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they shouldnt have in in air RB either..
He didnt answer your question he just stated the obvious.
he doesnt know
Some go after planes assuming that they haven't slammed into the ground, and the rest just go to re-arm to bomb more tanks.
For a game that was "designed to be a combined arms game from the ground up" there seems to be a lot of things that planes can do, but tanks can't. A plane can strafe you and tag you momentarily on the enemy map, but hitting a plane doesn't tag it or mark it.
UNLESS they made it like Sim Air, where (if I'm not mistaken? don't play it much, haven't in more than a year, because I don't have a flight setup) friendlies don't have a marker until they are within a certain distance.
And then in Air RB the game just tells you "Hey, there's an enemy, go kill them." It also completely invalidates the charm of dark time of day fights because you can just follow the marker instead of having to keep an eye on the enemy's movement in the dark to lead your target.
But for top tier jets in these small maps we have would be wonderful..
We have IFF let people use it..And their brain..
Imagine an RB match but with same conditions as SB matches..
omg that would be a wet dream
The only aircraft that are generally out of visual range at all times are rtb or usually being chased away from the battle.
While it doesnt make sense based on being a similar game mode(realistic) it makes perfect sense based on what actually happens in each mode.