War Thunder
Gaijin banning sound mods in Ground RB/SB
https://forum.warthunder.com/index.php?/topic/516297-preliminary-changelog-for-ixwa-strike-major-update/

So I was looking through the dev server patch notes and found this little guy hiding at the bottom:

"A mechanism for limiting the use of custom sound modifications has been implemented. At the moment, when trying to start tank simulator or tank realistic battles by using custom sound mods you will see a dialog box with the message: “Sound mods are prohibited in the selected game mode. To turn off mods you need to restart the game. Restart the game?”

I really hope this doesn't make it to the live build...
แก้ไขล่าสุดโดย InquisitorSoran; 21 ก.พ. 2021 @ 9: 03pm
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กำลังแสดง 31-35 จาก 35 ความเห็น
โพสต์ดั้งเดิมโดย Egro:
Pretty much every MMO out there do not allow modding, I don't understand what's so outrageous here.
its not that its outrageous its that it shows poor decision making why bother putting something in the game to begin with and allow it to prosper only to then remove it later alienating the sound modding community and ruining there hard-work a lot of these members put into there sound mods. That is my issue with it, It shows that if Gaijjn is willing to do this, Then what else will they remove/change for the worse.
ban waroverlay first
Rip the coffin dance sound mod for my bombs :VGRUMPY:

I do fully support the decision to do so though.
แก้ไขล่าสุดโดย TankerGrizz; 22 ก.พ. 2021 @ 5: 48pm
Thank God they are finally making normal matchmaking competitive!
How could I ever hope to win when the enemy team is using sound mods that give their crew anime sound effects while my team drives around in M22s and Panzer 4s at 6.7+!
Sadly I have to agree with this. Its unfortunate but exploits will be exploited. Its sad though because sound mods brought something fun to the game. It was kinda funny hearing a little kid go "oof" when someone died.
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กำลังแสดง 31-35 จาก 35 ความเห็น
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วันที่โพสต์: 21 ก.พ. 2021 @ 9: 01pm
โพสต์: 35