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"It like real thing that big bomb can destroy all in radius" and in game building still OK, no surface change. Just let those bias get more benefit while heavy-small bomb can't stick on tanks if it could dig them.
please tell me it hasn't gone back to the way it was when it first came out.
The worst one I saw was one dropped onto the middle of town on Poland map,
I had just spawned, not even got into town or I would have joined the mess.
11 in one go gone, game over really.....we did not win.
and before someone cries that can't be done, sorry but yes.
bt 5 or 7 rush cap, different points back then, they j out, they bomb.
ok, good, the pe8 bomb was nerfed some time back but they didn't do it quick enough.
It worked as it was intended and was a total nightmare back then.
so just great.
guess we are stuck with this rubbish for another year before they figure out it ruins the game.
gaijin will say you should spawn a fighter to shoot it down.
Having someone instantly spawn in with bombs is the... dullest and most agrivating way to die.
Fighters, like the Bf109 though, of the Spitfire... Without bombs, should be easy to spawn though, even spawn right at the start if you're spawned into the game late... but, making bombs cost a-lot lot lot more Sp, than they do at the moment. Bombs give such an easy free kill, and if you just dive towards the first cluster of tanks you see, there's not really much even friendly fighters on your tail, can do to stop you, before you get your free kills.
Watching a T34 cap a point, die, then instantly spawn back in with a PE8 to nuke half your team, for all the skill it takes to smash your face against a keyboard, is the dullest, and most brain-dead thing I've ever seen. I'm not so keen on bomber hunting, but I'll take solace when i slam my plane into the back of a Pe8 before they can make it back to the runway to get another free 8 kills on a team that's been pushed back to the spawn after the first free nuke.
One day I'm praying they'll change things. They're not stupid, but the fact they've left Cas & bombs such a big issue for so long, with not even an acknowledgement of the issue, is plainly depressing.
they left it last time for a very long time.
bt 5, 7 , cap rush, j out, half your team dead within 2 mins of the game starting.
Just lost another game to a pe 8 killing only 5 of the team this time in a game they should not have won.
It's aggravating watching that happen. No vehicle should be able to change the course of a battle, with such little effort, and input from either side. It's not really derivative of good game-play.
Having a game, where you take away any kind of mind-game, or skill, from one side, leaving them open to be freely killed with nothing they can do against it, isn't something people usually have a fun time playing.
Being blindly shot in the side, from a tank hidden behind a wall, is... sometimes disheartening, but it's something YOU the player, had input in, and made the mistake of doing. yes, it's hard to see them, but you can learn from that, and next time, use the new information to check corners, or angle when you're going through a thin passage. There's something YOU the player can do, to change the circumstances of that situation. That makes for good game-play.
Being bombed, from 10,000ft by something, you have no chance of escaping, or... even remotely doing something against (this goes for all cas, not just the PE8's oppressively big bomb) Isn't fun to go against. There's no information that YOU as the player can take from that to try and be better, or do something against. There's no learning, there's no fun counter. There's nothing the player can do against it... except randomly die, from something they had no control over, and then try satiate the upset, by getting revenge with their own plane.
None of this is healthy or good for the game, and hopefully Gaijin will see that. Planes and tanks definitely are fun together, but... maybe a new direction needs to be taken with Cas, and bombers, to try and integrate it better, without giving tank players that level of frustration and hopelessness when they see a blob in the sky, they have no way of countering.
It only has one shot, it will almost never get rearmed during a match. As far as surviving, I recommend taking some notes from the 1950's cartoon "Duck and Cover".:
1. Watch for a bright flash of light. This could happen during any activities such as school dance, church picnic, or sports. Listen to your CONELRAD station for warnings.
2. Duck, by ducking you make yourself a small target from the blast. Consider placing your head between your legs to protect it.
3. Cover, Anything like a blanket, a newspaper, or even a small umbrella that you open above your head can provide the necessary blast protection from overpressure.
Follow these steps and you'll be doing your part.
Currently you will notice that the small bombs are almost useless, they nerfed them because initially they did a bit too much damage with the new pressure dynamics.
However, they didn't nerf the bigger bombs, so they now behave like nukes.
Knowing how the Snail works, I expect that, instead of solving the whole problem, they will rather nerf the bigger bombs too, so that bombers will become even less useful than they already are...