War Thunder

War Thunder

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Kettenkrad Apr 14, 2021 @ 3:05am
Why do people complain about CAS so much
Personally, I have rarely been killed by CAS, even playing the Maus, and I've been playing that often, out of my 2000 hours on war thunder, I have only been killed by CAS about 15-40 times.

I am very aggressive and push with basically every tank so that might be something not to mention, mostly get cas bombed when I still still like a duck.

Not to mention most of the people I kill with CAS sit still.

Based on my experience, to me it mostly seems like people who sit back, snipe, or stay still mostly gets CAS bombed and complain

Would this be true or am I somehow being so lucky and not getting targeted.
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Lunovus Apr 14, 2021 @ 3:09am 
People complain about everything that kills them.

Apart from their own lack of skill, that is.
kevinf0212 Apr 14, 2021 @ 3:28am 
Although most CAS does seem to be of a kamikaze kind which is a bit unrealistic as they can bail out just before they crash and then be back in their vehicle.

Can't really recall that being a tactic in any battlefield other than the ocean in late WW2.
CH13F Apr 14, 2021 @ 3:35am 
15 to 40. thats a big leap there mate. secondly no way pilots ignored your tank during 2000hrs. i got similiar time and i died airstrikes thousands of times.are you sure your memory s fresh?
Last edited by CH13F; Apr 14, 2021 @ 3:36am
Illusionyary Apr 14, 2021 @ 3:39am 
CAS really doesn't annoy me outside of helicopters, but what does annoy me is revenge bombing. I still firmly believe removing the killcam will help prevent this, so many times I've done my due diligence, flanked and found a cheeky spot to kill a few people who have no idea where I am, only for the kill camera to give my position away so I can be revenge bombed. It's especially annoying in open top tanks like the T55E1 because all they have to do is strafe you.
Rumpelcrutchskin Apr 14, 2021 @ 3:49am 
Originally posted by Mr. Teddy Did Some Warcrimes:
out of my 2000 hours on war thunder, I have only been killed by CAS about 15-40 times.

bs
Groucho Apr 14, 2021 @ 3:49am 
I assume most of the players are uninterested in using SPAA veichles and taking a more "supportive" role rather than an active one.

Combined on how hard can be sometimes to take down a plane (for a number of reasons) it leads to a dislike to players that decide to take a CAS role in ground battles
Rack Apr 14, 2021 @ 3:55am 
15-40 ? No way. I in just 700+ hours died more to artillery than you to planes. I get killed by plane on average 4x in 10 games. Playing German top tier
ФDeadEyeФ Apr 14, 2021 @ 4:32am 
The problem with CAS is it's too easy to get. Get 1 cap, sometimes 1 assist and some playtime etc. So bad players who make bad decisions suddenly get in a plane and can get a guaranteed kill with bombs if they aren't completely stupid. This is even worse in low tiers where some planes can kill a wide range of vehicles with just the MG.

My F4U right now is sitting at 300+ ground kills, 150 air kills, around 2.x k/d ratio, and around 200 battles.

So every battle I'm averaging at least 1 ground kill. Now, I'm not terrible and most decent rounds I'll kill 3-4 ground targets as I said above, I can kill many things with MG's.

It's unfortunate decent players try to hide this fact to maintain the clubbing while trash talking players who die to it. I'm not that kind of person.
Casino Knight Apr 14, 2021 @ 8:39am 
Originally posted by Mr. Teddy Did Some Warcrimes:
Personally, I have rarely been killed by CAS, even playing the Maus, and I've been playing that often, out of my 2000 hours on war thunder, I have only been killed by CAS about 15-40 times.

I am very aggressive and push with basically every tank so that might be something not to mention, mostly get cas bombed when I still still like a duck.

Not to mention most of the people I kill with CAS sit still.

