War Thunder

War Thunder

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LaughingMan 19 mai. 2020 às 13:55
Is there really a point to play the tiger tanks anymore?
AS my headline states is there really a point?

sure the 5.3 one is nice to have for a good germany 5.3 lineup

but is it worth just to skip 5.3 and go for the much better panthers A,D and get a much better lineup for 5.7?

Only curious and wanting to get peoples thoughts on this
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gaming 19 mai. 2020 às 13:58 
5.3 = Fun

5.7 = Hell

As a rule of thumb, for german vehicles that end with .7, don't play them. They almost always get uptiered. Tiger E gets uptiered to meet late war vehicles, and the Tiger 2 H gets uptiered to meet cold war vehicles with 500mm Heat-FS
Última alteração por gaming; 19 mai. 2020 às 14:01
Slyke 19 mai. 2020 às 14:05 
You're choosing between two severely undertiered tanks, just go with what you prefer. 5.7 offers a more solid lineup, but Tiger at 5.3 is even more dirty than Panthers at 5.7. How big of an advantage you personally could get out of this depends entirely on you anyway.
LaughingMan 19 mai. 2020 às 14:13 
i go for 5.7 and because i actually took the time to find out where i can shoot on tanks i get uptierd (which is alot) i dont suffer as much and always end up atleast top 3 in most games (only time i dont is when a m18 GMC with its stupid speed is already spawn camping withing 3 mins of the game)

HansGruber 19 mai. 2020 às 14:13 
Probably not really. Just play T-34s and KV-1s for the bias bonus.


To give a more serious answer, the problem is that War Thunder tries to use this BR system of "Bull**** Rating" rather than presenting the tanks in any historical context.

Take the Tiger, for example...

When the Tiger first came out in 1942 it was the undisputed bad-ass tank of the battlefield. It could score kills on the T-34/76, frontally, to distances out to 1500 meters or even more. Soviet testing revealed that the T-34 Driver's bounce hatch would actually NOT bounce the way it does in Russian Bias Thunder, but rather that a hit from the Tiger's 88mm would collapse the hatch into the tank and shatter it into shrapnel.

Sherman tanks were vulnerable, frontally, to distances up to 2000m, perhaps even more.
The 75mm armed Shermans were helpless to penetrate the front of the Tiger from any distance.

By 1945, however, you had Sherman 76s running around with shells that could penetrate the front from 600-800 meters, the T-34/85, KV-1/85, IS1, IS2, etc.

At that point in the war, the Tiger wasn't top dog anymore.

War Thunder, however, does nothing to really simulate this life span. Instead you're thrown up against equals in a stupid BR system with uptiers, and it should be no surprise that later designs in a similar BR range perform better.

I could make the same point for the Sherman 75s and for the M3 Lee/Grant, as well.
When the Lee/Grant and Sherman went to North Africa, most of the tanks the Germans had were short barrel Panzer 3s and 4s, with a smattering of a few long barrel IVF2 and a handful of Tigers. In that environment, the 75mm guns on those tanks actually did quite well, being able to penetrate the most common German tanks frontally at combat ranges. They didn't start to look lacking until up-armored Pz.3L/M/N and Pz.4G/H started showing up.
LaughingMan 19 mai. 2020 às 14:29 
Originalmente postado por Major Hans:
Probably not really. Just play T-34s and KV-1s for the bias bonus.


To give a more serious answer, the problem is that War Thunder tries to use this BR system of "Bull**** Rating" rather than presenting the tanks in any historical context.

Take the Tiger, for example...

When the Tiger first came out in 1942 it was the undisputed bad-ass tank of the battlefield. It could score kills on the T-34/76, frontally, to distances out to 1500 meters or even more. Soviet testing revealed that the T-34 Driver's bounce hatch would actually NOT bounce the way it does in Russian Bias Thunder, but rather that a hit from the Tiger's 88mm would collapse the hatch into the tank and shatter it into shrapnel.

Sherman tanks were vulnerable, frontally, to distances up to 2000m, perhaps even more.
The 75mm armed Shermans were helpless to penetrate the front of the Tiger from any distance.

By 1945, however, you had Sherman 76s running around with shells that could penetrate the front from 600-800 meters, the T-34/85, KV-1/85, IS1, IS2, etc.

At that point in the war, the Tiger wasn't top dog anymore.

War Thunder, however, does nothing to really simulate this life span. Instead you're thrown up against equals in a stupid BR system with uptiers, and it should be no surprise that later designs in a similar BR range perform better.

