War Thunder

War Thunder

View Stats:
Vactor Jun 15, 2021 @ 8:12pm
Cant get radar lock to work
Is it me or every time i press the radar lock button it just does not want to lock onto anyone. Im using the f4c phantom. every time i use the aim7d i spam the radar lock it just does not do anything did i mess up my setting or what. i look up at youtube they just press one time and it locks onto an enemy
Originally posted by Jaes:
Radar is a very finicky system and takes practice to get right and a lot of folks don't understand how it works. There's a reason why AIM-7s only achieved 8-10% kill ratios during Vietnam. However, this is not Vietnam and there's some tricks and manipulations to keep in mind when using Radar Guided missiles.

Step 1.

Set a toggle to Select Radar target to lock. This let's you cycle through Radar Targets that appear on your passive radar and will be indicated by a bracket on either side of a square [ ]. If you don't set this and you start trying to activate a Radar Lock, it's going to cause issues trying to lock on to a target if there's multiple radar signatures cropping up as it'll always try to track whatever is currently selected.

Step 2.

Know the altitude limitations of your Radar system. Phantom Radar in general cannot reliably lock on to a target below 3000m. Radar pings off the ground confuse Radar and makes it pretty much worthless for Sparrow tracking. There's some cases where you can Radar Lock a target above you when you're around 2000m, but don't expect a successful hit, you're launching and crossing your fingers.

The ideal target to shoot at is a target that has no solid objects (like the Earth) against its background, just crisp open sky for Radar to travel freely.

Step 3.

Know the limitations of your SARH Missile. AIM-7D is pretty awful. You're not likely to achieve a reliable lock on a target outside of 6km. With the Red Sky update, you now have a circle around a Radar locked target that tells you how likely the SARH is to track its target. If the circle is Red, it'll track. The fuller the circle is around the Radar Locked target, the better it'll track.
< >
Showing 1-11 of 11 comments
Radar Lock is just broken not only to Planes but heavily towards SPAA.
The author of this thread has indicated that this post answers the original topic.
Jaes Jun 15, 2021 @ 8:37pm 
Radar is a very finicky system and takes practice to get right and a lot of folks don't understand how it works. There's a reason why AIM-7s only achieved 8-10% kill ratios during Vietnam. However, this is not Vietnam and there's some tricks and manipulations to keep in mind when using Radar Guided missiles.

Step 1.

Set a toggle to Select Radar target to lock. This let's you cycle through Radar Targets that appear on your passive radar and will be indicated by a bracket on either side of a square [ ]. If you don't set this and you start trying to activate a Radar Lock, it's going to cause issues trying to lock on to a target if there's multiple radar signatures cropping up as it'll always try to track whatever is currently selected.

Step 2.

Know the altitude limitations of your Radar system. Phantom Radar in general cannot reliably lock on to a target below 3000m. Radar pings off the ground confuse Radar and makes it pretty much worthless for Sparrow tracking. There's some cases where you can Radar Lock a target above you when you're around 2000m, but don't expect a successful hit, you're launching and crossing your fingers.

The ideal target to shoot at is a target that has no solid objects (like the Earth) against its background, just crisp open sky for Radar to travel freely.

Step 3.

Know the limitations of your SARH Missile. AIM-7D is pretty awful. You're not likely to achieve a reliable lock on a target outside of 6km. With the Red Sky update, you now have a circle around a Radar locked target that tells you how likely the SARH is to track its target. If the circle is Red, it'll track. The fuller the circle is around the Radar Locked target, the better it'll track.
Vactor Jun 15, 2021 @ 8:42pm 
Originally posted by Jaes:
Radar is a very finicky system and takes practice to get right and a lot of folks don't understand how it works. There's a reason why AIM-7s only achieved 8-10% kill ratios during Vietnam. However, this is not Vietnam and there's some tricks and manipulations to keep in mind when using Radar Guided missiles.

Step 1.

Set a toggle to Select Radar target to lock. This let's you cycle through Radar Targets that appear on your passive radar and will be indicated by a bracket on either side of a square [ ]. If you don't set this and you start trying to activate a Radar Lock, it's going to cause issues trying to lock on to a target if there's multiple radar signatures cropping up as it'll always try to track whatever is currently selected.

Step 2.

