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Depends on what you're looking for in a jet. Im guessing you're talking air rb. If you're talking ground rb its a simple pick; F16.
The safest pick for air rb is probably the MiG-29. You cant go wrong with R27's and HMD. If you're looking for air superiority this is probably your best pick.
The US F16 is a great jet. Can carry up to 6 AIM-9L's and has the 20mm M61A1 vulcan. If the MiG-29 doesnt see a performance overhaul (which it most likely will) the F16 will dominate the MiG-29 in a rate fight. It has excellent energy retention due to the weight to thrust ratio.
The optimal pick for the F16 for air superiority will be the chinese version. Being able to carry fox one's is a pretty big deal. Its also a newer model with some slight improvements over the US version.
I'd say go for both if you have the opportunity. If not, I'd say go for the MiG-29 :) In the end, they are both incredible machines that can clear the skies.
If your looking for dog fighting capabilities, then F-16. But wouldn't be surprised if Gaijin made Mig-29 the better turn fighter, when it shouldn't be.
MiG-29 will have access to R-27s so it will have a bit of an edge in medium range engagements while the F-16s will only have access to AIM-9Ls (unless you're getting the Chinese F-16, which will have 2x AIM-7Fs).
F-16s hold a slight edge in rate fights, but not to a degree where it outclasses the MiG-29. A mistake by an F-16 will lead to a victory with a MiG-29. MiG-29 also has an edge in vertical maneuvers thanks to its two powerful engines.
Overall, it's going to be a matter of personal preference. There's really no wrong answer here, but both are going to shake up the meta a bit.
Do understand that Gaijin recognizes it as a bug and it's supposed to have behavior closer to the 1980s R-27Ts (TGS-27 seeker head.) I haven't been keeping much track of the new stuff lately, but have they finally fixed that in the dev server, or is that going to be something they "forget" to fix until like 2 weeks after the live patch drops?
So because there is no consequences to over-g for certain planes like MIG-21, MiG-23 and most likely MIG29 one real advantage of F-16 FBW that it adheres the control surfaces to a 9G-limit, therefore protecting airplane and pilot, is a moot point in this game.
That the F-16 should be able to sustain higher g-forces because of the inclined seat and aerodynamics is therefore also a moot point.
And that the visibilty is better is also moot in air rb because only VR people limit themselves freely. Everybody else has maximum visibility beyond the cockpit limitations and g-forces because what you really don't do is move your neck around at 9 G neither does he have to because of 3rd person viewpoint. Track-IR people get always the fullscreen panorama looking back. So the real advantages of the F-16 design will only be felt if at all in SIM mode. Everybody else is in 3rd person view anyway.
Edit: However, the F-16 will probably have the overall edge due to its improved rate fighting abilities, and future variants will have sparrows and possibly AMRAAMS. It is possible that the current US F-16A will get Sparrows since it is either a Block 15 OCU or ADF, but the devs have said the the US tree will get a second F-16 (most likely a Block 20) with improved Sparrows, improved Sidewinders, and potentially AMRAAMS.