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First thing you have to learn to do is to always check around yourself, all the time. When you see a missile is launched at you, give it a little bit of time to get closer, the closer the missile is.. the easier it is for you to escape its IR vision cone, tho this only applies to early IR missiles.
You can do one of the followings things or combine them to avoid IR missiles, generally it can work for all IR missiles and having flares will improve your chances, tho this is Gaijin so you can't always guarantee it;
Slow down and pull off hard in any direction once it is close
Easily and quickly escapes the IR cone because its narrow and can't move. Early IR Missiles can't pull many G's so they won't be able to pull with you and lose you. This is really extremely easy, in many cases you don't even have to pull a lot, just a slight change of course. Just be cautious that your opponent doesn't get in gun range or shoot a second missile.
When the Missile stops burning, start climbing although importantly keeping good speed, so don't climb too steep. When it gets closer, do the Step above
If you start climbing when the Missile stops burning, you may not even have to pull off because early Missiles don't accelerate for a long time and don't keep much energy either. Climbing may be enough for the Missile to be unable to catch you. If it is still chasing you, repeat the first Step on how to avoid a IR Missile, but only pull off in any upwards direction, not sideways or downwards.
Please note that this won't necessarily work on mid and late-game Missiles as they carry too much energy on the short distances they are fired.
For newer Missiles, not newest, that can pull more G's, you may fly in a big barrel roll
Big barrel roll motions makes the IR Missile move a lot and bleed energy, depending on speed and distance it may also give you an alternative to pull off hard in any direction, mid barrel roll, to attempt and lose lock. May not be necessary if the Missile lost enough energy and can't keep up anymore.
If you have flares
Don't spam them, that is a certain death for you. I see many people cry about Missiles being OP because they spam flares and still get shot down. Laying a path of flares will just guide the Missile into you, it will get close enough to trigger and blow you up.
Only use Flares with a little bit of timing in between, nothing smaller than a second. Preferably take Reinforced Flares because they are a much hotter target than normal flares.
The maneuver you will do the most with flares is either decently sized barrel rolls (like 2-3 wingspans of your plane) and drop flares with a bit of timing in between so the Missile will fly past you. Or you will pull off hard in any direction while laying a path of flares with 1-2 seconds timing in between each to slowly make it overshoot by not pulling as many G's as you to keep up.
Please note
If I can think of anything else that I may not have in my mind right now.. I may edit this or reply to it.
The amount of 50$-70$ premium vehicles they sell makes up for the loss of premium account subscriptions.
I used to buy premium account and sometimes flew the few cheap premium props I had. The result was plenty of vehicles unlocked I couldn`t afford to buy and crew. So you are still getting screwed in a way even with premium. Unless you grind like crazy on top of everything with premium vehicles for your Silver Lions.
Early missiles do not have high-G capability. At longer distances (2km - 4km) its harder to avoid the missile because it has room to move. However, a good tactic is to throttle down, airbrake, and break left/right hard. If you're really good you time this for when the missile closes within 1km. They aren't that hard to avoid, the problem is you have to be aware of them.
Someone on reddit said they paid < 1M to manage servers and made double or triple digit millions in profit. They don't need any help affording anything. War Thunder is a literal money printer. They have so much inertia to make things better because by making things worse they sell more premiums. Indeed the only way out of 7.3-8.7 hell in jets is to fork over the cash for a premium. Ideally during a holiday sale. Not even for performance. Premium jets are dirt cheap to repair (< 10k SL) and a spaded 8.3 non-premium jet can run you 15k+ per match. You'd think they'd cut repair costs for subscribers...but that wouldn't sell more premiums.
https://steamcommunity.com/sharedfiles/filedetails/?id=2899750098
People that say you can't avoid Missiles are obviously not meant to play that high of a BR. Just stay in 6.0 guys :)
You managed to exactly copy what I said, good job
If anyone knows how to use a missile and you're in a vautour, good luck. Pretty clear with the thread that's the statement.
Early Missiles are pretty ♥♥♥♥... its as easy to avoid them as Peter Griffin in Family Guy managed to get out of sight of the Destroyer in that one Star Wars Episode.
Why don't you just leave the forum, if you don't want to help?
Ich will nicht helfen?? xDD Ich bin so ziemlich der einzige der dir eine ordentliche Antwort gegeben hat außer skill issue oder "you dont".
Read everything I said? You may not be able to dodge R60s, but certainly you can outrun them as they have an utterly garbage range.