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And talking about using other rounds is really besides the point of the thread.
Same for APDS and HVAP.
From how it looks, Gayjin is keeping specific high velocity solid shots back so factions like UK and Germany that should capitalize on range over a certain (guess who?) AP/APHE faction can't properly do it.
Outside of the myth of HVAP/APCR not doing damage (complete moronic bs, we should put dev team inside a tank and let them see what high velocity fragments of their own tank armor can do when solid shots hit), the deflection thing is utterly ahistorical outside of Gayjin red sekrit dokuments...if anything, tungsten rounds of any nation had way less chances to bounce feom sloping and angling.
APDS is just like APCR but way faster and has a different material.
APCR having angle penalties is something true to RL, post penetration should be only slightly worse than AP rounds though
Yeah, if we ignore the massive difference in velocity trasmitted to fragments than yes, otherwise really no. HVAP is deemed for good reasons as a plain and simple upgrade.
It should be just better at 2000+ ranges compared to HVAP/APCR.
Both are useless tho
No they didn't, at higher angles APCR bounced more often (not APDS though) because of the outer shell (at least, that's what I get from the penetration curves, at the very least they suffered from counter-normalisation at higher angles)
Right, my mistake.
But even by that, considering the Panzerg Patrone 39 and 40 comparison, there's a ridicolous difference of LESS than 4% between the loss of pemetration of the two when facing a t34 like 30 degrees slope from vertical.
Similar scale for us 76mm HVAP compared to APC.
NOWHERE as ridicolous as the difference in game, and it should still not bounce if a simple APC/BC will instead penetrate.
And the damage ? at that velocity a succesful penetration could make fragments travel and bounce to the point of hardly leaving anything that resemble a body in there.
They were far more lethal than aphe if a full penetration was scored.
Slope penalties should at least be cut in half.
Damage increased for any pure solid shot.
Absolutely, both APDS and APCR were far more dangerous IRL than they are in game, APDS was at least on par with AP rounds, possibly even AP rounds of full calibre of the cannon firing the APDS
Move on to APDS, and you find big differences. The Soviet 3BM8 100mm APDS was still quite poor against sloped armor as it was quite similar to WWII APCR, only difference really being the discarding exterior case as Sabot does and the cone did have some lightweight metal inside of it. Compare that to British 84mm and 105mm APDS and you will find a difference. Mk.3 Saobt did have a cap to aid against sloped armor which was made of steel while the L28 had a tungsten cap.
Weight, size of the projectile, length, what is in the cap, etc are all things that need to be considered. The problem with most APCR of the time was there was little to no aid when it comes to griping an angled plate. All the mass in in the rear of the shell and when it hits a thick angled plate. If the tip can't dig in enough, it's going to travel along the slope and simply bounce off or lodge itself into the armor.
But, I will say APCR could use some reworking. Bouncing on an angled surface is understandable, but in WT, even the slightest angles can seem to mean the difference between a bounce and penetration. Though I still remember the days it was the best round. It would tear through anything and wipe crews with ease, but that was very early in GF.
To begin with, we aren't talking about bounces. If in the same conditions APC wouldn't bounce, then what should really happen is that, given an unfavourable angle, APCR would go through the armor following a trajectory that goes from the impact point, to a far higher hull point like this (/).
What i'm trying to say is that, even if the shaped tungsten can't get a grip, and that's a big if since penetration charts for APCR consider the loss of penetration IRRELEVANT for angles like 30 degrees that instead in game give crazy bounces, and still minimal for rare worse angles, all at 1000ms -_-, an APCR wouldn't simply bounce.
It would go through the hull slope damaging good portion of it and the frontal armor of the tank, making it useless.
APHE/APC should lose a bit of lethality and keep spalling/general damage, and HVAP should produce more fragments, be more lethal against weakpoints (against crew and components) and in general at the longer range, have more then we can talk about a way lower in scale penalty that solid shot could suffer against angles.