安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
- Rear Aspect IR seeker missile
- Doesn't give target any RWR warnings when fired
- Vulnerable to flares/alternate heat sources
R-3R:
- All Aspect SARH missile
- Gives off RWR warning to target (if target has RWR available)
- Vulnerable to Chaff/launched from a platform that doesn't have a great radar system
Neither of these missiles are effective against maneuvering targets and are primarily only effective against slow targets that aren't paying much attention. R-3R potentially gives you more versatility than R-3S since it can achieve a front aspect lock, but that's only if you can achieve a reliable radar lock which isn't likely to occur if you're below 3000m (not impossible mind you, just harder).
You're basically choosing a Radar game (SARH) which is more technical and requires good knowledge on how to position your aircraft to achieve Radar locks or a Dogfight game (Rear aspect IR) which requires good energy management and maneuvering discipline with knowing when to best utilize your missiles.
Otherwise, regular IR R-3S is the way to if you had to choose one of the Two.
I'm guessing this is for the MiG-21S?