Based on my experience, to me it mostly seems like people who sit back, snipe, or stay still mostly gets CAS bombed and complain

Would this be true or am I somehow being so lucky and not getting targeted.
I'm calling complete ♥♥♥♥♥♥♥♥ on 2000hrs and only killed by CAS 15-40 times. Do one troll.
calembredaine Apr 14, 2021 @ 8:59am 
teach the playerbase some counterplay that is not some rock-paper-scissors shoehorning and you will get less CAS hate. calling them bad is just mere entertainment, not an honest solution.

although it is not clearly stated, i think the underlying issue is that those players are not feeling engaged at all when facing it.

you can do clutch moves and epic airshots, but in the end a "tank vs air" matchup is all about the flyboy not screwing up. the guy on the ground cannot reliably dodge a volley of rocket just like that, for example. and when your input does not really matter like in the presented situation, then that is pretty mediocre gameplay compared to other interactions.
meanwhile spaags are capable indeed, but forcing players to shoot birds apparently conflicts with the overall feeling that "ground battle is about fighting tonks in tonks". that kind of counterplay is so linear it also easily becomes boring.

imo not everything from cas sucks. timed bombs in ground arcade are a cool threat to evade. for the rest however, i just fail to see how they enhance the gameplay in the slightest except perhaps as some dopamine pill for duck shooting afficionados, so i can understand why cas' existence has been questioned since the dawn of time.
Cop Unit 12 Apr 14, 2021 @ 9:20am 
I only think that some planes and SPAA's are not equal in there respected BR categories. Besides that most people go SPAA as there last vehicle and thus you only get moderate AA cover when everyone is dead thus when you see SPAA's the round is all but lost. At least thats my experience in arcade. Too add the only country that can deter CAS in most vehicles is the USA with their 50 cails as most other countries dont have heavy MG fire. (Please note this is br 5.7 and lower only).
Casino Knight Apr 14, 2021 @ 9:30am 
Originally posted by calembredaine:
although it is not clearly stated, i think the underlying issue is that those players are not feeling engaged at all when facing it.

you can do clutch moves and epic airshots, but in the end a "tank vs air" matchup is all about the flyboy not screwing up. the guy on the ground cannot reliably dodge a volley of rocket just like that, for example. and when your input does not really matter like in the presented situation, then that is pretty mediocre gameplay compared to other interactions.
This is the main issue right here. It is totally devoid of interaction from the ground players perspective. You can out-play and out-manoeuvre in ground on ground in many different ways, but air on ground is totally skewed in the air players favour and it's really on them to screw up at that point and not anything you can do. It's just bad gameplay design.
The Whiskey King Apr 14, 2021 @ 10:11am 
People who dont understand that sitting out the open presenting themselves as targets gets them killed or dont understand that they should bring AA if it gets them so mad, those are the people who complain, I have been playing german open top gun carriers so ive been expirience a lot of cas my self, but i dont mind its just the way it is
halolo39 Apr 14, 2021 @ 10:13am 
Originally posted by Casino Knight:
Originally posted by calembredaine:
although it is not clearly stated, i think the underlying issue is that those players are not feeling engaged at all when facing it.

you can do clutch moves and epic airshots, but in the end a "tank vs air" matchup is all about the flyboy not screwing up. the guy on the ground cannot reliably dodge a volley of rocket just like that, for example. and when your input does not really matter like in the presented situation, then that is pretty mediocre gameplay compared to other interactions.
This is the main issue right here. It is totally devoid of interaction from the ground players perspective. You can out-play and out-manoeuvre in ground on ground in many different ways, but air on ground is totally skewed in the air players favour and it's really on them to screw up at that point and not anything you can do. It's just bad gameplay design.
you argue about bad gameplay but it happens in real life, the first gulf war really showed when an enemy completely dont have an air force to oppose the coalition force, tank killing becomes an absurdly easy affair.
Trairan Apr 14, 2021 @ 10:27am 
In my experiencie (playing arcade), there are two factors that make you more likely to get killed by CAS, first, using a low armored or open top vehicle, any fighter that sees you will just kamikaze for an easy kill, second, if you are good or annoying, you'll get revenge bombed often... I usually die to CAS at least once per game, sometimes even two or three.

That being on average on the top 5 of my team, so yeah, like others said, I'd call bs on 40 deaths in 2000+ hours, or either you only play stuff like russian medium tanks wich planes ignore or you just die too fast to get killed by CAS.
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Date Posted: Apr 14, 2021 @ 3:05am
Posts: 91