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I know they want make money over every think that all they care about now if they want fix the economy and make some money then make having premium account worth having
War Thunder is a free to play game and premium vehicles, premium content and whatever else are crucial to success of the game itself. It's not a charity, it's a video gaming company, with a free game, money has to be made somehow, otherwise it wouldn't exist. Simple as that.
The game designers and bug fixers are a separate team, they are not the store team. Different teams exist, and bug fixes, game decisions and the like can be created side by side and can co-exist at the same time as premiums being added.
How many premium vehicles does this game need? There's plenty enough already.
Not to mention the fact that Gaijin sells premium account, GE, and make bank off of the Gaijin marketplace.
Bear in mind the 2 million per year is not just earning from War Thunder.
And it is possible the 2 million is profit beyond meeting their overhead but still it is not representative of a "greedy" business model.
Where did you get this number from?
Wow that raises their earning per player to .26 per hour. About what parking meters make
Is this before or after overhead and taxes?
revenue is not profit. You have a revenue stream that pays the overhead and taxes and what is left over is profit.
26million wouldn't pay an american basketball players salary
release an update without premium content? when was the last time you spent 3 months worth of manhours from your entire company on things with no potential for any direct revenue. 'Drawing players back' you might say? those returning players still need to buy something to actually be worth bringing back and what indication have any of you whiners and quitters ever given that you would actually buy anything. Drawing non-paying players back adds less than a slew of newbies buying a shiny premium even if they are going to quit soon after
Does it offend you that a non american company is actually pursuing profits? Once you actually pay your developers (which is not a low paying career) and the overhead of rent, utilities etc 24 million is actually a tiny margin for a company. I live in New Zealand and a central city office space here can cost that in annual rent, I dread to think of the costs in europe or the states. The only difference between gaijin and any other free to play developer is PR
the event vehicle gap could also help with BR decompressions but thats a whole different story, they need to start focusing on balancing the game instead so that people would actually play this game more, but what do i know