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I think this is my biggest issue with ground battles, it doesn't make sense that tanks that are known for their low ground pressure and good traction starts sliding down a 15 degree slope. I get that they're doing it to remove broken sniping spots but that's a terrible solution. It's ridiculous, I feel like I'm ice skating when I try to go up a tiny hill.
-Compressed BRs.
This issue is the biggest in naval where you're matched against super dreadnoughts in your cruiser or against a heavy cruiser as a destroyer, there's barely anything you can do except hope they focus on someone else. It's also pretty bad in top tier air battles.
Besides that, I can't think of anything different that's not already on the list. WT at it's core is an amazing concept that no other game comes close to, but in Gajin's hand, is honestly a cash cow that most of us know is horrid but will still play. It's fun, but I can't say I haven't quit for months at a time because of Gajin's decisions.
- Fulda, Maginot Line, Mozdok, Volokolamsk, Campania, Sands of Sinai, etc. I've banned and disliked them all at some point, but I still get them. Nothing BUT them. For me these are the most common maps. I am speechless.
- Fulda - I've banned it, I've disliked it - still I get it twice a day on average.
- Overall terrible map design that only favors campers and those who flank on the very edge.
- Lack of gameplay. Same 'cap a point' repetitive nonsense all over again from 1.0 up to 11.0. This is just mind boggling, combined with all the pointless grind.
- Ridiculous 'historicity' where war time vehicles face off with supersonic postbellum cars that are decades apart.
- Absolute defenselessness of heavily armored vehicles (a consequence of the previous point). Maus is easily destroyed by 6.0 vehicles upwards, and at 7.7 it is torn to pieces. T95 stays without its barrel every battle until it's flanked. Ferdinand is pierced in front by everything like there's no tomorrow.
- Maus ♥♥♥♥♥ with WMA301 (a present ♥♥♥♥♥♥♥ day vehicle). Early 1940's war time bunker fights modern ♥♥♥♥♥♥♥ tanks from 1980's, 1990's, 2000's, 2010's. Get Gaijined, ♥♥♥♥♥!
- Constant nerf of regular and especially premium vehicles. They throw vehicles between BR's or drastically cut their pen. Devs are capable of anything. T114 6.7 ---> 7.3, Matilda Hedgehog 2.3 ---> 2.7, B1 bis/B1 ter 2.0 ---> 2.3, etc.
- The lack of traction.
- And a lot more
Holy mother of god the map design is AWFUL. There are maps where all you can do is snipe each others spawn and not even cap points.
-rewards.
The rewarding system has been greatly nerfed lately. Even premium won't help you.
-not lvl based MM
This is just annoying, I've seen more lvl 100s in a 1.3 match than a 7.3 one. They curb stomped the entire game.
-no decompression.
-bad balancing system.
Theoretically, if we all decide to play the tiger H1 badly en masse, it may go 4.7 or even 4.3.
Will never be solved, but you can always hope. This has already been requested for several years.
You or the server, or the connection between them, yes. Let's hope they left enough hamster feed out for the year