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maus should be 7.0 or lower
maus should be 7.0 or lower im saying this because it cant really do much at 7.7
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Showing 16-30 of 56 comments
Blitzkrieg Wulf  [developer] Nov 7, 2021 @ 9:03am 
Originally posted by Vault_tec10:
maus should be 7.0 or lower im saying this because it cant really do much at 7.7

For what my opinion is worth:

There are a handful of vehicles in the game that "Break" the match maker. The maus can't go very far, if at all, down from where it is, or it's going to start running amok in the lower tiers, especially when used in platoons of multiple Maus or other supporting vehicles, It also can't go up, or it's literally just going to get smacked with HEAT/APDS constantly, which it already kind of does.

Taken with a pinch of salt, Thunderskill has fairly consistently (as of when I check, YMMV) shown the maus to perform "average" if not slightly above. As others have said, a lot of it is how you use the vehicle. If you bring it in your 7.7 lineup to use for a giggle in 7.7-8.0 games, it will be O.K. If it's your Go-to in 8.7 games, you will have issues. Then again, at that rate it's not even a maus problem (Expecting a 7.7 to go toe to toe with an 8.7; there's a reason that they are not the same BR).
Graephen Nov 7, 2021 @ 9:30am 
No. It should NOT go lower than 7.3, ever.
DevilDaRebel Nov 7, 2021 @ 9:31am 
Maus should do fine at 7.3. How many heat slinging vehicles below 7.0 are there already with up to 400mm of pen?
Graephen Nov 7, 2021 @ 9:42am 
Originally posted by PinKi!:
Originally posted by DevilDaRebel:
Maus should do fine at 7.3. How many heat slinging vehicles below 7.0 are there already with up to 400mm of pen?
A lot of things can frontpen it with ease even at 6.7 so i think it should do fine,
That is too low. It means it will meet 5.7 tanks. Which 5.7 tank can deal with Maus easily?
DevilDaRebel Nov 7, 2021 @ 10:15am 
Originally posted by Graephen:
Originally posted by PinKi!:
A lot of things can frontpen it with ease even at 6.7 so i think it should do fine,
That is too low. It means it will meet 5.7 tanks. Which 5.7 tank can deal with Maus easily?
The IKV 103 at 5.0 has 400mm of pen with heat. At 5.7 there are a couple of APDS and APCR with enough pen to go through the maus turret frontally at 500m. There is also a 300mm heat at 5.7 with Italy.. I'm sure there's more.
Vassk Nov 7, 2021 @ 10:51am 
Originally posted by PinKi!:
Originally posted by xxXNoScope360Xxx:
skill issue
Maus should really be at 7.3 with the current setup of the game but yes saying it should be 7.0 is a skill issue
So IS-3 at 7.0 is also a skill issue ?
Graephen Nov 7, 2021 @ 3:15pm 
Originally posted by PinKi!:
Originally posted by Graephen:
That is too low. It means it will meet 5.7 tanks. Which 5.7 tank can deal with Maus easily?
he was just saying that tanks even from 6.7 can kill it, but he wants it to be 7.3.
That would be decent BR to put it in. 7.0 is too low, but 7.3 would be fine.
7.3 is the perfect BR for the maus, back in 2019 when it was removed of course it was unbalancable at the time.
But now its 2021, Almost every nation has small and fast HEAT slinging cars/tanks at 6.3. And now alot of nations have tanks that can pen the maus's manlet.
If you cant kill a maus. Do either of the 2, If the maus is at long range just dont bother it and dont fire as you wont pen it.
Close range? destroy its guns and tracks and flank it, the maus has a long reload to.
Or just use CAS.
You Want Maus In Below BR 7.0 ? You Want To Make Maus In BR 6.7 ? You Want To Make 5.7 BR Player Suffer ?
SpiralRazor Nov 7, 2021 @ 8:19pm 
With my 303 pen APFSDS(7.7), i often get bounces against the Maus. If i have the time and opportunity to shoot it from the side i have to get lucky to one shot it(ammo rack)...usually it takes multiple hits and if youre aiming low, it will def have enough time to bring its turret to bear...against my 127mm armor. From the front its a no go, the best i can do is shoot to the right of the barrel and maybe knock out some gun crew or breach. A notable game recently is where a Maus sat on an objective and just wouldnt die, and we won the game because it was focused.
BocheBuster Nov 7, 2021 @ 9:16pm 
Maus should be same BR as Jagdtiger, 6.7.
BocheBuster Nov 8, 2021 @ 12:01am 
Originally posted by PinKi!:
Originally posted by BocheBuster:
Maus should be same BR as Jagdtiger, 6.7.
that's pushing it there, it would be impenetrable from the front by anything other than obj120 and downtiers, heatfs carts would only be able to mantlet and side it, medium tanks should be able to pen in only in cheeks from the front and 7.3 would be perfect for it, 5.7's dont suffer and basically every 6.7 game is 7.3 cause of the ♥♥♥♥♥♥ matchmaking system
Yes, but the reason I said this is because it's ridiculously slow. I've been playing it for several missions now and it can't compete with most post war tanks. I've been lucky to get kills. Many of the post war tanks pen the frontal turret armour like it's butter.
RomaMon Nov 8, 2021 @ 1:43am 
just a quick add onto this, the T95, a comparable tank to the maus, is at 7.0 and from my experience at 6.0 to 6.7 before i quit, i remember fondly seeing it quite a lot, two things would either happen, i flank it and kill it after taking its tracks and barrels apart, or hit the
weakspots that i knew how to pen, or its armour does what super heavies armour should do, the same can be said of the maus, if you aim for weakspots like tracks, barrels or other weakspots that can be penned by the tank that you use, then its pretty much the end of that maus players game as you should very much be able to put it to an end. the maus at 7.3 would be a very lowest of BR's that it should go, but 7.7 is, ok and also not really, my thoughts are that in some situations it will excel very well, but i will not often find those and instead suffer to the more modern tanks that will find it very easy to deal with maus