I could make the same point for the Sherman 75s and for the M3 Lee/Grant, as well.
When the Lee/Grant and Sherman went to North Africa, most of the tanks the Germans had were short barrel Panzer 3s and 4s, with a smattering of a few long barrel IVF2 and a handful of Tigers. In that environment, the 75mm guns on those tanks actually did quite well, being able to penetrate the most common German tanks frontally at combat ranges. They didn't start to look lacking until up-armored Pz.3L/M/N and Pz.4G/H started showing up.
]


dont get me wrong i know tigers are ok-ish and with patients (pretty much like all tanks) you can do really good work but i remember watching a YT'er stating there is a huge problem with players who use german tanks being that they watch the history channel see "oooo tiger was a beast in RL must be in game" and rush it and have no idea where to shoot

i have actually in a jumbo took on 3 tigers (5.3) and won because they didnt know to shoot my machine gun port they just brain dead shot my angle plate i didnt even have to ♥♥♥♥♥♥♥ move and i was out in the open was really sad to see

Ddinosaur 19 mai. 2020 às 14:55 
Originalmente postado por TheGamesGamer:
5.3 = Fun

5.7 = Hell

As a rule of thumb, for german vehicles that end with .7, don't play them. They almost always get uptiered. Tiger E gets uptiered to meet late war vehicles, and the Tiger 2 H gets uptiered to meet cold war vehicles with 500mm Heat-FS

You don't play 5.7 period, no matter what country 9/10 you're gonna be uptiered anyway.
Reber 19 mai. 2020 às 15:06 
Originalmente postado por CommissarPunk:
Originalmente postado por Major Hans:

dont get me wrong i know tigers are ok-ish and with patients (pretty much like all tanks) you can do really good work but i remember watching a YT'er stating there is a huge problem with players who use german tanks being that they watch the history channel see "oooo tiger was a beast in RL must be in game" and rush it and have no idea where to shoot

i have actually in a jumbo took on 3 tigers (5.3) and won because they didnt know to shoot my machine gun port they just brain dead shot my angle plate i didnt even have to ♥♥♥♥♥♥♥ move and i was out in the open was really sad to see

To be fair. The jumbo should be pitted against the king tiger every time. They were both made at the same time line in RL. Just saying.
sauron2012 19 mai. 2020 às 15:52 
Tiger tanks are very nice, but...

Much of German tanks from BR 5.7+ are poorly balanced because later tanks in USA/CCCP tech tree. Game developer realy hate's them because they only remove tanks from this tree to make it worse and much more poor. (Tiger II 10,5cm, Panther II, Maus, Flakpanzer Coelian... They were one of best tanks in this Nation, so they remove them LOL) Did you know the fact that Tiger I H1 is nerfed with smoke launchers that block Turret 360 deegre normal rotation with gun depression? At launch there were lamps that totaly make this tank unable to rotate turret...

But back to the topic...
Many tanks in this nation need to be downtiered with their BR by a little.
For example:

Panther D should be at BR 5.3 like T-34/85

Tiger II (H) should be at BR 6.3 like IS-2M (1944) or M26 Pershing/T26 Super Pershing (This is minor problem at every forums, this tank is probably the biggest problem why game is such hated. A symbol of Gaijin hate on Germany.

Ferdinand should be at BR 6.7 because at 7.0 this armor is nothing. IS-2 from BR 5.7 can easily penetrate him with no aiming and kill by one shoot. How ever it's burns like firetorch and has giant weakspots on front sides.

Jagdtiger should been BR 7.0, not 7.3 (Tank was made during World War II, but also BR 7.3 is okay for it)

Maus should been BR 7.3-7.7 (That's not joke. This is unplayable trash with no speed and completely zero potential at battles. Giving it BR 8.0 was big mistake, because this tank has 0 armor on it's Battle Rating...)

Rest of vehicles are fine.
As long as Tanks MMO are made by post-communism countries like Belarus or Russia, there is no chance for German tanks like they realy was. Gaijin many times proof that they care much about USA and USSR nations over any others from game.
Última alteração por sauron2012; 19 mai. 2020 às 15:56
FD_Stalker 19 mai. 2020 às 15:57 
I look at the date and suddenly realize they were talking about AB... meh
Ferdi at 7.0, Jagdtiger at 7.3 LOL
Última alteração por FD_Stalker; 19 mai. 2020 às 15:59
sauron2012 19 mai. 2020 às 16:03 
Originalmente postado por FD_Stalker:
I look at the date and suddenly realize they were talking about AB... meh
Ferdi at 7.0, Jagdtiger at 7.3 LOL

Arcade Battle is main mode of this game, probably 60-70% playerbase play only this mode.

