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5.7 = Hell
As a rule of thumb, for german vehicles that end with .7, don't play them. They almost always get uptiered. Tiger E gets uptiered to meet late war vehicles, and the Tiger 2 H gets uptiered to meet cold war vehicles with 500mm Heat-FS
To give a more serious answer, the problem is that War Thunder tries to use this BR system of "Bull**** Rating" rather than presenting the tanks in any historical context.
Take the Tiger, for example...
When the Tiger first came out in 1942 it was the undisputed bad-ass tank of the battlefield. It could score kills on the T-34/76, frontally, to distances out to 1500 meters or even more. Soviet testing revealed that the T-34 Driver's bounce hatch would actually NOT bounce the way it does in Russian Bias Thunder, but rather that a hit from the Tiger's 88mm would collapse the hatch into the tank and shatter it into shrapnel.
Sherman tanks were vulnerable, frontally, to distances up to 2000m, perhaps even more.
The 75mm armed Shermans were helpless to penetrate the front of the Tiger from any distance.
By 1945, however, you had Sherman 76s running around with shells that could penetrate the front from 600-800 meters, the T-34/85, KV-1/85, IS1, IS2, etc.
At that point in the war, the Tiger wasn't top dog anymore.
War Thunder, however, does nothing to really simulate this life span. Instead you're thrown up against equals in a stupid BR system with uptiers, and it should be no surprise that later designs in a similar BR range perform better.
I could make the same point for the Sherman 75s and for the M3 Lee/Grant, as well.
When the Lee/Grant and Sherman went to North Africa, most of the tanks the Germans had were short barrel Panzer 3s and 4s, with a smattering of a few long barrel IVF2 and a handful of Tigers. In that environment, the 75mm guns on those tanks actually did quite well, being able to penetrate the most common German tanks frontally at combat ranges. They didn't start to look lacking until up-armored Pz.3L/M/N and Pz.4G/H started showing up.
dont get me wrong i know tigers are ok-ish and with patients (pretty much like all tanks) you can do really good work but i remember watching a YT'er stating there is a huge problem with players who use german tanks being that they watch the history channel see "oooo tiger was a beast in RL must be in game" and rush it and have no idea where to shoot
i have actually in a jumbo took on 3 tigers (5.3) and won because they didnt know to shoot my machine gun port they just brain dead shot my angle plate i didnt even have to ♥♥♥♥♥♥♥ move and i was out in the open was really sad to see
You don't play 5.7 period, no matter what country 9/10 you're gonna be uptiered anyway.
Much of German tanks from BR 5.7+ are poorly balanced because later tanks in USA/CCCP tech tree. Game developer realy hate's them because they only remove tanks from this tree to make it worse and much more poor. (Tiger II 10,5cm, Panther II, Maus, Flakpanzer Coelian... They were one of best tanks in this Nation, so they remove them LOL) Did you know the fact that Tiger I H1 is nerfed with smoke launchers that block Turret 360 deegre normal rotation with gun depression? At launch there were lamps that totaly make this tank unable to rotate turret...
But back to the topic...
Many tanks in this nation need to be downtiered with their BR by a little.
For example:
Panther D should be at BR 5.3 like T-34/85
Tiger II (H) should be at BR 6.3 like IS-2M (1944) or M26 Pershing/T26 Super Pershing (This is minor problem at every forums, this tank is probably the biggest problem why game is such hated. A symbol of Gaijin hate on Germany.
Ferdinand should be at BR 6.7 because at 7.0 this armor is nothing. IS-2 from BR 5.7 can easily penetrate him with no aiming and kill by one shoot. How ever it's burns like firetorch and has giant weakspots on front sides.
Jagdtiger should been BR 7.0, not 7.3 (Tank was made during World War II, but also BR 7.3 is okay for it)
Maus should been BR 7.3-7.7 (That's not joke. This is unplayable trash with no speed and completely zero potential at battles. Giving it BR 8.0 was big mistake, because this tank has 0 armor on it's Battle Rating...)
Rest of vehicles are fine.
As long as Tanks MMO are made by post-communism countries like Belarus or Russia, there is no chance for German tanks like they realy was. Gaijin many times proof that they care much about USA and USSR nations over any others from game.
Ferdi at 7.0, Jagdtiger at 7.3 LOL
Arcade Battle is main mode of this game, probably 60-70% playerbase play only this mode.
Also, "LOL"? Ferdi and JagdTiger BR is exacly like this in game. Look at the Nation tree and set Arcade Battles in Tech Tree.
+
That's also why Tiger I H1 & E Should both been at 5.3 with also Panther D moved to 5.3. They both are same tanks, except Tiger E has better shells (That are very poor to one-shoot tanks to be honest. Grey-explode colors is something I highly avoid to play with).
Panther D is at 5.7, same like Panther A, and there is no difference between both, except Panther D has bad turret rotation with 10 degree and less shells to choose. It's definitely tank uptiered with no reasson to be played while you have better A version in same BR...
Isn't this the story of every Russian tank?
IS-2 magic no skill no challenge one shot shells.
KV-1 magic no skill no challenge one shot shells.
T-34-85 magic no skill no challenge one shot shells.
KV-1-57 magic no skill no challenge one shot shells.
T-34-57 magic no skill no challenge one shot shells.
T-34/76 magic no skill no challenge one shot shells.
KV-1 ZIS magic no skill no challenge one shot shells.
It's the story of EVERY russian tank. Magic no skill no challenge one shot shells.
It goes without saying that BR's in AB are way more messed up because armour is way more important there, since every tank gets ridicolous amounts of engine power.
Anyway, I don't want to derail this thread further. I'd say the 5.3 lineup is very good. You get the Tiger 1H, Nashorn and Panzer IV/70, all of them are very good. The Tiger 1H is basically your main tank, and you've got the Panzer IV/70 as a backup with some great armour and a very good cannon. If you get uptiered you can just take out the Nashorn, it also has a great gun with a relatively great reload. Also, you don't get uptiers to 6.7 which is quite the big benefit, the uptier from 5.3 to 6.3 isn't nearly as bad, BR compression really only starts to kick in heavily in the 5.7-6.7 range. I see no real reason to skip 5.3.
The Tigers aren't bad tanks at all, morons just can't use them right or learn how to aim for weakpoints so they scream "underpowered". My best games were in Germany 5.7. That's it.