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For example: I know if I hit a Panther or Tiger in the turret cheek with 17pdr it will knock out the offence capabilities of the tank.
Every tank, every round has similar things a skilled player can know. Knowing what your gun and round can and cannot do is an important skill. Just like its and important skill to know if the gun you are using has a higher deviation. (QF 2-pdr for example, is not a snipers weapon and shouldnt used as one)
The number of posts that claim Panthers and Tigers and KVs and IS and Jumbos and, and, and are invulnerable because they dont know how to shoot with what they are using is appalling.
Not at all. It depends greatly on the hit location and where one aims. Oh yes, one has to watch for the ricochet mechanics too. The angle of the hit on the armour.
you evidently have no intention of taking advice on what you are doing wrong and how you can get better so why should any of us bother writing paragraphs to refute your low effort when a 'get gud' will have just the same effect
Why are you stalking me?
if you dont like what im posting in either thread then make your arguments relevant to that thread, you arent special, i couldn't care less who you are
I think all of you are ground forces players firing at point blank range at targets that can't move out of the way, and you can't wrap your heads around why people can't pick which part of a vehicle to shoot at.
I play air, where range is ~1km and decision time is a second, and naval, where the range is 10km and half the time I can't see the target at all and I'm shooting at a wall of smoke guesstimating where they are. Real serious "git good" moments.
Predicting a player's response to your actions is a skill.
HE not working, not random. It is now a know factor, adjust. Though the blanket statement that HE doesnt work isnt accurate either.
EDIT: if its not a discussion you are after then perhaps opening a blog would be more appropriate than posting on a forum...
Try to shoot a plane from some distance without aiming skill and i will tell you you are an average player that misses 100 % of the shots.
Aaand no. Im not giving you advice here. Because you already told us you know everything that is needed to know.
Im adressing the casual reader that can be mislead with false arguments.
The cone you are ♥♥♥♥♥♥♥♥ about is modeled physics. Not random.
Physics is predictable. One can control for the drop of a round and deviation of a round. Can this control be perfect? Sure, if one has time.
But since this a competitive realtime multiplayer game one doesnt always have time to control for factors. This doesnt make it random, being able to aim at, shoot at, and hit, what you mean to is a learned and more importantly practiced skill.