War Thunder

War Thunder

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LadIQe Nov 30, 2022 @ 2:57am
T14 should be 4.0 max
This tank is useless at 4.7. It has no armor, no gun, even mobility is questionable

Most of the time you face Panthers, Tigers, Is 1, T-34-85 which can one shot you anytime, but you cant do anything. Hell even against kv1 you cant do anything, which is 4.0 tank

Why is this useless tank at 4.7? Also, m4a2, m4a3, why 5.3 and 5.7? No gun and what is worst, even armor is useless
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Showing 31-45 of 76 comments
Toblm Nov 30, 2022 @ 12:19pm 
Originally posted by Akagi:
Originally posted by LadIQe:

I have 2.4 kdr and what? still my point is valid. Its not good at 4.7
Then what exactly is your point if you have a 2.4 kdr in it? You make it sound like you can't get any single kill done.
OP: Tank isnt overpowered -> needs lower BR

Overpowered = 3+ KD (maybe higher? 8? 12?)
Last edited by Toblm; Nov 30, 2022 @ 12:20pm
LadIQe Nov 30, 2022 @ 12:21pm 
Originally posted by Akagi:
Originally posted by LadIQe:

I have 2.4 kdr and what? still my point is valid. Its not good at 4.7
Then what exactly is your point if you have a 2.4 kdr in it? You make it sound like you can't get any single kill done.

just read carefully, Its useless at 4.7, good at lower br, thats why I have 2.4kdr, because I can kill something at lower br

but when Im playing against 4.7+ tanks, there is no kill at all because of useless gun which cant kill anything slightly angled
Qonqueror Nov 30, 2022 @ 12:30pm 
If the T14 is useless at 4.7, what is the 75mm Jumbo at 5.3 then?
Chaoslord 87 Nov 30, 2022 @ 12:38pm 
Originally posted by TGR Qonqueror:
If the T14 is useless at 4.7, what is the 75mm Jumbo at 5.3 then?

Or the Chi-Ri II at 5.0? Armor of a 3.3-3.7 vehicle but as big as a Kingtiger.
Akagi Nov 30, 2022 @ 12:40pm 
Originally posted by LadIQe:
Originally posted by Akagi:
Then what exactly is your point if you have a 2.4 kdr in it? You make it sound like you can't get any single kill done.

just read carefully, Its useless at 4.7, good at lower br, thats why I have 2.4kdr, because I can kill something at lower br

but when Im playing against 4.7+ tanks, there is no kill at all because of useless gun which cant kill anything slightly angled
That's your average weak gun, good reload, great armor gameplay.
At equal br your armor is top notch and most tanks require aiming at a fewweak spots in order to kill you while your own gun is usable but still requires some knowledge about aiming for weakspots.

In case of an uptier or .7 br higher match the enemy's guns will outpower your armor and render it less effective or even completely useless while your mediocre gun will become awful and requires flanking and/or weakspot knowledge and a patient trigger finger. While the former applies to almost all heavy tanks, the gun issue doesn't apply for heavy tanks that carry a large, high caliber gun that trades reload rate for firepower that can still take care of stronger enemies (the IS series, T26E1 and T29/34...).

If you demand that the T14 needs to mgo at a lower br because its gun i n uptiers willbe useless, than this would mean that every meh gun, strong armor heavy tank would go down as well. This would include the KV-1 B,E, and L11 (maybe even Zis-5), the Sherman Jumbos, the Matilda and the Churchills.

And I don't know about you, but I wouldn't really fancy driving a 2.3 or 2.7 tank and fight a KV-!B or Churchill Mk7 just because "their guns are ineefective at uptiers"



PS: Shoutout to Tom watching from afar while eating Baguette with his 5.3 EBR 1951
Toblm Nov 30, 2022 @ 12:41pm 
Originally posted by Chaoslord 87:
Originally posted by TGR Qonqueror:
If the T14 is useless at 4.7, what is the 75mm Jumbo at 5.3 then?

