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Besides the short 88 has 165mm of penetration with an extremely good payload. That is pretty much enough to pen the front of any tank it might face save a few.
At the moment I'm struggling a lot to kill other tankers from the front and really have to flank them, but it is quite difficult with such large, slow heavy tank.
Maybe if I exercise good cover, which this tank was intended for to be stealthy, I migh be able to blow up some IS-2's from the sides and back.
I also noticed, when putting the tank into neutral and turning, the tank will move slighty forward and backwards, which the Tiger H1 doesn't do.
The basic IS-1 and IS-2 are a one shot through the front driver view port nearly 100% of the time. The mod. 1944 still only has 4 crew members 3 of which are in the confined turret. Even at rather long ranges you can put a shot into either turret cheek and one shot the tank. If you can bait the tank out to fire and miss or wait for them to fire can give you ample time to line up a shot with there extremely long reload.
This is one of my matches with the Tiger H1. Go to 12:15. Had a standoff against an IS-2 and is fully aware about that driver port, but it is extremely difficult to hit that port if you over distances of 1 km, which I usually get shot at and killed from these tanks.
First shot hit a completely angled front armor, second shot hit high on the turret face at an extreme angle, third shot got the SPAA kill, fourth shot hit the black hole where the angled armor meets bouncing into oblivion, fifth shot hit the top armor at an extreme angling bouncing it, sixth shot meme bounced off the barrel, seventh shot meme bounced off the barrel again, eighth shot hit the top armor which was way too angled to pen, ninth shot was the the GG.
Every one of those shots didn't kill him for a reason. Sure some of the shots seem kinda BS, but that is how the game works. As I said before if you know you're facing an IS-2 you know they have an extremely long reload. You had a lot of time to aim a shot and I know in a high tense situation like that it may not come easy, but it's your best bet. All it takes is one shot to go into that tank for a kill or a deadly disable.
wrong. it has a tougher small area on the gun mantlet, which 122mm guns will still pen
the lower glacis is actually the strongest front part of the H1, its the same thickness as the upper plate but more angled. why does everyone say its a weakspot?
also last time i checked 5mm of cast track steel is about as much use as a chocolate teapot
APCR rounds are functionally useless due to their atrocious performance on sloped armour and atrocious internal damage
The tracks on the lower glacis and turret sides add an extra 30mm of armor not 5mm. Also that small area on the mantlet was the place people shot the tiger 1H when it was hull down. Besides that the mantlet on the Tigers are extremely bouncy due to the boxed angles and impressions on the armor. On top of that the commander caplula is more hidden on the Tiger E making snipe shots or HE navel cannons less effective when combining it with the improved top turret armor of the Tiger E. The only logical place to shoot the Tiger E from the front is the front glacis which can be extremely angled and even more so if the tank is at even a slightly elevated platform.
All of this makes the .3 BR increase justified.
guns which dont have that kind of HE have enough pen to go through the extra mantlet armour
in my time of the Tiger H1 only a few times was i penned through the cupola
the turret ring is about the same size as T34s, their turret ring is really really easy to hit apparently
the frontal glacis is still only 100mm,, even in diamond shape its not invincible, especially not at closer ranges (hello 90% of warthunder)
it has even less tracks on the turret sides than the Tiger H1 has, if they make that much difference put the H1 at 6.0 as well then
the E1 is certainly a better tank, but not 0.3 better, because that means you reguraly have to duke it out with T44-100s and the like
also dont forget that an extra 0.3 higher and youre a Tige IIP, compared to a Tiger IIH that is 0.3 lower
If the Tiger E was 5.7 or if the Tiger 1H was 6.0 no one would drive the 1H over the E. It's an inferior tank in almost every single regard that matters. They can't make them the same BR because one of them is just plain better.
The other two tigers are at their respective BR because they were in tier 4. Up until recently the Tiger 1H and Tiger E couldn't face the 6.7 and 7.0 tanks in tier 5 because they were at Tier 3. This recently changed leaving some tanks in the limbo.
the only real advantage it has is the small amount of extra armour on the mantlet, which can be easily worked around by most guns
although i would agree that the Tiger E1 is now really up ♥♥♥♥ creek, although in general i support the removal of tiers in matchmaking
So an extra 30MM of armor on the lower glacis and the side of the turret, more armor in the shot trap on the mantlet, more turret roof armor, and a smaller commanders cupola is just a slim advantage to you?
That essentially takes away all the disadvantages the H1 had.
it has less tracks on the side of the turret than the H1 has. less.
what shot trap? its got a flat mantlet. or do you mean the actual mantlet itself? they can shoot the lower ~third of the mantlet that doesnt have the extra armour, or the loaders side which doesnt, or the turret ring which doesnt
i stand corrected, i get killed through the roof so much this'll help a tonne [/s]
i hardly ever get killed through the cupola, and the new one is only a bit smaller but just as tough
you didnt mention it but it also gets PzGr.40. that round that does zero internal damage and anything that PzGr.39 cant pen its PzGr.40 cant either
so yes those are small advantages. you know what also changed? they removed the annoying S-mine launchers on the hull corners. of all the advantages of the Tiger E1 i think this is the one i like most
you know what disadvantages the Tiger H1 has?
100mm flat armour tops all round. most of the opposition you have easily pens it
drivers hatch the size of [the only area a 6.7 and below can pen an IS3]
heavy tank, restricting access to artillery and costing more to spawn (double in sim)
get penned and ♥♥♥♥♥♥ anywhere by 122mm and on the most part 152mm shells