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Сообщить о проблеме с переводом
this makes tech trees like the german and russian tree bad as most of their tanks only have good armor and meh gun now with more and more cold war era tanks at the way to strong israel shermans and 7.7 line up makes the game less and less playable on top of that germany and russia are not getting any new 6.0-6.7 cold war tanks meaning that on a full uptier the only 2 tanks you can use at 6.7 are the JPz and the Jagdtiger that too the jagdtiger is slow with useless armor on a uptier and the gun reloads in 20 seconds making it bad at anti tank roles so only the Jpz, russia has the 2s3m only.
this is a big issue in the game and would be better if ww2 and cold war era stuff were separate
The Tiger can be played two different ways, if you cannot brawl without, you are ♥♥♥♥ in the skill of brawling, but maybe you could do better in the sniping. Same vice versa.
German tanks often require a higher skill level to play at the best it can preform. I am certain you don't know the ways to use a tiger to brawl by your statement. For example, if you have mastered using the gear shiftings and other various control, you can brawl easily. The ai driver is stupid so it does not often shift to the correct gear, by manually shifting to gear 5, you can turn the Tiger I's extremely fasts, if done right you can basically angle in close quarters while advancing towards the enemy without ever taking damage.
Then if you want to be quicker in close quarters brawling, an engine at high rpm with allow gear 6 to be the fastest turn, but if you dont shift to gear 5 in ~2 seconds, your movements will drop to a snails pace.
I would say more tips, but I'm not inclined to let other tiger players know my methods of using the vehicles.
The Tiger H1 is both a brawler and a sniper. If you cannot understand this, then I'll bluntly say, you do not have skills in the tiger.
Brawling also require the simplest of tactical and planning skills, but you also need a high level of creativity and adaptation, something which war thunder players often dont show. As a sniper you can sit back and see the situation unfold slowly, since you are at range you have more time to react. A brawler has a short span to get things done and live, they have to use their ingenuity to survive and win. They have to think and outsmart the enemy player, if they cannot do such they will fail.
The maus, one can say its a sniper, I use it as a brawler, but what about it's slow speed?
Well for one, I use gear shifting to better enable my turning capabilities along with other control. Second, I play the Maus correctly, what do I do if someone difficult to penetrate is rushing towards me in an attempt to flank? Well wait till they get into a fast speed, use the 75mm gun and knock out their track, the faster the move, the more the tank will turn revealing their side to me, then use the main gun. Im in close quarter getting attacked by two people in the front, well using my pretty decent reverse and knock out their tracks, kill one and close the distance, if that fails, keep reversing and hold them at distance.
Playing german tanks well require you learn how to play the tank (Skill) AND a playstyle for that tank.
If you cannot learn how to play the tank, you will consistently die, i encountered the issue when I first unlocked the tiger
If you cannot make or learn a playstyle for the tiger, you are going to die often, sure you can angle, but why? Are you just going to sit there like a duck or use that to you advantage. A playstyle will allow you to use the skills to play the tank in a more advantageous way. For example, you can use your angling to advance on the enemy, driving only at an angle only showing your corner, then gear shift for a quick turn to zig zag your way closer while deflecting most shells. Once right next to them, a quick gear shift will allow you to turn faster then most can turn their turret.
Thanks for the long post, I'll skim it sadly.
I've spaded all the Tigers from the E to the 2H, even the 10.5. Can a tank perform in a role temporarily that should normally get it killed? Sure. I can take a WW2 Puma and try to use it as a heavy tank, I can probably bounce a few shots, but eventually I'm bound to die. Can the Tiger brawl sometimes? Against people who haven't properly faced it? Sure.
The key to surviving is to expect that your enemies aren't going to be idiots. On the E, you can shoot the command hatch with APHE and cause it to blow and kill crew under it. It is additionally easy due to how big the 88 is to just shoot the barrel, track, and just side flank it. With the 1H, the same apples without the hatch. Even guns that struggle against you like Jumbo 75's can still abuse these weak spots, bigger guns like French & British tanks can use their shells to mostly clean through you. Tanks like the IS-2 which really can brawl when reversed, will go clean through you with a boom.
So sure, you can use the Tiger as a brawler, you often do not have a choice in some games. Especially when a major focus is on capping points, you often cannot afford to rely on teammates (who are often also Tigers) to cap points while you hang back. Doesn't mean that's the ideal situation, and it doesn't mean the vehicle is bad when you do die. It means that under a forced situation, where you should lose, you lost. The Panthers aren't perfect either, but I personally feel more confident with the way the Panther enables you to play than with Tigers. Bit speedier, still a powerful gun thats harder to shoot out, angled armor up front, and mostly trolly mantle.
That's just me though. I don't take enjoyment revisiting BRs without a reason. I'll stick to the Leo 2A4 for now.
Might just need to switch your variants weak points, The H1 is the one with the drum cupola, the E has the lower profile one :)
Probably, too lazy to edit it now though to be honest. Point stands for the most part.
Dont forget RUSSIAN BIAS too;) the few matches I've played at higher tiers8-9 BR, I have seen Russian tanks sometimes totally bounce easy kill shots or ghost it and never get touched.
Because if you're "driving" a tiger you're literally playing it wrong. Other posts say the tiger is not a sniper tank but this is patently false. Both in the game, and in reality, it's best engagement distance is LONG. It allows you to maximize the use of the armor and take advantage of your overpowered and overbuffed gun.
Working on britain now. This couldn't be less true. I've had my churchills frontally pentrated by garbage t-34s in a downtier, I've had my sherman firefly penned frontally by absolutely garbage short barreled shermans, and to boot I don't have APHE so I'm just an assist bot. When I say "frontally penned" I mean a direct shot from 300-500m at the thickest part of the glacis.
This game basically forces you to play either germany or USSR if you want to have any fun whatsoever. Either you play britain and suffer, play america and have actual functioning armor but suffer, or mortgage your house on SL to play Japan/Sweden/France which have extremely competitive tanks but are far too expensive to play even after the repair nerf.
If you are gonna be like that I'll keep it simple, none of those are good points.
"Almost" every flaw or vulnerability you state about the tiger has an easy way to defend against it. You are in the Panther mindset, you don't know how to play the tiger offensively if you are stating those issues.
You like the Panther playstyle more, often that means you ♥♥♥♥ up how you play a Tiger I, I use to be like that in the past. The Panther and Tiger playstyles are VASTLY different, and simply less skill and brainpower is require to play the Panther, its more forgiving. It's more or less a simple, front forward like the usual jumbo players and dont angle.
A bad tiger player lets people abuse their weakspots. Gear shifting skills come in here, you can fire only the move and have a stable gun. The Tigers main weakness is exploitable if you sit still, it gives enemies time to exploit you, and being on the move is what makes a good offensive player and brawler.
You also misinterpret brawling, in this case it's close quarters combat, the IS-2 ONLY has the advantage in the distance and shell size. By midrange distance, they have time to aim at you without likelihood of death. In close quarters, the Tigers better turning speed, reload speed, basically make the IS-2's rear worthless. Their rear cant do much if you are on the IS-2's side. Brawling is closing the distance to force the player into panic and CQC.
Also have you heard of wiggling your turret? Do you want your barrel to be destroyed? Wiggle the damn thing.
I would add much more to tell all the issues on how you play the offensive tiger wrong based on what you said, but you'll likely skim it.
I angle my tank and still get one shot depending on the match. Hell, I even had a couple rounds graze the top of my turret, turn 90 degrees downward and immediately kill my whole crew.
Please advise.
Exactly how is this funny?
This is PUMA gameplay:)