Or the Chi-Ri II at 5.0? Armor of a 3.3-3.7 vehicle but as big as a Kingtiger.
Dont be dissing on the Chi-Ri II. 75mm autoloader is a hell of a tool.
♠Gamer3106♠ (Banned) Nov 30, 2022 @ 12:52pm 
Originally posted by Toblm:
Originally posted by Chaoslord 87:

Or the Chi-Ri II at 5.0? Armor of a 3.3-3.7 vehicle but as big as a Kingtiger.
Dont be dissing on the Chi-Ri II. 75mm autoloader is a hell of a tool.
No reason for it to be 5.0
Toblm Nov 30, 2022 @ 12:53pm 
Originally posted by ♠Gamer3106♠:
Originally posted by Toblm:
Dont be dissing on the Chi-Ri II. 75mm autoloader is a hell of a tool.
No reason for it to be 5.0
Autoloader = +.3 BR minimum
Chaoslord 87 Nov 30, 2022 @ 12:55pm 
Originally posted by Toblm:
Dont be dissing on the Chi-Ri II. 75mm autoloader is a hell of a tool.

Yes, his autoloader is helluva fun. The problem is getting him into a good position without getting shot to bits. And since you are a rolling house (possibly the biggest vehicle for his BR), you are a tempting target indeed.

And he is sharing the same BR with the Protopanther, who is superior in almost every way (aside of 3 shot autoloader and possibly slower turret traverse).

4.7 would be quite fair for him.
Last edited by Chaoslord 87; Nov 30, 2022 @ 1:07pm
Ansaraina Nov 30, 2022 @ 1:42pm 
Just gonna throw this out there. The perspective of what is powerful in the game changes as you improve. Or based on what your forced to learn from playing. Once you know what to do, where to shoot, where to be. When to push, what you can do, and why you are safe, despite having seemingly every Rasberry aggro-ed on yourself. what is strong changes.

The community complains about Tiger being overpowered. Everyone spawned them every time without fail. No variety and no incentive to play a different tank. It was overpowered because the community hadn't figured out how to deal with it. Behold, a few people figured it out. other saw, copied, and a meta changed occurred. Tigers stop being the issue.

KVs' underwent the same routine. Regardless of variant. At some point, the community at large figured out how to kill them and respond.

That being said. new player waves, leave a window open where these tanks are powerful choices since they are, still new. "New" being, Don't know what to do, at a loss for where to shoot, looking for green. "Angling" or lack of, is a duck waiting patiently upon the first sight of a kill or danger.

T34 got the notorious treatment. That it still carries to this day as hard to kill. Although the better you get the more everything looks like a pebble. The more the map speaks about what's about to happen or how the battle is likely to progress.

T14 is powerful, mainly due to the majority of the player base still doesn't know how to kill it. But there is enough of the player base that has plenty of experience against them. A bad player with a T14 in a down-tier with no one in the match that knows what to do is a feast. Will carry the match without much effort, if any.

In the hand of someone who knows what it can do, 6.3 is fair game.

It was 4.3, the jumbo was also 4.7. The Zis-5 was 4.3. The lineup of tanks was oppressive, which at some point lead everyone to use them. So matches had a bunch of Jumbos and Zis-5 everywhere. A small part of the community figured out how to kill them, other picked up, and the meta changed. Variety came back. And at some point the br increases came around.

The Br changes to 4.7 T14, and a 5.0 jumbo is well deserved. and improved the variety of tanks seen in a match.
T14 being, Get yourself into what seems like a bad situation.
The the Jumbo being the assault tank that pushes and holds areas without putting itself way out there like a T14.

The player mob mentality changes. The meta changes.

