Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
RB and SB are realistic, so they do have weight penalties when ordinance is on them and they get rid of the penalties when you drop the ordinance.
As for HVAR and bazooka idk (even though my name is HBZK idk much about bazookas lol).
idk, it would be a very small amount of drag.
As for the OP's question, it may remove the weight penalty (you can feel a noticeable difference after dropping your ordnance) but you're still going to have a drag penalty from the pylons themselves.
Also it seems that there is a difference in AB not just RB and SB. You can feel the weight difference between bombloads, even in arcade. Drag might not be as much of an issue in AB but you can feel the weight for sure. Although the B7N does feel faster with the 800kg bomb that's inside the fuselage. The other bombloads all have bombs on the wngs which creates drag.
I have definitely noticed weight differences from carrying bombs, rockets, and/or gunpods in arcade; it's not as severe as RB or SB but it is definitely noticeable, and firing bombs/rockets removes those penalties not generated by the struts (I doubt those are too bad unless you have tube-mounted rockets).
Forward Firing Aerial Rocket
there is also a 2.75 inch FFAR which is Folding Fin Aerial Rocket