul 11, 2023 @ 11:16am 
Originally posted by Gopnik:
Bait post, do a research on the vehicles.
On wich vehicle should i do reasearch?
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Date Posted: Jul 11, 2023 @ 10:31am
Posts: 140