Also, "LOL"? Ferdi and JagdTiger BR is exacly like this in game. Look at the Nation tree and set Arcade Battles in Tech Tree.
sauron2012 19 mai. 2020 às 16:58 
Originalmente postado por Mirage:
Problem is that the Tiger is not getting any stronger, whilst since it's addition a lot of vehicles have been added, and quite a bit of powercreep meaning the list of vehicles that has no trouble killing a Tiger is only increased with every update, I mean at 5.7 we now have 400mm of pen for some reason, that's will deal with almost every target in the game, or 258mm APDS.

+

That's also why Tiger I H1 & E Should both been at 5.3 with also Panther D moved to 5.3. They both are same tanks, except Tiger E has better shells (That are very poor to one-shoot tanks to be honest. Grey-explode colors is something I highly avoid to play with).
Panther D is at 5.7, same like Panther A, and there is no difference between both, except Panther D has bad turret rotation with 10 degree and less shells to choose. It's definitely tank uptiered with no reasson to be played while you have better A version in same BR...
HansGruber 19 mai. 2020 às 17:09 
Originalmente postado por sauron2012:
IS-2 from BR 5.7 can easily penetrate him with no aiming and kill by one shoot.


Isn't this the story of every Russian tank?

IS-2 magic no skill no challenge one shot shells.
KV-1 magic no skill no challenge one shot shells.
T-34-85 magic no skill no challenge one shot shells.
KV-1-57 magic no skill no challenge one shot shells.
T-34-57 magic no skill no challenge one shot shells.
T-34/76 magic no skill no challenge one shot shells.
KV-1 ZIS magic no skill no challenge one shot shells.

It's the story of EVERY russian tank. Magic no skill no challenge one shot shells.
FD_Stalker 19 mai. 2020 às 17:19 
Originalmente postado por sauron2012:
Arcade Battle is main mode of this game, probably 60-70% playerbase play only this mode.

Also, "LOL"? Ferdi and JagdTiger BR is exacly like this in game. Look at the Nation tree and set Arcade Battles in Tech Tree.
hahahahaha arcade hahahahahahahahahahaha
Shard 19 mai. 2020 às 17:24 
Originalmente postado por Major Hans:
Originalmente postado por sauron2012:
IS-2 from BR 5.7 can easily penetrate him with no aiming and kill by one shoot.


Isn't this the story of every Russian tank?

IS-2 magic no skill no challenge one shot shells.
KV-1 magic no skill no challenge one shot shells.
T-34-85 magic no skill no challenge one shot shells.
KV-1-57 magic no skill no challenge one shot shells.
T-34-57 magic no skill no challenge one shot shells.
T-34/76 magic no skill no challenge one shot shells.
KV-1 ZIS magic no skill no challenge one shot shells.

It's the story of EVERY russian tank. Magic no skill no challenge one shot shells.
Said it just like someone who never played USSR would say it. Extra ironic since you seem to be maining Germany, the nation that arguably gets the best cannons at nearly every BR.

Originalmente postado por sauron2012:
le AB BR's
It goes without saying that BR's in AB are way more messed up because armour is way more important there, since every tank gets ridicolous amounts of engine power.

Anyway, I don't want to derail this thread further. I'd say the 5.3 lineup is very good. You get the Tiger 1H, Nashorn and Panzer IV/70, all of them are very good. The Tiger 1H is basically your main tank, and you've got the Panzer IV/70 as a backup with some great armour and a very good cannon. If you get uptiered you can just take out the Nashorn, it also has a great gun with a relatively great reload. Also, you don't get uptiers to 6.7 which is quite the big benefit, the uptier from 5.3 to 6.3 isn't nearly as bad, BR compression really only starts to kick in heavily in the 5.7-6.7 range. I see no real reason to skip 5.3.
Furina De Fontaine 19 mai. 2020 às 17:42 
Love how everyone needs to type out a huge text wall to simply spurt out lies and trying to put real-life history into it when this is a video game. Here's an easier thing to read.


The Tigers aren't bad tanks at all, morons just can't use them right or learn how to aim for weakpoints so they scream "underpowered". My best games were in Germany 5.7. That's it.
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Postado a: 19 mai. 2020 às 13:55
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