Know the altitude limitations of your Radar system. Phantom Radar in general cannot reliably lock on to a target below 3000m. Radar pings off the ground confuse Radar and makes it pretty much worthless for Sparrow tracking. There's some cases where you can Radar Lock a target above you when you're around 2000m, but don't expect a successful hit, you're launching and crossing your fingers.

The ideal target to shoot at is a target that has no solid objects (like the Earth) against its background, just crisp open sky for Radar to travel freely.

Step 3.

Know the limitations of your SARH Missile. AIM-7D is pretty awful. You're not likely to achieve a reliable lock on a target outside of 6km. With the Red Sky update, you now have a circle around a Radar locked target that tells you how likely the SARH is to track its target. If the circle is Red, it'll track. The fuller the circle is around the Radar Locked target, the better it'll track.
thanks i will try some of this tricks hope it will work
Pozieres Jun 15, 2021 @ 11:51pm 
Originally posted by Vactor:
Originally posted by Jaes:
Radar is a very finicky system and takes practice to get right and a lot of folks don't understand how it works. There's a reason why AIM-7s only achieved 8-10% kill ratios during Vietnam. However, this is not Vietnam and there's some tricks and manipulations to keep in mind when using Radar Guided missiles.

Step 1.

Set a toggle to Select Radar target to lock. This let's you cycle through Radar Targets that appear on your passive radar and will be indicated by a bracket on either side of a square [ ]. If you don't set this and you start trying to activate a Radar Lock, it's going to cause issues trying to lock on to a target if there's multiple radar signatures cropping up as it'll always try to track whatever is currently selected.

Step 2.

Know the altitude limitations of your Radar system. Phantom Radar in general cannot reliably lock on to a target below 3000m. Radar pings off the ground confuse Radar and makes it pretty much worthless for Sparrow tracking. There's some cases where you can Radar Lock a target above you when you're around 2000m, but don't expect a successful hit, you're launching and crossing your fingers.

The ideal target to shoot at is a target that has no solid objects (like the Earth) against its background, just crisp open sky for Radar to travel freely.

Step 3.

Know the limitations of your SARH Missile. AIM-7D is pretty awful. You're not likely to achieve a reliable lock on a target outside of 6km. With the Red Sky update, you now have a circle around a Radar locked target that tells you how likely the SARH is to track its target. If the circle is Red, it'll track. The fuller the circle is around the Radar Locked target, the better it'll track.
thanks i will try some of this tricks hope it will work
mark it as answer if it does work for you please
skyraider74 Jun 16, 2021 @ 10:51am 
well, a solution for that is to assign "Lock Radar" to a key. For me, i chose 0 as my bind and it works well.
Vactor Jun 16, 2021 @ 7:06pm 
Originally posted by skyraider74:
well, a solution for that is to assign "Lock Radar" to a key. For me, i chose 0 as my bind and it works well.
i bind mine to t but when i press it most of the time i just dont want to lock or show anything sometimes it work but most of the time its a fail
Dr. Death Jun 16, 2021 @ 7:58pm 
Dont forget you're using the F4C. Which has a ♥♥♥♥ radar.
Vactor Jun 16, 2021 @ 8:20pm 
Originally posted by Dr. Death:
Dont forget you're using the F4C. Which has a ♥♥♥♥ radar.
ahh that could probably be one of then and i have nothing to compare with
Dr. Death Jun 16, 2021 @ 8:26pm 
Originally posted by Vactor:
Originally posted by Dr. Death:
Dont forget you're using the F4C. Which has a ♥♥♥♥ radar.
ahh that could probably be one of then and i have nothing to compare with
If you already have the F4C you can try test driving the F4E and checking how the radar is.

Truth be told the F4C radar is MIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIILES ahead of what it USED to be when the F4E just came out. But the F4E still has a relatively better radar. That being said obviously it still works as radars do, even though you have a 370km distance radar tracking anything smaller than an intercontinental nuclear bomber wont show up until its -30km close, and it doesn't like to scan targets below the horizon. The british Fgr2 has a slightly better radar because of the Pulse Doppler scan but other than that its the same as the F4E i think.
I tried using radar today and it doesn't work anymore
LordBUM Oct 26, 2023 @ 10:47pm 
Originally posted by THECOFFEEBREAKCHANNEL:
I tried using radar today and it doesn't work anymore
eww necromancy. that aside do you have a button assigned or are you just not using the right button?
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Jun 15, 2021 @ 8:12pm
Posts: 11