Pre-covid was at 30-40k player base.
Compared to the present 80k playing and the 130-140k during events.
Right now we're in a lull, most of the matches are filled with newbies.
When an event kicks around, the matches will get tougher, since a smaller portion of the team will be passive somewhere around 2-4 players. on both teams. any more than that skews the match in favor of the one with more active players. More active contributor means any small success builds on each other, eventually creating a strong momentum, that wins from the outset of a battle.
Space Marine Nov 30, 2022 @ 2:28pm 
Originally posted by FireFromBehind:
Originally posted by LadIQe:

try that against 5.0+, there is no way you can pen panthers, tigers frontaly, even t-34-85 is problem with all kv1 because of inconsistent behaviour of shell
Tigers? Shoot cupola
Panthers? Shoot the shot trap

It's is easy to play even fully uptier as armor is still pretty reliable

Funny how there's always that guy who's so good at the game he has an answer for everything and doesn't consider the negative aspects of the vehicle.
T14 at 5.3 and above is a snack for anyone that can shoot a gun. If the 88mm Pzgr. from the Tiger can overpressure the Jumbo, i wonder what it would do against a T14
Chaoslink Nov 30, 2022 @ 3:45pm 
Originally posted by LadIQe:
Hell even against kv1 you cant do anything, which is 4.0 tank
You can pen the KV-1 turret cheeks if it is looking at you. You can pen the driver port if the hull is facing you. You can pen the sides between the tracks from the side. There's turret ring shots you can land from various angles. I think the APCR ammo can even pen the lower plate, though I might be thinking about a specific KV-1 variant.
Originally posted by LadIQe:
This tank is useless at 4.7. It has no armor, no gun, even mobility is questionable
Its not much slower than most Shermans, the armor is usable, though you have to work it to get value from it. It isn't a brain dead tank that will just bounce everything for you. The gun is servicable at 4.7 BR. It isn't the best gun obviously, but it does work.

Originally posted by LadIQe:
Most of the time you face Panthers, Tigers, Is 1, T-34-85 which can one shot you anytime, but you cant do anything.
Panthers need to be flanked, but that's typically the strategy for all US tanks. Tigers can still be punched through the front if they're flat against you and close range. You definitely need to brawl in close range with these tanks, sniping won't work.

The IS-1 and T-34-85 can be killed as well. The IS-1 dies just like the KV-1 and the T-34 dies in the same way you'd kill any T-34.

Originally posted by LadIQe:
Why is this useless tank at 4.7? Also, m4a2, m4a3, why 5.3 and 5.7? No gun and what is worst, even armor is useless
The M4A2 and M4A3 are probably overtiered, though the 76mm is much stronger than the 75mm. The armor is still workable, though it is far harder to do and isn't something to rely on. As long as you're coming from sides and not trying to frontline, it works fine. They're still weaker than what they face, but they work well enough if you practice them.
Shyue Chou Nov 30, 2022 @ 6:38pm 
Originally posted by Chaoslink:
The M4A2 and M4A3 are probably overtiered, though the 76mm is much stronger than the 75mm. The armor is still workable, though it is far harder to do and isn't something to rely on. As long as you're coming from sides and not trying to frontline, it works fine. They're still weaker than what they face, but they work well enough if you practice them.

I think at 5.7, the M4A3 (76) is. I think the M4A2 (76) at 5.3 is probably alright.
4.3 is fine for the t-14.
biomike Nov 30, 2022 @ 8:05pm 
Originally posted by Model-16 Network:
Originally posted by FireFromBehind:
Tigers? Shoot cupola
Panthers? Shoot the shot trap

It's is easy to play even fully uptier as armor is still pretty reliable

Funny how there's always that guy who's so good at the game he has an answer for everything and doesn't consider the negative aspects of the vehicle.
T14 at 5.3 and above is a snack for anyone that can shoot a gun. If the 88mm Pzgr. from the Tiger can overpressure the Jumbo, i wonder what it would do against a T14
Wow when a tank get up tired it faces stronger tanks
What do you do when the Tiger E gets uptired and faces a T26E5, well it can't pen it from the front so clearly the tiger needs to go down in BR
You see your logic fails when you use it on everything
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Date Posted: Nov 30, 2022 @ 2:57am
Posts: 76