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Hi,
I did ace my crew by skill points... But my missiles just won't hit anything and I hate using my guns. If I can't even hit anything not even a calmly flying plane at like 1,20 km, then I don't see why this thing has missiles in the first place.
The F-5C is a gun duelist. It's frankly your primary weapon while the AIM-9Es are your secondaries. The only targets the AIM-9Es will hit reliably are slow and blind targets. The only time you should really use them is if you want to try to force your opponent to bleed speed so you can close in with guns.
In general, you should play it in a supporting role. Glue yourself to a Phantom or other equivalents and be their shadow. MiG-21s are your primary targets. They'll be vulnerable after they've completed a maneuver so that's the best time to engage them.
I can still remember all the people crying about the Mig-23 how its a ♥♥♥♥ plane etc, but they all just played it the wrong way
"The F-5C is generally an all-round good fighter. It's not the fastest plane and not the most manoeuvrable, but the combination of its decent speed, acceleration, and manoeuvrability make it a joy to fly and fight in."
The F-5 series all have a VERY high skill ceiling, F5-E even moreso.
Yes, it missiles are quite bad, but you have more than enough ammo to clear the whole enemy team in your guns.
But you are expected to use guns in most planes around that level. The 2 missiles may be okay but they're only two missiles.
This.
Personally i was right there with you. I bought the plane pre order, and honestly was far from thrilled until i realized that i was asking the plane to perform in ways that the plane simply could not deliver. It does not play like a phantom, it certainly doesnt play like the f104s or f105.
Also, as others said... there are "weapons", and there are "tools". For the BR, AIM9E is far, far from competitive. Better than 9B, yes certainly -- but at 10,3 and often fighting 11,0-11,3, the planes have great countermeasures and impressive performance.. anyone paying attention will avoid them, and you only have 2 missiles. They are used for targets that are afk/otherwise distracted, and as a tool to get people to expend flares or energy to allow you to get closer.
With time and experience, learning what the plane excels at and flounders helplessly with... you will do much better with this plane and i have grown to like it very, very much. Its like any other plane- cant ask a plane to do something it is bad at and them be surprised it performed poorly. Again, i was right there with you. This plane has a learning curve if youre not familiar with other F5s.
Since I left prop planes, I admit that i'm terribly bad on planes dogfights as soon as missiles are here.
I did indeed use the cannons and was quite effective using it due to the high stock of ammo, but I just enjoy using properly functioning missiles at this tier, so I keep going back to my mig and AC.
Not sure what I stick to, fact is I can get the phantom even playing the german tree
That MIG might not be, though high-end missiles and option of countermeasures sure looks nice from the perspective of my same-BR Starfighters. (They've got a very good gun and probably better acceleration, though.)
yeh i did the same. bought F-5C to grind US air tree, and i finally managed it.
its a very painful plane, pretty much like all other prem planes.
best to hit bases, thats what i did.
Yeah...well I was hoping for a modern jet fighter as explained in the plane's description.
A shame. I go back to my german MiG or my french vountour.
You are right the missiles are ♥♥♥♥♥♥♥♥. Instead of seeing them as a way to get kills only use them as a method to make a plane youre chasing turn and bleed speed. You should see your main armament as the cannons as they are actually really decent. The main advantage the f5 has is maneuvering. Ive fought f5s in the mig 23 mld and it cant win in a turn fight.