the T95 will not very often find itself in the (BAD) situations in which it has little to no chance, i.e. tanks that just break its super heavy armour likes its a light tank
this is my personal reasoning to why the maus would be fine at 7.3

final ravings below, ( you have been warned )

and yes, i know, this sounds like some rambles from an old warthunder pleb who wishes he could pound lessor tanks into dust with his big heavy boi, i know
and i know damn well that my opinion will have flaws that im to blind to see, so talk about them in good thought ffs and make those flaws go and get replaced by something of better thought,
instead of acting like animals tearing each other apart, making no progress with these discussions which can come to end with a good final opinion on the subject of discussion
Kitsune Nov 8, 2021 @ 1:43am 
Originally posted by redned:
well you've never had heated arguments with people that claim the black prince armour is useless and it's slow af.

you can say the armour onthe maus is worthless all you want, I still take several shots from most enemies before dying. also the gun is pretty good, I don't even have the best round for it yet.

yes every tank has down and upsides the maus only down side is it is slow that's it.
to say that it should be lowered due to it's armour is nonsense, if you argue that then everything with less armour must go down.

What? At 7.7 armor is worthless in general, unless its composite or light armor cuz "lul no armor, best armor". Only downside is that it's slow? Yeah sure. Bigger than a house, slowest turret traverse in 4 whole BR ranges, gun and ammo are bad... Did I miss anything?
You're probably someone who says that light tanks should be able to frontally pen heavy tanks, "because they have no armor". As if "armor meta" was still a thing lmao
SirLlamaGeddon Nov 8, 2021 @ 12:45pm 
I think the problem is the Maus is seeing 8.7 apfsds thermal vehicles etc.... those things should be moved to 9.0
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Date Posted: Nov 6, 2021 @ 1:51pm
Posts: 56